STAGEPREVIOUSNEWIMPROVEMENTSTOTAL
1501949279292
2903689368100
315965158578108
4242622405896204
52853528219112316
633580332604320
7371213678516336
8411974079071407

Stage 1:

Manipulate luck, to kill more random enemies and get more points. All improvements come from the boss battle.

Stage 2:

More precise coordinate value control, faster kill the two tanks prevent screen scrolling. Faster boss battle.

Stage 3:

Manipulate luck, to kill more random enemies and get more points. Improve the battle with spiders and boss.

Stage 4:

More precise jump control, at 17613F, the red player skip two platforms with once jump. Boss battle makes me refreshing.

Stage 5:

In the previous submission, Soig said he slowed because life is not enough. We used the same number of life in this stage, but I got it faster than Baxter & adelikat.

Stage 6:

Saved 4 frame at BOSS fighting.

Stage 7:

Better detail control.

Stage 8:

All improvements come from the journey that triggered the BUG. Here, the important thing is not to die as soon as possible, but the role coordinates during resurrection. The reason is very simple. After the front player dies, the backward player surpasses him, and then continues to drag the scroll. The coordinates of the dead player's resurrection are relative to the current screen, not to the scroll. However, in my actual production process, I found some tips. The resurrection X coordinate of red player after being killed by the enemy for the first time is 48. The X coordinate of the blue player's first resurrection is 88.

Comment

1.Compared with the previous TAS, I added 1 more life by getting a higher score.
2.In the first and third Stage, more random enemies make TAS look more exciting.
3.We didn't put too much effort on entertainment. However, in general, the entertainment has not been greatly affected.
4.The final glitch is full of uncertainty. We're not sure if there's a faster solution.

Special thanks to Soig. We wanted to work with him to complete this TAS. But he But he said he no longer wanted to submit on this website. In this TAS, he helped us do some tests on the final bug, And helped us solve a big problem.


Samsara: Judging.
Samsara: Fantastic improvement. Accepting as an improvement to the published run, inheriting the Star.
EZGames69: Processing…


TASVideoAgent
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Posts: 15583
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This topic is for the purpose of discussing #7241: zyr2288 & aiqiyou's NES Super C "2 players" in 11:18.72
Dimon12321
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Editor, Reviewer, Experienced player (596)
Joined: 4/5/2014
Posts: 1222
Location: Romania
Temp encode (1440p): Link to video
TASing is like making a film: only the best takes are shown in the final movie.
aiqiyou
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Joined: 8/4/2018
Posts: 95
Location: China
Dimon12321 wrote:
Temp encode (YT is still processing it):
Thank for your encode. My YouTube is unavailable now.
mklip2001
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Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
I do not remember much about the previous run, but this was very fun to see. What in the world happened with that ending?? It's great to see multi-second improvements to this run.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Zinfidel
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Player (206)
Joined: 11/21/2019
Posts: 247
Location: Washington
Impressive savings on the previous run, congrats to both of you. Contra as usual makes for a pretty good watching experience, so yes vote on entertainment. As a note, this movie syncs just fine on FCEUX 2.3.0, though the listed version is 2.03 - not sure if this is actually a different version or if it's just listed strangely.
Challenger
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Skilled player (1689)
Joined: 2/23/2016
Posts: 1061
Nice work guys! Pretty impressive seeing every stage improved. Yes vote.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Post subject: Movie published
TASVideoAgent
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Posts: 15583
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [4555] NES Super C "2 players" by zyr2288 & aiqiyou in 11:18.72