Joined: 12/28/2007
Posts: 235
Location: Japan, Sapporo
The nicovideo run is ISM's work (though he keeps his name secret on that account). I don't have the smv so far, and I'll post it here when I get it from him.
EDIT: here is the movie file.
http://dehacked.2y.net/microstorage.php/info/1543688793/sinsmwosokunai.smv
I believe I've done a good work on level 3. :) Here is a demo.
http://dehacked.2y.net/microstorage.php/info/402759487/spw3-3-3-idea1.3.smv
It saves about 20 seconds over the testrun, with springboard glitch abuse, and it includes a few optimization ideas:
Around 1100, I used "rise cancel" to shave off redundant height.
Around 1290, I snagged the wall to start scrolling. Scroll after landing the ground lasts until the camera catch up with mario.
After 1780, spring and spring and spring. I'm very proud of having completely broken the redundant level. :P I would thank pirohiko for his really clever sight.
Possible improvements for level 3:
1. Around the first spring glitch. Pirohiko found a smarter way there, which still needs modification because of p-switch timer. This part is under investigation.
2. Around getting a key.
Nice break for level 4. You probably meant duplication like this:
http://dehacked.2y.net/microstorage.php/info/44755185/spw3-3-4-idea.smv
I just changed jumping speed.
Retired because of that deletion event.
Projects (WIP RIP): VIP3 all-exits "almost capeless yoshiless", VIP2 all-exits, TSRP2 "normal run"
holy shit that was incredible!!! xDDD
i originally thought of doing that double grab but when ever i took a hit it would make me drop the items... how did you keep them?
and cool, it is possible to do that duplication in the house! thanks!
mister=god :D
Current Projects: SPW3 any% (World 1 Finished 8/29), SMW 100% Glitched (Making a Path), SMW any% (Glitched?) (Testing)
sorry my bad english...
- Finished projects:
Super Demo World any% - SMW Hack
- Dropped projecs:
Super Demo World All Exits - SMW Hack
Super Mario World All Exits
sorry my bad english...
- Finished projects:
Super Demo World any% - SMW Hack
- Dropped projecs:
Super Demo World All Exits - SMW Hack
Super Mario World All Exits
sorry my bad english...
- Finished projects:
Super Demo World any% - SMW Hack
- Dropped projecs:
Super Demo World All Exits - SMW Hack
Super Mario World All Exits
sorry my bad english...
- Finished projects:
Super Demo World any% - SMW Hack
- Dropped projecs:
Super Demo World All Exits - SMW Hack
Super Mario World All Exits
I watched your smv and while I cannot explain why this occurs, I can offer some insight into this. It appears that in this hack, Mario acts very strangely with ceilings, and more specifically, ceiling corners (it is actually possible to "boost" into them, though it is not easy, and you do not pass through, you just get stuck).
I have an smv of a weird glitch I found while attempting to abuse the "Duck-Jump" form of pressure abuse (I am currently TASing this).
SMV
This glitch allows you to get to places otherwise impossible, as shown in the smv. It is also possible on upside-down slopes.
hmmm curious... i was playing around with the break for level 1 of world three and its possible to eat the p switch with yoshi before it runs out to keep one... this could save time when getting the springboard tho i cant grab the p switch on yoshi so i cant make it up...
two questions on this... is it possible to make the jump up to the springboard without the p switch?
secondly, how do you know if you can grab and item on yoshi, because sometimes it works, and in other times it doesnt...
Current Projects: SPW3 any% (World 1 Finished 8/29), SMW 100% Glitched (Making a Path), SMW any% (Glitched?) (Testing)
don't make hard questions for me huauhahuauhauha, I play Mario for like, 2 or 3 months, so I'm a big noob with a lot of questions. And I PM you a couple of times on youtube boss, with some questions, can you ansewer them?
sorry my bad english...
- Finished projects:
Super Demo World any% - SMW Hack
- Dropped projecs:
Super Demo World All Exits - SMW Hack
Super Mario World All Exits
althoug, I know think that your questions where not for me...uahahuuhuahuahua sorry for being so selfish (and sorry for my horrible english guys)
sorry my bad english...
- Finished projects:
Super Demo World any% - SMW Hack
- Dropped projecs:
Super Demo World All Exits - SMW Hack
Super Mario World All Exits
Joined: 12/28/2007
Posts: 235
Location: Japan, Sapporo
1. Maybe no, as far as I tried.
2. Double grab is concerned with the order of the id numbers of items. You have to grab an item 1 frame before grabbing another item of greater id number. So in the yoshi case, it should be: (yoshi's id number) > (id number of p-switch). If you want this inequality, you'll have to modify id # of the p-switch and it'll take a lot of time.
Retired because of that deletion event.
Projects (WIP RIP): VIP3 all-exits "almost capeless yoshiless", VIP2 all-exits, TSRP2 "normal run"
sorry my bad english...
- Finished projects:
Super Demo World any% - SMW Hack
- Dropped projecs:
Super Demo World All Exits - SMW Hack
Super Mario World All Exits
sorry my bad english...
- Finished projects:
Super Demo World any% - SMW Hack
- Dropped projecs:
Super Demo World All Exits - SMW Hack
Super Mario World All Exits
In the last smv you posted, the keyhole disappeared because you filled up the first division with Yoshi sprites (which are permanant), apart from slots #06 and #09. #06 gets taken by the key and then #09 gets taken by the goal point, leaving no room for the keyhole to spawn.
With regards to the other TASes, they are actually slower than ordinary speedruns. I do not mean to offend.
The point of the hopping glitch is to keep a consistent highest speed going, whereas in your movies you will be hopping at 48 or sometimes 47, and not jump on the earliest frame, going as low as 42 in one case.
Use frame advance and use RAM watch to watch address 7E007B. Then you must release Y + > when your speed is about to clock at 49. That is all there is to it. Good luck :)
no offense uhahuahuaahu, don't worry
another question, what is the comando to see the buttons pressed during TAS?
sorry my bad english...
- Finished projects:
Super Demo World any% - SMW Hack
- Dropped projecs:
Super Demo World All Exits - SMW Hack
Super Mario World All Exits
I don't know a lot of the emulator, so, where can I change?
sorry my bad english...
- Finished projects:
Super Demo World any% - SMW Hack
- Dropped projecs:
Super Demo World All Exits - SMW Hack
Super Mario World All Exits
sorry my bad english...
- Finished projects:
Super Demo World any% - SMW Hack
- Dropped projecs:
Super Demo World All Exits - SMW Hack
Super Mario World All Exits
need help with the AVI files from the emulator, it seems he doesn't recorded with the normal inputs (like show the buttons my friends pressed, or his frames)
sorry my bad english...
- Finished projects:
Super Demo World any% - SMW Hack
- Dropped projecs:
Super Demo World All Exits - SMW Hack
Super Mario World All Exits
need help with the AVI files from the emulator, it seems he doesn't recorded with the normal inputs (like show the buttons my friends pressed, or his frames)