Post subject: Ratchet & Clank 2
Experienced player (589)
Joined: 2/5/2011
Posts: 1417
Location: France
PS2 TASing is very glitchy at moment, but when it will not ever be, I really want to TAS this game! NG+ would be the most interesting: You could climb walls by getting first person mode and spamming key attack :P and with NG+ you could even finish it without getting clank!
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
erm.... Link to video I even could not say if it is really "TASes" or not.. I guess the use of the R.Y.N.O. and the power boots makes the run faster, so, without it (when really beginning) we could expect something like 50 minutes, no?
~ [I]feeuzz
Spikestuff
They/Them
Editor, Publisher, Expert player (2656)
Joined: 10/12/2011
Posts: 6449
Location: The land down under.
feeuzz22, that's a very, very old run. Link to video But if we all notice it "NG+" which isn't allowed. Here's the actual non-NG+ run: http://www.twitch.tv/zorplox/v/15402512
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Experienced player (589)
Joined: 2/5/2011
Posts: 1417
Location: France
Spikestuff wrote:
feeuzz22, that's a very, very old run. Link to video But if we all notice it "NG+" which isn't allowed. Here's the actual non-NG+ run: http://www.twitch.tv/zorplox/v/15402512
The run of feeuzz uses no IMG skip, which is used in your run :P
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Post subject: Hey thats my link!
Joined: 10/6/2015
Posts: 4
Hey so I was just looking around this website for any TAS videos and I noticed that you posted a link to my any% run! Honestly TASing really interests me, and I would love to help in any way possible for the TAS of this game. Ill check back here periodically if you reply :).
Post subject: Re: Hey thats my link!
Experienced player (589)
Joined: 2/5/2011
Posts: 1417
Location: France
Zorplox wrote:
Hey so I was just looking around this website for any TAS videos and I noticed that you posted a link to my any% run! Honestly TASing really interests me, and I would love to help in any way possible for the TAS of this game. Ill check back here periodically if you reply :).
Nice to see you there! A TAS of R&C2 could look awesome indeed. But we can't TAS PS2 for the moment, we'd need to wait some times ^^
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Joined: 10/6/2015
Posts: 4
are we just waiting for new software to be able to play ps2 games or something? and if so do you have any idea when it might be available?
Samsara
She/They
Senior Judge, Site Admin, Expert player (2241)
Joined: 11/13/2006
Posts: 2823
Location: Northern California
Zorplox wrote:
are we just waiting for new software to be able to play ps2 games or something? and if so do you have any idea when it might be available?
It'll be a long while before PS2 TASing gets to the point where it's acceptable by the site. There's a PCSX2-rr floating around out there, but it's several years out of date and apparently a huge pain to use... Not to mention it's not accepted here as of yet. But of course, that's not going to stop us from preparing for the day when weeks upon months of effort churn out a proper, site-acceptable PCSX2-rr for us to get our greedy little mitts on. Feel free to post all the information you have about the game in this thread, as it'll be put to good use someday!
TASvideos Admin and acting Senior Judge 💙 Currently unable to dedicate a lot of time to the site, taking care of family. Now infrequently posting on Bluesky
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Joined: 10/6/2015
Posts: 4
The category that would be the coolest to TAS would probably be NG+ no IMG. However even an any% run would be fairly cool to see in TAS form. To be honest im not sure what exactly you are looking for in terms of information, as I have never exactly taken part in a TAS. However if you have any more specific questions I would be happy to answer them right here, right now. However if it is a bit silly to ask me these questions without the emulator being ready then whenever the technology is acceptable to TAS on feel free to drop me a line. Zorplox on twitter, and twitch.
Samsara
She/They
Senior Judge, Site Admin, Expert player (2241)
Joined: 11/13/2006
Posts: 2823
Location: Northern California
Zorplox wrote:
To be honest im not sure what exactly you are looking for in terms of information, as I have never exactly taken part in a TAS. However if you have any more specific questions I would be happy to answer them right here, right now. However if it is a bit silly to ask me these questions without the emulator being ready then whenever the technology is acceptable to TAS on feel free to drop me a line. Zorplox on twitter, and twitch.
