1 2 3 4 5 6 7
Emulator Coder, Player (74)
Joined: 10/4/2005
Posts: 197
Team logo for The FanTAStic Four:
Editor, Player (69)
Joined: 6/22/2005
Posts: 1050
Memory wrote:
From limited testing I have done, it appears that the game has more lag on FCEUX than NESHawk. There doesn't seem to be much if any lag during gameplay at least on the first level, but that may change during later levels.
So the lag difference that you found was in the title screen/menu?
Current Projects: TAS: Wizards & Warriors III.
Memory
She/Her
Site Admin, Skilled player (1558)
Joined: 3/20/2014
Posts: 1767
Location: Dumpster
Dacicus wrote:
Memory wrote:
From limited testing I have done, it appears that the game has more lag on FCEUX than NESHawk. There doesn't seem to be much if any lag during gameplay at least on the first level, but that may change during later levels.
So the lag difference that you found was in the title screen/menu?
Yes. I haven't tested fully, I'll look into it more.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Bloopiero has joined team 4 We are now ready to destroy communism.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Bloopiero
Any
Active player (372)
Joined: 1/9/2017
Posts: 56
Location: Bothell, WA
Death to communism! Confirming my addition to Team 4.
Whale eat again
Editor, Skilled player (1203)
Joined: 9/27/2008
Posts: 1085
Just in case you need me to tell you all "I'm fine with it," I shall tell you now that I'm fine with it. I'm fine with it. I have now told you I'm fine with it.
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Editor, Skilled player (1339)
Joined: 1/31/2010
Posts: 330
Location: France
Confirming I am joining team 🦆
The8bitbeast
He/Him
Expert player (2644)
Joined: 11/26/2015
Posts: 183
Location: Australia
lapogne36 wrote:
Confirming I am joining team 🦆
Confirmed
Post subject: Time is running out
Memory
She/Her
Site Admin, Skilled player (1558)
Joined: 3/20/2014
Posts: 1767
Location: Dumpster
There's less than 10 hours remaining until signups close (23:59 UTC), at which point the game will be revealed. Given that all teams are currently full, if you would like to join, I would prefer you join with at least two others. If not I'll have to work something out.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Editor, Expert player (2372)
Joined: 5/15/2007
Posts: 3940
Location: Germany
negative_seven
She/Her
Active player (429)
Joined: 11/25/2012
Posts: 103
Location: Europe
We recycled some old imagery to help save the environment. Team ¯\_(ツ)_/¯
Post subject: Signups are now closed and the Game is Revealed!
Memory
She/Her
Site Admin, Skilled player (1558)
Joined: 3/20/2014
Posts: 1767
Location: Dumpster
Sign-ups are closed. Teams which haven't still provided a name and a logo can still do so, but then it won't be changed or removed.
The game Donald Land is a McDonalds themed video game made by Data East for the Famicom. In a way I sort of lied and the "Nightmare" does come into play if you find clowns and or fast food frightening. It was not released outside of Japan. In this game, Ronald McDonald throws apples and navigates platforms to rescue his friends. There is currently 1 TAS wip on YouTube and some decent RTA competition for the game. Checksums for the NES ROM file
CRC-32: 4b539429
MD5: 49dc90e971c9efa58c4db4ffb3bcbdca
SHA-1: c5bba353871e438c387fd13891580a2a139694ad
Tips
  • Divide the tasks. Everyone has own strengths and weaknesses. Make your team members work on different jobs in order to improve efficiency. This is crucial.
  • Keep in contact. Use a private and secure chat group of your choice to talk with your teammates about your progress, discoveries, ideas, and share your files.
  • Play it a lot first. Game mechanics are easier to understand by playing the game casually, with some code cheating if necessary. Start TASing when you feel that you know enough.
  • Take note of everything. Any trick and glitch may come useful in a way or another, even if it does initially not seem. Also remember that your discoveries may come useful after the contest.
  • Try anything. Even after you've finished TASing the game, use the remaining time to try and improve the run. A sudden discovery can turn the tide of the contest.
  • Don't procrastinate You may make mistakes. However, you have the ability to fix these mistakes but only if you give yourself the time to be able to.
  • Don't give up. This game and contest may not be as long as Zook Man ZX but there is still always the chance for motivation to plummet. Try to keep at it even if you hit a roadblock.
Also You may ask me for any kind of assistance, especially if you're having troubles with emulators. You may contact me via IRC, Discord, forum PM, or even Twitter if you really want (don't actually use Twitter please, Twitter dms are annoying). However, I will not give help on TASing the game. I still would like to wish you all the best of luck, the best of fun, and declare the contest started!
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Post subject: Clarification
Memory
She/Her
Site Admin, Skilled player (1558)
Joined: 3/20/2014
Posts: 1767
Location: Dumpster
In case it somehow isn't clear, all submissions must also abide by TASVideos rules. I was made aware of the existence of a level select cheat. This is obviously banned by TASVideos rules.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Editor, Skilled player (1537)
Joined: 7/9/2010
Posts: 1319
Hey cool I have a first level test run and a lua script from 2014 of this game still laying around.
Favorite animal: STOCK Gt(ROSA)26Sortm1.1(rtTA,EGFP)Nagy Grm7Tg(SMN2)89Ahmb Smn1tm1Msd Tg(SMN2*delta7)4299Ahmb Tg(tetO-SMN2,-luc)#aAhmb/J YouTube Twitch
Memory
She/Her
Site Admin, Skilled player (1558)
Joined: 3/20/2014
Posts: 1767
Location: Dumpster
I was also made aware of this really old TAS by a Japanese TASer: Link to video It's apparently not particularly optimized but it has some tricks and stuff to be considered TAS level. EDIT: Also apparently the previous WIP I linked before was actually continued a bit more: Link to video
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Editor, Expert player (2372)
Joined: 5/15/2007
Posts: 3940
Location: Germany
EZGames69
He/They
Publisher, Reviewer, Expert player (4468)
Joined: 5/29/2017
Posts: 2765
This is the best thing I’ve seen all day.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Memory
She/Her
Site Admin, Skilled player (1558)
Joined: 3/20/2014
Posts: 1767
Location: Dumpster
oh my god
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Masterjun
He/Him
Site Developer, Expert player (2047)
Joined: 10/12/2010
Posts: 1185
Location: Germany
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)
Memory
She/Her
Site Admin, Skilled player (1558)
Joined: 3/20/2014
Posts: 1767
Location: Dumpster
I'd like to remind everyone that they have one month to submit a movie to the email listed in the first post.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
MESHUGGAH
Other
Skilled player (1920)
Joined: 11/14/2009
Posts: 1353
Location: 𝔐𝔞𝔤𝑦𝔞𝔯
I went in to the shop and there was no https://mcdonalds.fandom.com/wiki/Super_Size. This game sucks. End of joke post.
PhD in TASing 🎓 speedrun enthusiast ❤🚷🔥 white hat hacker ▓ black box tester ░ censorships and rules...
EZGames69
He/They
Publisher, Reviewer, Expert player (4468)
Joined: 5/29/2017
Posts: 2765
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Memory
She/Her
Site Admin, Skilled player (1558)
Joined: 3/20/2014
Posts: 1767
Location: Dumpster
There are a little over 16 days left in the contest. I hope you all have made good progress at this point and aren't waiting until the last minute because you may be left behind if you do.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Site Admin, Skilled player (1558)
Joined: 3/20/2014
Posts: 1767
Location: Dumpster
Reminder that the deadline for the contest is fast approaching. Please make sure to submit by December 2nd 23:59 UTC to the email listed in the OP. Please do not wait until the very last minute, I will not be accepting TASes submitted December 3rd UTC.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
1 2 3 4 5 6 7