Newer rules means that the older one is up for obsoletion.
Have fun judge.

Things that Spikestuff forgot cause they were busy submitting another 5 April Fools TASes at the same time and left it out like a derp.

  • Bios: SCPH5501 (NTSC-U bios)
  • Matches In-Game Time with Predecessor
  • Improves TASTime
  • Hardest Difficulty
  • Damage to Save Time
  • Heavy Luck Manipulation.
Wait. The only thing that's different is the TAStime but the IGT matches... what's up with that?
Like I wrote, fastest IGT is an 8"80 with Yoshi's suicide.
However, new rules implemented last year means it's up for contention.
Why didn't you do No Sound and/or Quick Select?
It was a round behind when up against this movie.
Spikestuff you didn't mention the differences!
Compared to the predecessor there's no pause buffing in the first 2 stages, there's less buffing when later stages are compared.
And Double Suicide is used to help the manipulation and the required amount of pause buffing to reach the 8"80.
This is probably the last time I will look after a speed-oriented Tekken 3.
Farewell IGT Tekken 3.
If this gets accepted I'll finish writing the subtitles as I hit a wall.
If it doesn't get accepted... it won't be completed.

Memory: Judging
Memory: Optimization appears good, less pausing compared to the current publication. While the submission does prioritize ingame time and less pause buffering does not improve ingame time, this kind of improvement is acceptable as precedented by #5876: MrWint & Omnigamer's A2600 Dragster in 00:08.39.
It's still a really repetitive TAS though so its destination is Vault.
Accepting to Vault as an improvement to [2943] PSX Tekken 3 by Spikestuff in 02:21.17.
fsvgm777: We meet again, 480i. Processing.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15581
Location: 127.0.0.1
This topic is for the purpose of discussing #6671: Spikestuff's PSX Tekken 3 in 02:13.03
Editor, Player (69)
Joined: 6/22/2005
Posts: 1050
Looks good. Yes vote.
Current Projects: TAS: Wizards & Warriors III.
EZGames69
He/They
Publisher, Reviewer, Expert player (4461)
Joined: 5/29/2017
Posts: 2762
So why does that move kill enemies instantly, and is it an easy move to pull off in game? I have never played this game before so I wouldn't know.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Spikestuff
They/Them
Editor, Publisher, Expert player (2642)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
EZGames69 wrote:
So why does that move kill enemies instantly
Cause AI is dumb. When playing with another human being it's avoidable, even when it's the fastest move.
EZGames69 wrote:
and is it an easy move to pull off in game?
Yes.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
DrD2k9
He/Him
Editor, Judge, Expert player (2213)
Joined: 8/21/2016
Posts: 1090
Location: US
Curiosity...does the suicide move insta-kill Gon(once he's unlocked) or is he too short?
Troye
He/They
Experienced player (944)
Joined: 4/27/2018
Posts: 66
this is so amusing
Memory
She/Her
Site Admin, Skilled player (1556)
Joined: 3/20/2014
Posts: 1765
Location: Dumpster
So what exactly is different between this and the publication? Your submission text refers to new rules but doesn't specify. EDIT: According to spikestuff on IRC, it was the amount of pause buffering.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15581
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [4164] PSX Tekken 3 by Spikestuff in 02:13.03
Experienced player (704)
Joined: 2/5/2012
Posts: 1799
Location: Brasil
I never thought about it but this game also has teeken force mode, which is a beat em up that could have very different strategies as there multiple enemies and walls to perform different combos( a lot of infinites exist in this specific mode), i'm not a tekken person so i can't help with this Link to video heihachi combo was very funny at 5:56
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.