Game objectives

  • Emulator used : BizHawk 2.3.1
  • 1 player
  • Aims for fastest time
  • Heavy glitch abuse

About the game

Live the Legend. Twin brothers Billy and Jimmy Lee learned to fight before they could walk. Martial arts and street smarts carved them into the baddest fighting machines in the big city. But now Billy is faced with his greatest challenge - to save his girlfriend Marian from the evil clutches of the mysterious Shadow Boss and the lethal gang of thugs known as the "Black Warriors." As a master Ninja you'll punch, head-butt, and high-kick gutter slime into submission. Knives, whips, baseball bats, rocks, oil drums and dynamite are your weapons. Rat-infested slums, toxic factories and brutal back alleys are your combat zones. It's non-stop, high-voltage action culminating in an epic battle with the Shadow Boss - Billy's own twin brother Jimmy!

Stage by stage comments

Mission 1 City Slum

Nothing really frustrating... Manipulate Willy*2 and Rowper*2 (according to game manual, even if it coutains his bunch of non sense...Chintai who?) to pack them. Easy Linda and Abobo despawn (W. and Williams friendly cooperate). Some adjustements to avoid getting hit by W. and R. while whip Abobo. Also manipulate R. position during the process to kill him before winning transition. The transition disappereance glitch on W. is 7 frames faster here than my wip (kill W. before transition).

Mission 2 Industrial Area

Here begun the frustration to me cause all behavior change from my wip, sometimes good, sometimes bad, and when a solution is find, another problem come. Manipulate R. dynamite launching to kill W2. Loose some frames to pick the bat, otherwise the behavior is bad for the rest of the stage. i try many many way to avoid this pick...but all result in problems (W. or/and L. won't despawn), well if i remember good it's "only" 13 frames. That takes me forever to find this way, cause i was always searching for the quickest way.(to mention it is where i found the transition d. glitch cause i was searching a way to kill W. asap with the whip (free pick during W. spawn animation) that cause me restart the polish run lol then failed get the good set, then find bat opportunity, then cross my fingers transition glitch work with it. So. W. and L. despawn glitch. Hard Jeff despawn glitch. Transition disappereance glitch on R. (note that i had chance to couple it with good 1p positionning).

Mission 3 Forest

Manipulate R. and R2 position to avoid R1 pick the bat and pack them. L. despawn glitch. Manipulate W. W2 W3 falling/position. Abobo solitude. Manipulate W. W2 falling/position. many life time consume passing through the income. in my wip abobos pass like a charm. here, i try kill w and r before the go to abobos...slower. then go old method, then...abobo won't get fool anyway etcetc. impossible to pack W. and R. so manipulate W. position. Hard A. despawn glitch (he is green fyi). Manipulate J. and Ws to avoid punch/jump animation.

Mission 4 The hideout of the Shadow Boss

Manipulate R. dynamyte launching timing/position. Easy (but timing/position important for next) A.despawn glitch. A2 despawn glitch (difficutly depending to A1, can become near impossible). Manipulate R. and A. position to fool them (hard). Wait some frame to get boss pattern otherwise a single Jeff battle start before boss pattern. Easy The Shadow Boss despawn glitch. many life time redoing/manupulating this part to fool them like the wip.

Other comments

uppdate comment soon
currently doing 2p
<Explain also things that could be improved in your movie> Better despawns comprehension, better manipulations, better lag reduction... but it is fairly optimal (on his own level ^^')
If it allow, kill the input after the last jump. But the "happy life" screen won't appear and the game won't reset
Thanks to Lapogne36 as usual

Masterjun: Judging.
Masterjun: I'm impressed with all the position manipulation going on here. This is a very solid run. Good job.
Accepting to Moons as an improvement to the previous run.
feos: Pub.


TASVideoAgent
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Posts: 15583
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This topic is for the purpose of discussing #6254: mamuuuut's Genesis Double Dragon in 02:50.69
Skilled player (1416)
Joined: 10/27/2004
Posts: 1978
Location: Making an escape
Oh my heck, this is so much better to watch when 2/3 of the game isn't lag!
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
Editor, Reviewer, Skilled player (1358)
Joined: 9/12/2016
Posts: 1646
Location: Italy
So in this game you can instant-kill enemies by jumping at the right time? That's just like in Prince of Persia for SNES! Found it very entertaining despite the apparent simplicity and the short duration. Yes vote! Also, I wanted to say that the second screenshot is my favourite: that's the perfect combination of nice green woods with muscolar bad guys about to fall into oblivion.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
Dimon12321
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Editor, Reviewer, Experienced player (596)
Joined: 4/5/2014
Posts: 1222
Location: Romania
Wow! My old TAS is finally PWNed! Yes vote. Mission 3 ending is mind-blowing!!
TASing is like making a film: only the best takes are shown in the final movie.
Challenger
He/Him
Skilled player (1689)
Joined: 2/23/2016
Posts: 1061
Very impressive improvements! While the original Arcade version lags heavily, this Genesis port doesn't occur (still has, but less slower). So, despite the short duration, this is more entertaining to watch.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Joined: 5/12/2009
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I enjoyed this! Yes vote.
EZGames69
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Publisher, Reviewer, Expert player (4460)
Joined: 5/29/2017
Posts: 2762
Wow, a Double Dragon game that isn’t plagued with lag. Everything feels so much faster now, I actually wonder if that’s partly due to the temp encode being widescreen. Regardless, yes vote.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [3900] Genesis Double Dragon "1 player" by mamuuuut in 02:50.69