Post subject: Rerecord counter that shows how many they used as it plays?
Joined: 4/2/2016
Posts: 7
So it's kind of a confusing topic, but I have been thinking. Maybe someone could create a rerecord counter that continuously changes as the TAS is played, so you can see how many rerecords one part took and how many times they went back to that savestate. If anyone gets what I mean, does this exist? Is it a tool? Or does it have yet to be made (if made at all) -F4LL0U7
Amaraticando
It/Its
Editor, Player (162)
Joined: 1/10/2012
Posts: 673
Location: Brazil
deleted
Joined: 3/9/2009
Posts: 530
This will probably be of interest to you. http://msm.runhello.com/p/20 https://www.youtube.com/watch?v=pw3T9vxetAk It doesn't display a rerecord counter, but for SMW, visualizes each rerecord 'path', collapsing at a savestate, and expanding to each reload.
Editor, Skilled player (1441)
Joined: 3/31/2010
Posts: 2113
I like the idea of a rerecords-per-frame based counter. I think it's been suggested before too. You could make really cool things like rerecord intensity graphs to visualize which areas of the TAS were the most challenging.
creaothceann
He/Him
Editor
Joined: 4/7/2005
Posts: 1874
Location: Germany
scrimpeh wrote:
I think it's been suggested before too.
Yes.