I saved some frames at the end through better optimization of picking up the shovel. All other items appeared to have been picked up optimally.
Otherwise, I don't really know how this game works, see adelikat's previous run for those details.

Fog: Judging.
Fog: There was indeed an improvement.
Accepting as an improvement to the previous publication.
feos: Pub.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15601
Location: 127.0.0.1
This topic is for the purpose of discussing #5706: adelikat & Alyosha's A2600 Raiders of the Lost Ark in 01:34.56
Reviewer, Skilled player (1018)
Joined: 11/18/2011
Posts: 315
Location: Morocco
Rage of Alyosha, lol. Nice work
I still learn more about English. https://www.youtube.com/user/McBobX100
I wrote:
Working is the best way to achieve goals in speedruning. Hardworking is a pain.
Ford
He/Him
Joined: 3/5/2013
Posts: 183
Location: California
To those of you who have no idea what's going on here, I remember a few things about this game from when I was a child: Start room: he picks up the whip. This is a short-ranged weapon. Second room: marketplace. He picks up a grenade, then buys a parachute. First room: he places the grenade near the wall, then runs back to the marketplace. Marketplace: running here allows him to avoid a time-consuming death from being in the same room as the grenade when it explodes. Cave: he has no need of the timepiece in this room and skips it, proceeding directly to what I call the sun room. Sun room: only minor obstacles here, so he hops on over to the right to the treasure room. Treasure room: he needs 3 gold, an ankh, and a chai. The hourglass is a garbage item he only gets because the hourglass, ankh, and chai are on a timer in-game. Each time he takes the gold, one of the three secondary treasures appears according to the game's timer. No way to speed it up. He also drops the whip because he can only hold 6 items. Marketplace: he trades the chai for a shortcut to the black market from one of the vendors. Black market: he bribes the raving lunatic with some gold, then buys the shovel with 2 gold. He then uses the ankh to teleport to the mesa field. Mesa field: the ankh also gives him a grappling hook. He grapples to a different mesa, drops the ankh, then hops off the cliff. Free fall: he parachutes and hooks his parachute onto a branch, swinging him into the Well of Souls. Well of Souls: he digs up the pile of dirt at the bottom, revealing the Ark, and winning the game. Game over screen: to my understanding, he scored 15 points, as evidenced by the number of "diamonds" at Indy's feet. Note: in a normal play of the game, you are supposed to find a medallion, then grapple to the south end of the Mesa Field to enter the Map Room. Using the Medallion here reveals the correct mesa to fall off of. Only this mesa (chosen randomly each game) has the Ark; all the rest simply drop you into the Valley of Poison. Lots of bad stuff happens there. Naturally, though, he knows precisely which mesa is the right one.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15601
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [3559] A2600 Raiders of the Lost Ark by adelikat & Alyosha in 01:34.56
Challenger
He/Him
Skilled player (1690)
Joined: 2/23/2016
Posts: 1062
The co-author (Alyosha) is missing at the publication, as well as youtube encode.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Site Admin, Skilled player (1255)
Joined: 4/17/2010
Posts: 11486
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Good job, feos, you wrote an angry note about checking player entries every time, and forgot to give a fuck when you were the one to check it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Alyosha
He/Him
Editor, Emulator Coder, Expert player (3824)
Joined: 11/30/2014
Posts: 2832
Location: US
feos wrote:
Good job, feos, you wrote an angry note about checking player entries every time, and forgot to give a fuck when you were the one to check it.
I guess you weren't impressed at how optimally I picked up that shovel. :(