Moderator, Senior Ambassador, Experienced player (907)
Joined: 9/14/2008
Posts: 1014
Dragonfangs wrote:
If possible you should try to display it on stream as a race between the top 3-4 times I think.
Can't do that I'm afraid, all I can do is play back from my laptop, but that was definitely the original intent. :) Anyone reading this right after I'm writing this (rather than in the future), there are mere minutes left before the deadline. Best of luck!
I was laid off in May 2023 and became too ill to work this year and could use support via Patreon or onetime donations as work on TASBot Re: and TASBot HD is stalled. I'm dwangoAC, TASVideos Senior Ambassador and BDFL of the TASBot community; when healthy, I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Active player (378)
Joined: 6/5/2006
Posts: 188
Location: Malmö, Sweden
Would it not be possible for someone to create a quick and dirty encode of the top 4 runs for you to show? We have lots of talented encoders on the site, and it's only a ~6 minute movie. (note, I am NOT one of these talented encoders :P I have no idea if this is actually unreasonable)
Even the best player is limited by the speed of his fingers, or his mind's ability to control them. But what happens when speed is not a factor, when theory becomes reality?
Moderator, Senior Ambassador, Experienced player (907)
Joined: 9/14/2008
Posts: 1014
Dragonfangs wrote:
Would it not be possible for someone to create a quick and dirty encode of the top 4 runs for you to show? We have lots of talented encoders on the site, and it's only a ~6 minute movie. (note, I am NOT one of these talented encoders :P I have no idea if this is actually unreasonable)
After the event, yes, but we have the length of Super Metroid to use TASJudy to go through the submissions (which at this moment contain a number of troll submissions), and any encode would have to happen after that, so while I wouldn't mind doing that it won't fit in the timeframe we have. Next time, I hope the 4-way race is live. :)
I was laid off in May 2023 and became too ill to work this year and could use support via Patreon or onetime donations as work on TASBot Re: and TASBot HD is stalled. I'm dwangoAC, TASVideos Senior Ambassador and BDFL of the TASBot community; when healthy, I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
negative_seven
She/Her
Active player (429)
Joined: 11/25/2012
Posts: 103
Location: Europe
I *just* finished mine, looks like it's just in time, you can end input as early as possible while still reaching "The End", right?
Editor, Player (44)
Joined: 7/11/2010
Posts: 1029
TehSeven wrote:
I *just* finished mine, looks like it's just in time, you can end input as early as possible while still reaching "The End", right?
You can, but unlike normal TASvideos rules, there's no time advantage to doing so. (All the runs will be timed at the point at which they reach the "The End" screen.)
Moderator, Senior Ambassador, Experienced player (907)
Joined: 9/14/2008
Posts: 1014
ais523 wrote:
TehSeven wrote:
I *just* finished mine, looks like it's just in time, you can end input as early as possible while still reaching "The End", right?
You can, but unlike normally in TASvideos, there's no time advantage to doing so.
And this only because of a miscommunication in the TASJudy script but at the same time I didn't specify it in the original text so we'll give the benefit of the doubt. Having said that, I suspect the winner will do it correctly, just a guess. We'll see if it becomes a problem, hopefully not.
I was laid off in May 2023 and became too ill to work this year and could use support via Patreon or onetime donations as work on TASBot Re: and TASBot HD is stalled. I'm dwangoAC, TASVideos Senior Ambassador and BDFL of the TASBot community; when healthy, I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Former player
Joined: 6/27/2004
Posts: 550
Location: New York
After a long hiatus from TASing this was a great reason to return. Brilliant idea. Can't wait to watch the video & hopefully see how I compared.
Alyosha
He/Him
Editor, Emulator Coder, Expert player (3824)
Joined: 11/30/2014
Posts: 2832
Location: US
That was really fun! Well done dwangoAC!
Post subject: Speed TAS competition for SGDQ 2015 has ended
Moderator, Senior Ambassador, Experienced player (907)
Joined: 9/14/2008
Posts: 1014
The winning submission will be announced live following Super Metroid. Thank you to everyone who participated! In due course I'll establish a feedback thread so we can keep getting better at this but at this point I think this competition was a success and is worth repeating. Thanks all!
I was laid off in May 2023 and became too ill to work this year and could use support via Patreon or onetime donations as work on TASBot Re: and TASBot HD is stalled. I'm dwangoAC, TASVideos Senior Ambassador and BDFL of the TASBot community; when healthy, I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Joined: 8/2/2015
Posts: 1
Looks like BizHawk managed to corrupt my file right before I was about to enter it. Is this something that just happens, or did I do something wrong?
AntyMew
It/Its
Encoder, Player (35)
Joined: 10/22/2014
Posts: 425
I got 5:27.6, but half an hour late :c
Just a Mew! 〜 It/She ΘΔ 〜
Joined: 7/17/2011
Posts: 16
Location: Brazil
Aw man... I never did a TAS, so I was pretty excited to participate in this competition and do a TAS for once, but looks like I didn't made it in time. =( I was pretty happy that I found some neat tricks, too... I got 5:25.563. Oh well. Here's the .bk2 - https://dl.dropboxusercontent.com/u/17051260/streemerz-v02.tasproj.bk2
Joined: 8/2/2015
Posts: 6
Blechy wrote:
After a long hiatus from TASing this was a great reason to return. Brilliant idea. Can't wait to watch the video & hopefully see how I compared.
