• Aims for fastest time
  • Uses password
  • Plays at hardest level
  • Takes no damage
  • Genre: Platform
Recorded with FCEU 0.98.15
Completed in 1:04 (3811 frames)
This run corresponds to Baxter's first one. I liked his idea of 2 separate TASes for Rockin'Kats but I've noticed that it's possible to improve two levels and boss battle - there were obvious flaws. But then Baxter proved that even some other levels can be improved, so I've done my best and finally managed to save some frames everywhere.
I think I wouldn't make frame-perfect TAS without seeing almost frame-perfect one. Baxter's run gave me tough milestones to compete. Too bad there's no way to move this run under mark of 1 minute. I tried everything I know, even disassembled several parts of code but got nothing... almost nothing, that's it.
Also I think, me or anybody else would NEVER achieve same result in normal run (one that includes Channels 1-5).
About frame-perfectness of the TAS (yeah, I'm so anxious for it).
If the run was just 2 frames faster, FCEU would show 1:03 time, but none of crazy things I tried could help to retrieve these 2 frames. So, after last two weeks I gave up. If it isn't the game's limit of improvement then it is my limit of patience.
The game is strange and unpredictable. It has much more factors to think about than average NES platformer have. And take into account this inhuman lag... That's why I won't say it cannot be improved anymore, sure there's little chance, but now to improve 1 frame you must spend insanely great amount of time, and it's not guaranteed that this won't make you lose several frames later (lag can accumulate by little portions). So, I think this kind of situation can be called frame-perfectness.

adelikat: Well, this run is receiving good votes. In addition it is entertaining and of high quality. Accepting.

Bisqwit: Submission file replaced per author's request.


TASVideoAgent
They/Them
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This topic is for the purpose of discussing #1120: AnS's NES Rockin' Kats "Channel X" in 01:03.43
Skilled player (1410)
Joined: 5/31/2004
Posts: 1821
Great run, this should definately get a moon!
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
good run. I liked Baxters version, so naturally I am voting yes for this 2 seconds faster movie.
It's hard to look this good. My TAS projects
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
I love watching runs of this game. Yes.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Former player
Joined: 11/13/2005
Posts: 1587
Awesome speed and awesome lag reduction! Voting yes of course.
Player (58)
Joined: 6/15/2005
Posts: 312
Location: Sweden
incredible! I thought I was the man when I did improve Teowind's Rockin' kats movie! But now I realize that you are the master of this game! Yes vote indeed!
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Posts: 5777
Location: Away
Whoa.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Player (224)
Joined: 10/17/2005
Posts: 399
Awesome.
<adelikat> I've been quoted with worse
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
A very impressive run. It reminded me a bit of Umihara Kawase run. Naturally voting without a doubt yes.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 7/27/2006
Posts: 24
I uploaded the encoded video to http://pvpgn.pc-hass.de/~mywebspace/videos/NES%20Rockin'%20Kats%20in%2001.04%20by%20AnS.mkv Endoder settings used: Video: x264 @ 365 kbit/s 2 pass length: 02:46 Audio: Vorbis @ q0 (~47 kbit/s iirc) The video ends after the music has stopped at the ending screen. I also added chapters :) a bit useless, but I just figured out how to do that and I wanted to try it. File size is 5,14 MB. BTW I enjoyed that run :D good work. Edit: Man, there's always a character in the links I post that phpbb doesn't like.
Fihlvein
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Joined: 7/28/2004
Posts: 135
Location: Finland Realms
Very smooth! I dig it. 'yes'
AnS
Emulator Coder, Experienced player (728)
Joined: 2/23/2006
Posts: 682
LaserSokrates, thanks, but don't you think all the subtitles (telling about tool-assistance and everything) should be inserted to AVI before compressing the video with lossy-codec? BTW, wait a little bit, it seems I've found a way to save 1 frame, if I'll find how to save another one I'll resubmit this TAS with 1:03 timing!
Joined: 7/27/2006
Posts: 24
I don't know how to hardcode subtitles, perhaps I can do this via avisynth which I always use. And I don't know if this makes too much sense as the credits are given at the downloadpage and possible "stealers" (people who upload to youtube claiming it's their legit playing) just remove the beginning. But I'll have a deeper look into that. Edit: The guide explaining how to convert fcm to avi is somehow limited concerning subtitles. There's only a very restrictive package that allows the use of subtitles, and I haven't found a way to convert this specific subtitle format into hardcoded subs using avisynth, at least that's the method I'd prefer. If someone has an idea, post it.
Former player
Joined: 11/13/2005
Posts: 1587
Mencoder is a good way to encode AVIs.
Joined: 7/27/2006
Posts: 24
I know that mencoder is a good way to encode avis, but I'd just prefer a way with avisynth. I'm currently using the CLI of x264 (not the VfW- version) with MeGUI and I think the results are quite good, and encoding doesn't take long. As I'm using Avisynth, I'm looking for a way to hardcode the subtiltles with Avisynth, and not with the encoder.
AnS
Emulator Coder, Experienced player (728)
Joined: 2/23/2006
Posts: 682
Sudden update! I've found cool glitch! (walking on air) Although it helped to save only 5 frames, that's enough to make the run 1 second faster. I think I'll just change the file for this submission.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15579
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [592] NES Rockin' Kats "Channel X" by AnS in 01:03.43
Joined: 2/25/2006
Posts: 70
Location: Philadelphia, Pennsylvania
wow, that's even crazier than any bionic commando run I've seen
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
EZGames69
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