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#74157821307004687 - SA2B 180 Emblems WIP until Sand Ocean

180 Emblem WIP.dtm
In 56:13.77 (202426 frames), 24399 rerecords
246 downloads
Uploaded 9/13/2021 4:50 PM by Pixiuchu (see all 15)

#70375646604117199 - DKC2GBA 102% WIP World 1 finished

! 2.5.1 EU.bk2
In 12:07.59 (43457 frames), 26875 rerecords
299 downloads
Uploaded 3/27/2021 8:53 AM by Pixiuchu (see all 15)
70 seconds ahead of Avanor's old TAS. 50 seconds ahead of my and Illayaya's 2018 TAS. Massive improvement due to heavy optimizations. Contains speed/entertainment tradeoffs.
Bizhawk 2.5.1, EU version.

#63418370792320872 - SA2B 180 Emblems WIP - Hero Story

25 - Shadow 2 0''14.34' -- Hero Story 23''25.75'.dtm
In 41:12.75 (148365 frames), 16756 rerecords
580 downloads
Uploaded 5/18/2020 1:08 AM by Pixiuchu (see all 15)

#61545395818472878 - SMW No Fire Flower TAS

super mario world no fire flower tas.bk2
In 02:45.56 (9950 frames), 990 rerecords
700 downloads
Uploaded 2/23/2020 4:44 PM by Pixiuchu (see all 15)
For sonicfan Japanese version, bizhawk 2.4

#60895872056915298 - DKC2GBA Any% TAS - more optimized. ~3.5 seconds faster.

2gba any% AFTER changes (synced to 2.4).bk2
In 50:08.10 (179666 frames), 94538 rerecords
514 downloads
Uploaded 1/25/2020 10:41 AM by Pixiuchu (see all 15)
180 frames saved in 6-2 Castle Crush 1 frame saved in 6-4 Windy Well something frames saved in 6-B
Bizhawk 2.4 USA version

#60895844678913727 - DKC2GBA Any% TAS synced to Bizhawk 2.4

dkc2any by illayaya, Snodeca & EZGames69.bk2.bk2
In 50:11.83 (179889 frames), 92163 rerecords
542 downloads
Uploaded 1/25/2020 10:40 AM by Pixiuchu (see all 15)
4 lag frames slower. USA version.

#60772515759822157 - NSML TAS up to 1-C

New Super Mario Land (J) (V1.1).bk2
In 01:59.49 (7181 frames), 1108 rerecords
1 comment, 374 downloads
Uploaded 1/19/2020 9:22 PM by Pixiuchu (see all 15)
lol bad and won't continue, probably. idk.

#60313005635378661 - True Ending TAS

dkc2gba true ending.bk2
In 09:22.61 (33603 frames), 7968 rerecords
528 downloads
Uploaded 12/30/2019 4:42 AM by Pixiuchu (see all 15)
The rules of this category are the same as on speedrun.com/dkc2gba = use the FREEDOM cheat code (unlocks all stages), beat all Lost World stages and beat K. Rool.
This beats Avanor's TAS by 22 seconds RTA timing. This can be improved by several seconds, though. USA version.

#57045054725990095 - DKC1snes "All Balloons" (WIP up to 1-1)

DKC1snes ''All Balloons'' WIP (1-1 finished).bk2
In 01:23.23 (5002 frames), 1984 rerecords
603 downloads
Uploaded 8/5/2019 12:33 AM by Pixiuchu (see all 15)
This was done to practice TASing this game. I will definitely finish this up until world 1, next level will include the SJR, I guess.
Only 1-1 is done so far. Encode exists: https://www.youtube.com/watch?v=-9D_OCa-3cQ

#56149381358162570 - MLSS Glitchless WIP

MLSS Any% Glitchless.bk2
In 11:53.24 (42600 frames), 70753 rerecords
723 downloads
Uploaded 6/25/2019 4:28 PM by Pixiuchu (see all 15)
Mugg's WIP:
37631f, 547f LAG
37631f - 547f = 37084f netto

My WIP at the exact same point:
37617f, 546f LAG
37617f - 546f = 37071f netto

13 netto frames ahead. 1 frame saved thanks to different emulator. 14 frames ahead in total.

#48653075279821463 - MLSS Glitchless WIP up to High Jump tutorial

MLSS Glitchless Autosave.bk2
In 15:12.28 (54488 frames), 5303 rerecords
862 downloads
Uploaded 7/23/2018 2:06 AM by Pixiuchu (see all 15)
USA rom, Bizhawk 2.3

#48605273643055680 - MLSS Glitchless WIP 1

MLSS Glitchless Autosave.bk2
In 10:38.72 (38149 frames), 2797 rerecords
852 downloads
Uploaded 7/20/2018 10:26 PM by Pixiuchu (see all 15)
Up to end of Koopa Cruiser.

#46996981152758155 - DKC2gba - up to 2-3 end bonus

102eu.bk2
In 20:01.16 (71742 frames), 18834 rerecords
575 downloads
Uploaded 5/9/2018 12:07 PM by Pixiuchu (see all 15)
European version of the game. ROM filename: "1540 - Donkey Kong Country 2 (E)(Morrigan).gba"
By AngelaClaws (me) & 0xwas, maker of DKC2gba Diddy's Dash TAS (USA version).

#31117731757945709 - Astro Boy: Omega Factor [NTSC-J] [WIP] TAS 100% (@B3-4)

abof~ntsc j 100% wip tas (@3 4).bk2
In 12:29.72 (44779 frames), 4806 rerecords
870 downloads
Uploaded 5/24/2016 9:04 AM by Pixiuchu (see all 15)
This is a WIP TAS of Astro Boy: Omega Factor, with these stats in the file:
Game name: Astro Boy - Tetsuwan Atom - Atom Heart no Himitsu (Japan)
Level: Birth 3-4
In the beginning of the TAS you notice the GBA Intro screen which is a problem, when I started I thought I couldn't get rid of it, it was only when I start Birth 3-3 I was able to get rid of it. I need to know, is there any way I could copy all the inputs after frame 300 and paste it into a new TAS that doesn't have this intro screen?
Another thing is that in NTSC-J the game takes a *** load of time to load the game, so that's another 400 frame timeloss compared to NTSC-U.
Video:

#25924237952059728 - ABOF - TAS WIP 1/2

Astro Boy Omega Factor - TAS WIP1.bk2
In 04:03.44 (14540 frames), 8850 rerecords
895 downloads
Uploaded 10/3/2015 11:42 AM by Pixiuchu (see all 15)
This is my WIP TAS of Astro Boy: Omega Factor. This only shows the very first stage of the game, and next time I'll show a WIP of my run will be at the end of Stage 4.
This was done on Bizhawk (latest version as of october 3), and I'd say I'll be finished with this at the end of 2015/begin 2016. That should be around the time I'm going to be finished, pretty sure.
For those who don't want to watch via emulator: https://www.youtube.com/watch?v=WlpNdjEAnHw
Enjoy the TAS that is currently WIP :)
Edit: Reuploaded because I sent the wrong file. This time the file also shows the first quarter of Stage 2-1, and you can see it's unfinished. :P I didn't mean to upload Stage 2-1 but whatever. At least I uploaded the correct file this time.