Title | Author | Game | Frames | Rerecords | Comments | Uploaded |
GBA Super Mario Advance 4: Super Mario Bros. 3 Ram Watch file
|
TASVideoAgent |
Super Mario Advance 4: Super Mario Bros. 3
|
0 |
0 |
0 |
7/17/2022 9:37 PM |
Fire Keese
|
SBD |
The Legend of Zelda: Oracle of Ages
|
0 |
0 |
0 |
6/20/2014 4:21 PM |
NES Where in Time is Carmen Sandiego? Ram Watch file
|
TASVideoAgent |
Where in Time is Carmen Sandiego?
|
0 |
0 |
0 |
7/17/2022 9:37 PM |
BizHawk-compatible SMB walljump movie
|
Bobo_the_King |
Super Mario Bros.
|
1 |
0 |
0 |
8/10/2015 7:56 AM |
WIP harry potter 1 gba
|
gamerretro2 |
Harry Potter and the Sorcerer's Stone
|
1 |
0 |
1 |
10/21/2014 9:02 PM |
Brute-force walljump save.
|
Bobo_the_King |
Super Mario Bros.
|
1 |
0 |
0 |
12/21/2013 8:46 AM |
Lei Dian Huang Bi Ka Qiu Chuan Shuo WIP 1
|
MarbleousDave |
Lei Dian Huang Bi Ka Qiu Chuan Shuo
|
1 |
0 |
0 |
12/7/2012 12:37 AM |
win with one frame of input
|
TASeditor |
FlapPing
|
1 |
0 |
0 |
2/7/2016 5:43 PM |
World's Fastest Game Crash Ever!
|
Bluely |
Mach Rider
|
4 |
0 |
5 |
11/10/2019 11:31 AM |
Mega Man game end glitch
|
Feezy |
Mega Man
|
6 |
0 |
3 |
7/2/2023 9:48 PM |
flapping_2playerball.bk2
|
FractalFusion |
FlapPing
|
7 |
354 |
0 |
2/8/2016 4:20 AM |
flapping8frames.bk2
|
BrunoVisnadi |
FlapPing
|
8 |
1026 |
0 |
2/7/2016 5:41 PM |
Bowman "VS Human"
|
Spikestuff |
Bowman
|
8 |
71 |
0 |
10/8/2023 2:16 PM |
FlapPing, perfect score, walls mode, in 11 frames
|
BrunoVisnadi |
FlapPing
|
11 |
2277 |
0 |
2/7/2016 10:31 PM |
Bowman "VS Computer, 1 Vitality"
|
Spikestuff |
Bowman
|
12 |
42 |
0 |
10/8/2023 2:16 PM |
FlapPing, perfect score, in 12 frames
|
xy2_ |
FlapPing
|
12 |
1406 |
0 |
2/7/2016 7:51 PM |
FlapPing in 9 frames
|
xy2_ |
FlapPing
|
12 |
923 |
0 |
2/7/2016 5:33 PM |
FlapPing, perfect score, walls mode, in 13 frames
|
xy2_ |
FlapPing
|
13 |
1904 |
0 |
2/7/2016 8:45 PM |
Gimmick! "Subframe Inputs" in 00:00.25
|
OnehundredthCoin |
Gimmick!
