Boxxle is a Game Boy adaptation of Thinking Rabbit's puzzle game Sokoban. There already exists a TAS for Sokoban DS and I wanted to do some for other releases. The puzzles used in Boxxle and Boxxle II appear in several other Thinking Rabbit releases, such as Shove It for Genesis, so the solution sets for those puzzles can easily be reused to TAS other games in the future.
This is an improvement of 296 frames (just under 5 seconds) over my cancelled solution, due to me updating four suboptimal solutions I was missing.
The number of moves/pushes for the best known solutions in this puzzle set are posted publicly, but the solutions themselves are not. I used Sokoban autosolvers and swapped solutions to build up most of the solutions but Archanfel helped with supplying the ones I was missing.
Solutions are optimized by number of moves followed by number of pushes. All that matters for speedrun purposes is the number of moves but it's nice to have low pushes as a subgoal just to show off the best possible solutions.
As I said, these are the best known solutions for these puzzles. The puzzles here aren't hugely complex so I don't know if any of them are improvable, but if they ever are I will update it.
PS Sorry to Archanfel for how long it took me to finally finish this. I've been sitting on it for months.

Noxxa: Judging.
Noxxa: Accepting for the Vault.
Spikestuff: Publishing.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15628
Location: 127.0.0.1
This topic is for the purpose of discussing #5581: Jigwally's GB Boxxle in 4:58:50.20
Spikestuff
They/Them
Editor, Publisher, Expert player (2656)
Joined: 10/12/2011
Posts: 6449
Location: The land down under.
Shotgun the publication. I gave up when I did a while back, so I'm glad someone else spent more than 5 hours dealing with this. Will vote later but it'll most likely be a No in terms of entertainment.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Active player (378)
Joined: 9/25/2011
Posts: 652
Even at turbo speed, this is very hard to keep interested in. Good for vault, and I sure hope you used a script to create this (instead of TASsing it manually)
Editor, Player (54)
Joined: 12/25/2004
Posts: 634
Location: Aguascalientes, Mexico
I think I'm one of the few that will enjoy this run, it reminds me of the old days I used to play Peterbox, a clone of Sokoban (in fact I recognize several maps appearing in this game) http://bisqwit.iki.fi/jsgames/peterbox/
I'm the best in the Universe! Remember that!
Player (80)
Joined: 8/5/2007
Posts: 865
Oh man! Boxxle! This brings back memories.
Jigwally
He/Him
Active player (428)
Joined: 3/11/2012
Posts: 119
c-square wrote:
I sure hope you used a script to create this (instead of TASsing it manually)
lol
JorWat25
He/Him
Player (18)
Joined: 1/15/2015
Posts: 79
Location: United Kingdom
I think this might be the perfect example of a Vault run. It's (as far as we can tell) optimal, but there is almost no chance that someone would actually want to watch the whole thing.
Jigwally
He/Him
Active player (428)
Joined: 3/11/2012
Posts: 119
JorWat25 wrote:
I think this might be the perfect example of a Vault run. It's (as far as we can tell) optimal, but there is almost no chance that someone would actually want to watch the whole thing.
yes agreed :) there is a run for Sokoban DS already, although I have already found some improvements in that run.
Skilled player (1459)
Joined: 11/26/2011
Posts: 656
Location: RU
Nice to see it is finally done! Better late than never :) Btw i hope you updated all 11 suboptimal solutions we spoke about, not only 4 mentioned?
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
Jigwally
He/Him
Active player (428)
Joined: 3/11/2012
Posts: 119
Archanfel wrote:
Nice to see it is finally done! Better late than never :) Btw i hope you updated all 11 suboptimal solutions we spoke about, not only 4 mentioned?
yes
Skilled player (1459)
Joined: 11/26/2011
Posts: 656
Location: RU
In sokoban community we care about minimizing amount of pushes in best moves solutions, so it especially great that you applied this secondary goal too. Thanks! So now this run is flawless. Here table with best known records for reference: http://sokobano.de/results/table.php?set=boxxle Yes vote.
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
Active player (407)
Joined: 3/22/2006
Posts: 708
Am I reading this right? 5 hours?
Active player (328)
Joined: 2/23/2005
Posts: 786
I have solid plans to study Sokoban someday, and having a reference movie like this with known perfect solutions for so many puzzles is an awesome idea and something I would definitely want. Yes vote! This is a movie not meant to be watched from beginning to end, but it definitely deserves to exist.
Editor
Joined: 11/3/2013
Posts: 506
Does any movie have a lower rerecord rate than this one? It has fewer than four rerecords per minute.
Spikestuff
They/Them
Editor, Publisher, Expert player (2656)
Joined: 10/12/2011
Posts: 6449
Location: The land down under.
thatguy wrote:
Does any movie have a lower rerecord rate than this one? It has fewer than four rerecords per minute.
http://tasvideos.org/MovieStatistics/SmallestRerecordRatio.html This TAS is ~0.0570.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Noxxa
They/Them
Moderator, Expert player (4128)
Joined: 8/14/2009
Posts: 4090
Location: The Netherlands
Which would put it at the lowest once you discount movies that have no rerecord count listed and a few obvious error cases where movies ended up with single-digit rerecord counts.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15628
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [3480] GB Boxxle by Jigwally in 4:58:50.20
Joined: 8/13/2014
Posts: 14
So you did prioritize a bit on lowest pushes. I actually wonder what the lowest moves with the highest pushes are... TASes for a game like this, it's most fun to watch and wonder what the TAS is doing, trying to solve the puzzle before the TAS does. So going for the fastest solution that seems to act most indirectly would make it fun to confuse people at first, only for everything to come together at the end. Well, that's why I, as paradoxical it might sound, would've tried to actually go for highest push solutions. (Or actually, I would've just watched all of them and simply picked the most entertaining ones, but you get what I mean.) Hmm...this probably doesn't affect a lot of levels, doesn't it? I presume most levels don't even have multiple fastest solutions with the same amount of moves. Anyway, I liked this TAS except for the horrible audio. lol
DeRockProject: the Life-changing Project (TAS is perfection in this imperfect world. TAS is the answer to the longest math problems we have, called video games. TAS perfects worlds. TAS is god. TAS is the future. TAS needs us. Let it govern us. All hail TAS.)