Everything you know works. Routes, glitch explanations, run tutorials... Treat it like you're teaching a new RTA runner about the run. Anything TAS-specific would have to be found when the TAS itself is being created, but before that it's easily possible for people to test and craft a route just by pooling together everything the RTA community has found. Some of the most useful information for us would be really inconsistent timesavers, "useless" glitches (that we could probably turn into something useful), weird unexplainable oddities... I mean, like I said, literally everything you know is helpful. It's not silly or anything to discuss the run before the emulators come about, especially considering that it may still be years off. We've had discussion threads running for very long periods of time without having the tools/stability available, and great things always come out of those threads.
TASvideos Admin and acting Senior Judge 💙 Currently unable to dedicate a lot of time to the site, taking care of family. Now infrequently posting on Bluesky
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
fs10inator
He/Him
Joined: 10/16/2015
Posts: 4
Location: Sharjah
feeuzz22 wrote:
erm.... Link to video I even could not say if it is really "TASes" or not.. I guess the use of the R.Y.N.O. and the power boots makes the run faster, so, without it (when really beginning) we could expect something like 50 minutes, no?
I see you've found my run... :)
Joined: 2/25/2006
Posts: 407
What is IMG referring to?
Ryzen 3700X, ASUS Crosshair VIII Hero (WiFi) Motherboard, 32GB 3600MHz RAM, MSI Geforce 1070Ti 8GB, Windows 10 Pro x64 http://tasvideos.org/Nach/FranpaAlert.html
Editor, Skilled player (1339)
Joined: 1/31/2010
Posts: 330
Location: France
Insomniac Museum Glitch, basically you use the shortcut to the museum (via the pause menu) on the first planet, and when you come back you are on Boldan, so there are only 7 planets left to complete the game
fs10inator
He/Him
Joined: 10/16/2015
Posts: 4
Location: Sharjah
The IMG glitch also lets you beat the game in 11-15 mins. I almost got 15 mins on my unofficial trial run. Also hi Lapogne :) It's been a while.
Editor, Skilled player (1339)
Joined: 1/31/2010
Posts: 330
Location: France
Hi, it's been a while ^^ I wonder why everyone seems to prefer the NG+ over the any% though :(
Player (78)
Joined: 3/13/2013
Posts: 31
Location: Zebes
Honestly, I think any% would be greater to see :)
La Hollande, c'est un Pays-Bas comme les autres...
MezzoDragon
He/Him
Joined: 5/27/2007
Posts: 120
I'd watch an any% run. I'd also watch a NG+ if it leads into a 100% run.
fs10inator
He/Him
Joined: 10/16/2015
Posts: 4
Location: Sharjah
Hey Lapogne, at about 52:00 in your 100% run, you died just as you killed the Thief. What are the chances of that happening? I was surprised when I saw that the first time.
Editor, Skilled player (1339)
Joined: 1/31/2010
Posts: 330
Location: France
Since all the enemies die when you kill the thief, only the bullets already shot can hit you, so the chances of this happening unintentionally are quite low
Joined: 10/6/2015
Posts: 4
Hey Lapogne nice to meet you. Personally I agree with any% being quite awesome, I just think you could do crazy TAS strats in no img or something. Stuff that just isnt possible normally and would look crazy. Thats what interests me about NG+
Experienced player (589)
Joined: 2/5/2011
Posts: 1417
Location: France
Zorplox wrote:
Hey Lapogne nice to meet you. Personally I agree with any% being quite awesome, I just think you could do crazy TAS strats in no img or something. Stuff that just isnt possible normally and would look crazy. Thats what interests me about NG+
I think you posted 4 times, but I agree with you! NG+ has some crazy strats with the hoverboots, you can boost, strafe jump and keep your momentum (dunno if you can infinite momentum tas wise) and it'll be more destructive with Ryno Kappa
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
fs10inator
He/Him
Joined: 10/16/2015
Posts: 4
Location: Sharjah
I ran PCSX2-RR three months ago to try out Ratchet 2. Unfortunately, this is the farthest I could go: just this screen, and nothing after. JUST. THIS. SCREEN.
Experienced player (589)
Joined: 2/5/2011
Posts: 1417
Location: France
fs10inator wrote:
I ran PCSX2-RR three months ago to try out Ratchet 2. Unfortunately, this is the farthest I could go: just this screen, and nothing after. JUST. THIS. SCREEN.
ayy, I should test it one day, but yea anyway that would be kinda pointless as the graphics are messed up in hardware mode (even in latest pcsx2) and desync friendly, no tas input and ram watch
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand