In this game, Thor saves the Cute Chick with insanely good reactions by avoiding obstacles with Up and Down button while manuvering through deadly hazards like stones and angry cave woman. More info at it's Wikipedia article

Game objectives

  • Emulator used: BizHawk 2.2.1
  • Hardest difficulty (skill level 4)
  • Aims for shortest input

Comments

All the obstacles in the game is influenced by every button every frame except for the croodiles and the defender of at that scenes.
There's only one glitch abused apart from optimized positions to finish the game as soon as possible:
Skipping "Max 70" speed limit
if a scene is limited to 70 speed, the game checks if you have 80 and decreases it to 70 and won't allow you to raise the speed above the limit. However, if you reduce your speed to 79 before a scene like this, you will stay on 79 speed.

feos: A good game choice, superhuman play is extremely clear here, considering how annoying this game can be for a human, just like the impossible wheel itself. Apparently, being simply impossible wasn't enough, so they made it even more impossible by allowing jumps with that wheel, then yet more impossible by requiring well-timed jumps, then even more impossible by letting you increase the speed. Hence, as one watches someone else ride the impossible impossible impossible impossible wheel, it becomes highly impressive and deserves a moon.
Also this game has a clear ending, even though it then loops with increasing difficulty, so there's no problem in accepting this run that finishes one loop.
Spikestuff: Publishing.


TASVideoAgent
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This topic is for the purpose of discussing #5695: MESHUGGAH's Coleco B.C.'s Quest for Tires in 01:42.95
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It does look impressive zipping along at high speed. but suggest atari 8 bit or c64 version instead. those versions play better. a LOT better.
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I belive the C64 would be much slower (80 to 10 speed!, much slower 80 speed, differently divided parts of static traps). The only place it should excel is the angry cave woman / dragon part for being manipulatable. Atari 8 bit has different transition between levels but still slower max speed. ZX spectrum has faster movement at crocodiles but still slower max speed. The MSX one is very similar to this one, I wouldn't surprised if it's actually the same.
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Ford
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I remember playing this game back in the day. I never had a Coleco, though, so I played it on the IBM. The IBM version of this game was monochrome, IIRC. It's a tough game, even at 40mph. Yes vote from me.
MESHUGGAH wrote:
The only place it should excel is the angry cave woman / dragon part for being manipulatable.
Her name is Fat Broad. Yes, I'm not kidding. Strikes me as odd that she'd be in your way; she and Cute Chick always seemed like they were friends to me.
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I noticed the mouse cursor in the encode, it's a bit distracting. Interesting game, though.
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That was funny. Yes vote.
MESHUGGAH
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Tristal wrote:
I noticed the mouse cursor in the encode, it's a bit distracting. Interesting game, though.
Obviously that's my mouse which was offscreen but overlapped with my TAS Editor region for OBS. Sorry bout that, but I had to make a temporary encode since depending on the name no one would watched it in the first place (cause usually I submit those shitty vault runs)
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Looks good. fast game. Yes vote
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Thanks for the trip down memory lane. The run was fast and fun. Yes vote!
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Really nice and fast, easy yes vote!
DrD2k9
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MESHUGGAH wrote:
Sorry bout that, but I had to make a temporary encode since depending on the name no one would watched it in the first place (cause usually I submit those shitty vault runs)
Nothing wrong with vault runs. Archival of games that aren't as entertaining is still valuable if not equally important as archiving the entertaining ones. To me, entertainment is a bonus when it comes to TASing. (Which is probably part of why all my published runs thus far have been vaulted.)
Post subject: Movie published
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [3566] Coleco B.C.'s Quest for Tires by MESHUGGAH in 01:42.95
nymx
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WOW!!! LOL. I played this game a lot as a child. I never knew that this game could be so entertaining at the highest speed. YES, YES, YES!
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
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Did you consider to also TAS B.C. II: Grog's Revenge? It's available at least on MSX (and also Colecovision, these versions are indeed the same).
DrD2k9
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Quibus wrote:
Did you consider to also TAS B.C. II: Grog's Revenge? It's available at least on MSX (and also Colecovision, these versions are indeed the same).
I think it's available on C64 as well.