|
15 |
360 |
5 |
4/24/2022 2:41 PM |
Super Mario Bros. 3 "Game End Glitch" in 0:00:00.399
|
OnehundredthCoin |
Super Mario Bros. 3
|
15 |
13882 |
10 |
11/3/2021 6:19 PM |
The Maze
|
p0008874 |
The Maze
|
17 |
0 |
0 |
4/7/2022 2:21 PM |
Warlords improvement
|
ShesChardcore |
Warlords
|
17 |
109 |
0 |
5/29/2022 6:07 PM |
Super Mario Bros. 3 "Game End Glitch" in 00:00:00.316
|
OnehundredthCoin |
Super Mario Bros. 3
|
19 |
0 |
4 |
11/10/2021 6:36 AM |
Super Mario World 2+2 TAS WIP (1)
|
TheRealGreyboy |
Super Mario World 2: Yoshi's Island
|
21 |
0 |
0 |
1/19/2015 10:39 PM |
Sonic Robo Blast 2
|
vXtreniusX |
Sonic Robo Blast 2
|
28 |
0 |
0 |
6/1/2020 9:55 AM |
YominoKagura's Stars
|
Spikestuff |
|
34 |
6 |
0 |
9/6/2024 3:16 PM |
TMNT NES shuriken glitch w/donnie
|
Challenger |
Teenage Mutant Ninja Turtles
|
35 |
76 |
0 |
10/22/2017 11:47 PM |
YominoKagura's Escape Game
|
Spikestuff |
|
38 |
5 |
0 |
9/6/2024 3:16 PM |
3 tsu no e no heya kara no dasshutsu 5 1 frame improvement from Spikestuff
|
Rxser |
|
40 |
21 |
0 |
9/6/2024 12:40 PM |
NES Vice - Project Doom wallzipping 3
|
TaoTao |
Vice: Project Doom
|
42 |
9 |
0 |
12/9/2016 10:27 PM |
Bad Apple TAS SMB3 Setup
|
OnehundredthCoin |
Super Mario Bros. 3
|
47 |
20815 |
0 |
5/15/2024 5:37 PM |
Some TAS on a game called FlapPing
|
FractalFusion |
FlapPing
|
49 |
914 |
0 |
2/5/2016 7:00 AM |
Super Mario Bros. TAS "No glitches, warps"
|
lolr4v82 |
Super Mario Bros.
|
50 |
0 |
0 |
7/6/2023 5:03 PM |
.ico improvement by 1 frame from Spikestuff
|
Rxser |
.ico
|
51 |
186 |
0 |
9/6/2024 11:38 AM |
Tekken 3 Playaround WIP 1.8
|
Spikestuff |
Tekken 3
|
58 |
232 |
0 |
6/16/2015 6:46 PM |
Correct file for recent submission
|
Rxser |
|
63 |
7 |
0 |
9/17/2024 7:07 PM |
Super metroid total control test
|
amaurea |
Super Metroid
|
64 |
6 |
0 |
3/10/2014 2:21 AM |
Bowman "VS Computer"
|
Spikestuff |
Bowman
|
66 |
61 |
0 |
10/9/2023 3:59 AM |
Bonk's Adventure inside the dinosaur steps demonstration
|
Memory |
Bonk's Adventure
|
68 |
19 |
0 |
6/4/2018 11:13 AM |
Gimmick! "Subframe Input" in 10 frames, Assuming RAM is initialized with all zeroes
|
OnehundredthCoin |
Gimmick!
|
70 |
13 |
0 |
7/30/2023 6:10 PM |
Bowman "VS Computer"
|
Spikestuff |
Bowman
|
71 |
50 |
0 |
10/8/2023 2:16 PM |
Syobon Action TAS
|
jlun2 |
Syobon Action
|
84 |
0 |
0 |
10/31/2012 2:18 PM |
YominoKagura's Escape from the Room
|
Spikestuff |
|
98 |
12 |
0 |
9/6/2024 3:16 PM |
im really good at this game
|
xy2_ |
NES-Pack
|
101 |
35 |
0 |
3/12/2016 10:21 PM |
GBA Link to the Past Death Mountain Ascent
|
jlun2 |
The Legend of Zelda: A Link to the Past
|
101 |
0 |
0 |
11/29/2023 6:09 PM |
CV HoD new accelerating glitch
|
hellagels |
Castlevania: Harmony of Dissonance
|
102 |
17 |
0 |
5/7/2016 9:55 PM |
Doom is part of my heritage, and this is a surviving file
|
dwangoAC |
Doom II: Hell on Earth
|
109 |
0 |
0 |
2/18/2016 9:31 PM |
Dragon Quest III (J) GBC "debug mode" vba-m
|
tetora_X |
Dragon Warrior III
|
121 |
18 |
0 |
10/28/2012 9:00 AM |
MM2 ver
|
OtakuTAS |
Marble Madness II
|
122 |
137 |
0 |
8/17/2023 8:17 PM |
Alient storm - Alien ship early entry
|
Highness |
Alien Storm
|
122 |
0 |
0 |
7/20/2014 5:02 PM |