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#638718922498428947 - Maze Craze - Stella TAS

mc_stella.bk2
In 00:06.91 (414 frames), 55 rerecords
Game: Maze Craze ( A2600, see all files )
34 downloads
Uploaded 13 days ago by Walgrey (see all 26)
Encode (flashing lights!!): https://youtu.be/vqTat1CEHMI
Just a quick TAS I made with the new Stella core in BizHawk 2.10.
So there's a couple of things I'm worried about. For starters, the loading is definitely more accurate to the actual console, so in that sense, it seems more logical to use Stella over Atari2600Hawk. However, now it takes longer to generate a maze. On top of that, I can't generate the same mazes as my other Maze Craze TASes, since you can't reset while the game is loading a new maze. And then there's the issue about the TAS being slower than RTA.
I kinda wanna hear what people have to say about it.
(Also is it just me, or is the sound different?)
Edit: So it turns out that the shortest possible maze loses 10 frames from moving vertically. In this TAS, I generate the maze on frame 211 and lose (if my math is right) 62 frames moving vertically. That's a 52 frame difference. This means that if you generate the smallest maze before frame 263, you can beat this TAS. It all comes down to whether or not that's possible.
Edit edit: Also it turns out that you can increase your speed by selecting a game (so that the top-left number equals 2), however this takes 253 frames to do so, upon which you have to also reset and generate a new maze.