Details
  • Emulator: Snes9x v1.43+ v9
    • Use WIP1 Timing
    • Allow Left+Right / Up+Down
    • Volume Envelope Height Reading
  • Aims for fastest time
  • Abuses programming errors
  • Takes damage to save time
Description
This run is 174 frames (2.9 seconds) faster than OmnipotentEntity's existing run. Most of the improvements come from new tricks that involve doorways, stairs and pressing three directional buttons at once.
Credits
  • OmnipotentEntity
    • For the existing run, which also served as a guideline for the standard of this run. Also making suggestions and providing ideas of different methods to go about things.
  • dezbeast
    • Discovering two awesome tricks/bugs that contribute to most of the time saved in this run. Specifically, they are the "pixelporting" trick used through doorways and the bug used to bypass walking up stairs. Also providing a highly optimized WIP to set a standard for outside the castle.
  • comicalflop
    • Whose attempt to do the 100% run motivated me to try this game again. Also offering suggestions for alternate routes, attempts to do part of the run (which were unfortunately scrapped) and encouragement.
  • flagitious
    • Providing opinions and offering suggestions that ultimately affect this run in some way.
Please note that I used the same .smv that I used for my any% run a while ago as to avoid re-doing some parts, so the re-record count should only be around 3500.

Truncated: Accepted as an improvement to the published short version.
Bisqwit: Processing.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15628
Location: 127.0.0.1
Sir_VG
He/Him
Player (40)
Joined: 10/9/2004
Posts: 1914
Location: Floating Tower
It's Zelda. It's fast. Need I say more? Besides YES, of course.
Taking over the world, one game at a time. Currently TASing: Nothing
Player (89)
Joined: 11/14/2005
Posts: 1058
Location: United States
I agree with Sir VG
They're off to find the hero of the day...
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
So is this perfect yet? Yes vote.
hi nitrodon streamline: cyn-chine
Former player
Joined: 3/10/2006
Posts: 347
Location: Maryland, United States
Voted yes. I believe this run is very close to perfect. I noticed you pressing R alot. Was that to manipulate?
Former player
Joined: 4/6/2006
Posts: 462
Do you mean L and R? L is bound to the same button as fast-forward and R is bound to the same button as unpause, so you see me pressing those R periodically throughout the run. R doesn't affect anything other than toggling between view modes on the overworld map I think.
Joined: 3/29/2006
Posts: 273
Location: Sweden
Nice improvement, yes vote. : )
Joined: 3/15/2007
Posts: 131
I'd be pretty amazed to see any subsequent improvements of any consequence to this run. Very nice
Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Obvious imporvement and smoothly executed. Yes.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Editor, Experienced player (735)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
already voted yes as soon as it was submitted, having watched it and helped throughout with it during the making of. it was an honor to have worked alongside this, even though none of my significant TASing went into the actual product. and it's an excellent way to demonstrate the new techniques found in a run without having to wait many months, and 3 second improvement to an already tight movie; goes to show how much frames saved can really add up.
Homepage ☣ Retired
Post subject: Voting: No
Banned User
Joined: 12/23/2004
Posts: 1850
I didn't like this movie. Most of it is just Link running under a floor and then ten minutes of the rain sound effect. A nice improvement to the old run but I am voting no.
Perma-banned
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Bravo brave Aussie warrior. Voted Yes.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Former player
Joined: 10/1/2006
Posts: 1102
Location: boot_camp
I just love fast and boring runs. Voting yes.
Borg Collective wrote:
Negotiation is irrelevant. Self-determination is irrelevant. You will be assimilated.
Post subject: Re: Voting: No
Joined: 3/15/2007
Posts: 131
Xkeeper wrote:
I didn't like this movie. Most of it is just Link running under a floor and then ten minutes of the rain sound effect. A nice improvement to the old run but I am voting no.
except for the fact that the run is a little over three and a half minutes long
Experienced player (614)
Joined: 4/24/2005
Posts: 612
Yes vote, it's fine work, much like the old run but this time it's to the point in which I don't know if it's improvable.
Editor, Active player (476)
Joined: 5/23/2006
Posts: 361
Location: Washington, United States
Wow, I was so sure that the previous version was already perfect... That's a really nice trick with the doors! I was entertained enough by all the wobbling (the run was short, so it didn't get boring), but the random glitches near doors was even more interesting. I'm voting yes on this run.
upthorn
He/Him
Emulator Coder, Active player (392)
Joined: 3/24/2006
Posts: 1802
Wow! A 76 minute 30 second improvement on the starred run! I'll vote for it. (yes I know this is an improvement to the other alttp run. I was trying to be funny.)
How fleeting are all human passions compared with the massive continuity of ducks.
Sir_VG
He/Him
Player (40)
Joined: 10/9/2004
Posts: 1914
Location: Floating Tower
upthorn wrote:
Wow! A 76 minute 30 second improvement on the starred run! I'll vote for it. (yes I know this is an improvement to the other alttp run. I was trying to be funny.)
ZOMG NO WAIIIIIII! THE AUTHOR MADE MISTAKE THEN! He needs to learn better math.
Taking over the world, one game at a time. Currently TASing: Nothing
Tompa
Any
Editor, Expert player (2224)
Joined: 8/15/2005
Posts: 1943
Location: Mullsjö, Sweden
Nice improvement Erokky! :D Are we going to see the full game run too from you? ;) My Parallel Worlds run will probably take a loooong time to finish (If I do it at all). Whatever, yes vote.
Player (201)
Joined: 7/6/2004
Posts: 511
Man you are going to smash my run aren't you. Nice job.
g,o,p,i=1e4,a[10001];main(x){for(;p?g=g/x*p+a[p]*i+2*!o: 53^(printf("%.4d",o+g/i),p=i,o=g%i);a[p--]=g%x)x=p*2-1;}
Post subject: Re: Voting: No
Banned User
Joined: 12/23/2004
Posts: 1850
Hina98 wrote:
Xkeeper wrote:
I didn't like this movie. Most of it is just Link running under a floor and then ten minutes of the rain sound effect. A nice improvement to the old run but I am voting no.
except for the fact that the run is a little over three and a half minutes long
The credits of a game are still part of the "speedrun". Just because you can end input does not mean that the game is over.
Perma-banned
Sir_VG
He/Him
Player (40)
Joined: 10/9/2004
Posts: 1914
Location: Floating Tower
Careful guys, Sakura is getting mad. She might slam her foot down on yours, or grow as big as a telephone poll and squash you! *pulls out The Big*
Taking over the world, one game at a time. Currently TASing: Nothing
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Sir VG wrote:
Careful guys, Sakura is getting mad. She might slam her foot down on yours, or grow as big as a telephone poll and squash you! *pulls out The Big*
Stop sullyingg this thread with anime references.
hi nitrodon streamline: cyn-chine
Mitjitsu
He/Him
Banned User
Joined: 4/24/2006
Posts: 2997
Boring as hell movie, but short and surprising way to finish a very well known game. Its an improvement none the less, and the differences were somewhat noticable might as well vote yes.
Banned User
Joined: 12/23/2004
Posts: 1850
Sir VG wrote:
Careful guys, Sakura is getting mad. She might slam her foot down on yours, or grow as big as a telephone poll and squash you! *pulls out The Big*
Thank you for making my day. Considering it's only 4:08 here, that is a good thing :) But in all seriousness, I actually laughed out loud (BMF was wondering what was so funny >_>) ... Reminds me even more to watch the series again. Regarding the movie, though, I'll wait for the non-glitch version again... although the fact even it abuses wobbling kind of stinks.
Perma-banned