This exactly. (although for me, it was a bit more than a "long hiatus" haha... I don't even know the name I used to come here under) This was a ton of fun and reminded me how fun TASing could be, and I'd love to stick around for longer now again. (hopefully for good, haha)
AntyMew
It/Its
Encoder, Player (35)
Joined: 10/22/2014
Posts: 425
Oh, I forgot to mention I used NesHawk. IGT 3:46:44 (above is IGT 4:00:12)
Just a Mew! 〜 It/She ΘΔ 〜
negative_seven
She/Her
Active player (429)
Joined: 11/25/2012
Posts: 103
Location: Europe
Huh... I got an in-game time of 3:46:37, isn't that faster than the video on the right? Or are there inconsistancies between real-time and IGT?
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
TehSeven wrote:
Huh... I got an in-game time of 3:46:37, isn't that faster than the video on the right? Or are there inconsistancies between real-time and IGT?
There can be inconsistencies. I think the ingame time doesn't run during dialogs. You could sit on a dialog box for two minutes, and the movie would be two minutes longer while the in-game time would be unaffected.
Invariel
He/Him
Editor, Site Developer, Player (171)
Joined: 8/11/2011
Posts: 539
Location: Toronto, Ontario
Not all of the runs were judged, due to time constraints. Raiscan says that a proper leaderboard will be up within "the next few days".
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Joined: 11/11/2006
Posts: 1235
Location: United Kingdom
Hey guys! I had some last minute issues with the autojudger regarding some of the fm2 files. For those that submitted FM2 and believe they ran faster, I do apologise. I will attempt to fix the judging script over the next few days and produce a proper league table on these forums. I do want to thank every one for submitting their runs though!
<adelikat> I am annoyed at my irc statements ending up in forums & sigs
Joined: 8/2/2015
Posts: 1
That was great fun! I've loved TASes for 10+ years now, so I decided to sack the SM64 race and participate. That was a ton of fun, and I'll definitely take part in another one if it's done in the fututre. The only thing I'll say is that the time limit was a bit ambiguous - I had to rush the last third of my run thinking there was barely any time left, but there was an hour to spare before the deadline actually hit. If I had known that then I would have been able to finish properly. I'd say either a slightly shorter game (15k frames or so rather than ~20k) or a slightly longer time limit would be better for the absolute novices, bear in mind there's the playing of the game initially + actually learning how to tas. https://youtu.be/BP4DSPrgwYw There's my encode for anyone who cares, thanks for the race!
Noxxa
They/Them
Moderator, Expert player (4126)
Joined: 8/14/2009
Posts: 4090
Location: The Netherlands
#4783: adelikat, Aglar, Noxxa, Really_Tall & Samsara's NES Streemerz: Super Strength Emergency Squad Zeta "Streeeeemerz Mode" in 05:03.33 While full results aren't in yet, for sure my time was faster than the ones shown on the SGDQ stream by kaizoman and Dragonfangs. The problem appeared to be with the .fm2 autojudger being broken, which meant practically only BizHawk movies were counted at first.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Player (13)
Joined: 6/17/2006
Posts: 508
It would be great if the final league table could contain the following columns: - Position - Author - Frame count - Real time - In-game time - Score Fun times by the way, can't wait for the final results! ^_^
Moderator, Senior Ambassador, Experienced player (907)
Joined: 9/14/2008
Posts: 1014
SmashManiac wrote:
It would be great if the final league table could contain the following columns: - Position - Author - Frame count - Real time - In-game time - Score
I think the only hard one in there would be In-Game time, the rest we can script but that one isn't likely to be easy to retrieve. I agree overall, though! (Still very tired right now, will do a proper post-mortem tomorrow.)
I was laid off in May 2023 and became too ill to work this year and could use support via Patreon or onetime donations as work on TASBot Re: and TASBot HD is stalled. I'm dwangoAC, TASVideos Senior Ambassador and BDFL of the TASBot community; when healthy, I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Editor, Expert player (2330)
Joined: 5/15/2007
Posts: 3933
Location: Germany
I think the only hard one in there would be In-Game time, the rest we can script
How come? The game keeps track of ingame time, so it should be possible to retrieve it when address 002c turns 01 or whenever, shouldn't it?
Moderator, Senior Ambassador, Experienced player (907)
Joined: 9/14/2008
Posts: 1014
MUGG wrote:
How come? The game keeps track of ingame time, so it should be possible to retrieve it when address 002c turns 01 or whenever, shouldn't it?
If you can figure out a way to retrieve it without screenscraping go for it. :) You're welcome to try to locate the memory value. There is no sane reason I should be awake right now. I will now try not to be. I invite Raiscan to update this thread while I'm asleep however.
I was laid off in May 2023 and became too ill to work this year and could use support via Patreon or onetime donations as work on TASBot Re: and TASBot HD is stalled. I'm dwangoAC, TASVideos Senior Ambassador and BDFL of the TASBot community; when healthy, I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Site Admin, Skilled player (1255)
Joined: 4/17/2010
Posts: 11486
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.