Mitjitsu
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The water temple can pretty much be skipped entirely. All you have to do is march over to the boss key door, bomb hover and then jumpslash through it and glitch into the boss chamber.
Joined: 7/16/2006
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That's hardly too many categories. It's like having the 3-minute ALttP run, the full game run, and a 100% run (if anyone ever bothers to do it). Or having a no BLJ (ie, 70 stars) Mario 64 run.
Joined: 4/1/2008
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z0MG wrote:
I agree. IMO, the most entertaining run would be one that completes all dungeons, without collecting all heart pieces and skulltula tokens. There should be three categories: DoT skip/BA, non DoT skip/BA, 100%.
True but think how taxing that would be on the runner... Im sure expert runners could create a 100% run if they tried, but its doubtful that any1 would be willing to make a near 6 hour tas
Comicalflop wrote:
I don't recommend HISSing at parties though, people will think you're a snake.
Joined: 7/16/2006
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chaosv1 wrote:
True but think how taxing that would be on the runner... Im sure expert runners could create a 100% run if they tried, but its doubtful that any1 would be willing to make a near 6 hour tas
Well, someone already did try to make a 100% run of OoT. And succeeded, I might add. http://speeddemosarchive.com/demo.pl?ZeldaOoT_100p_635 Still, though, I'm sure someone will take up a 100% TAS of this game eventually, just as someone eventually did the 100% speedrun.
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Pekopon wrote:
Too many categories gets confusing.
I can't see how that's too many categories. There would be one that glitches through the entire game, one that plays through the game without the recently discovered sequence breaks, and one that collects every collectable in the game. All three would be entertaining and definitely worth a submission.
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The 100% would complete all dungeons and not skip any portions of it. An "all dungeons run" actually has most of the dungeons where you skip a lot of stuff. Consider: Deku Tree: Spider Vine Glitch Dodongo Cavern: Bomchus can make you skip 90% of it. Even without bombchus, and getting a bomb bag, you still skip most of the dungeon. Jabu Jabu: Bomb hovering/megaflips allow for major skipping. Boomerang collected, boss defeated, and that's it. Forest Temple: superslide into the elevator cutscene, clip into boss room. Fire Temple: use hoverboots and other items to skip through sections too fast. Boss Key gotten too early, fire tunic not really needed, megaton hammer only gotten for a few things. Water Temple: As AKA described, hover, clip through boss room door, done. Shadow Temple: This will have a little bit of length to it, but some things like the block skip will speed things up, as will mega flipping and crossing gaps. Spirit Temple: There's glitches that allow you to obtain the spirit shield far earlier than possible, as well as clipping through doors and other stuff. This long temple can be dramatically reduced, but like the Shadow Temple, there still will be some[ playing to it. But not a whole lot. This "all dungeons run" doesn't have much use for going under the well, the ice cavern, Gerudo Fortress, or any other minor dungeon. Now is that worth it? Honestly? That would be a no. It would essentially be an BA run with 8 extra boss fights. Now here's the beauty of 100%. You play through ALL of the dungeons, even the minor ones, the way that people expect it would "normally" look like. Yes there will be skips, but items throughout the whole dungeon must be collected, thereby ensuring Link sees the entire dungeon the way people want. Instead of getting the required items or clipping through doors to get to the boss as fast as possible, you have to explore the entire dungeon and get all the items, gold skulltulas, and heart pieces. So I don't want to hear any more about the "all dungeons run" because the 100% would cover that. End. Of. Story. Any% RBA run. 100% run. Nothing more is needed from this game (low% is possible too, but probably not as interesting.) Now, why a run has been done for 100% but no TAS yet? I wanted to try a while back, before I had decided to join up with GuanoBowl before SwordlessLink trumped us. The game does desynch, though not as badly as Majora's Mask. For a sub 6 hour run, there is going to be a LOT of having to watch the entire movie in read only, to check for desynchs. In 1000% speed, a 3 hour WIP will still take like 2 hours to reach. Also, the route has to be updated for TAS.For Yautja's run, certain OoB warps were not allowed which could save time. Also the route has to be modified for TASing, since no savewarping has to be taken into consideration, and after you've gotten a few heart pieces it takes a while to deathwarp, and new tricks, techniques, and high precision route changes have to be taken into consideration. Also, OoT is not that easy to TAS. 100% adds many 3D elements that are very tricky to optimize, such as collecting skulltulas, completing many dungeons 100%. There may be hundreds of tricks in certain rooms that are missed. And last, but not least, we have very many viewers here who are not used to TASes that are that long. SDA may have plenty of runs that exceed 4 hours, especially since they speedrun many newer console games that are longer. (No longer are the days of NES games beaten in 10 minutes.) So, from the various people I speak with, only OoT enthusiasts will have the energy to watch the entire thing. Yautja's run is beautifully set up in segments, none reaching more than 20ish minutes. It is unlikely someone will watch a 5ish hour movie file without getting bored. I know certainly I would, but I am unique (in that I have a low attention span yet still can watch longer movies than most members here.) The last negative part about 100% is that it is evenly divided between amazing, fast paced segments that are sheer enjoyment to watch, and then the other half is not as much cool action going on. I wasn't paying as much attention to, for example, segments at night where Yautja was Gold Skulltula collecting; it was dark, there was no music, and minutes of walking to the gold skulltulas got me a little bored. The Temples were also hotspots of action, but in between it often dragged on, and there's only 8 dungeons and a few mini dungeons. So that's why I decided to not continue.
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Comicalflop wrote:
And last, but not least, we have very many viewers here who are not used to TASes that are that long. SDA may have plenty of runs that exceed 4 hours, especially since they speedrun many newer console games that are longer. (No longer are the days of NES games beaten in 10 minutes.) So, from the various people I speak with, only OoT enthusiasts will have the energy to watch the entire thing. Yautja's run is beautifully set up in segments, none reaching more than 20ish minutes. It is unlikely someone will watch a 5ish hour movie file without getting bored. I know certainly I would, but I am unique (in that I have a low attention span yet still can watch longer movies than most members here.) The last negative part about 100% is that it is evenly divided between amazing, fast paced segments that are sheer enjoyment to watch, and then the other half is not as much cool action going on. I wasn't paying as much attention to, for example, segments at night where Yautja was Gold Skulltula collecting; it was dark, there was no music, and minutes of walking to the gold skulltulas got me a little bored. The Temples were also hotspots of action, but in between it often dragged on, and there's only 8 dungeons and a few mini dungeons.
My thoughts exactly. An "all dungeons" run will have the wonderful fast paced segments, without days and days of skulltula killing. I can't imagine a more entertaining TAS, of any game. I'm not saying a BA run will be bad, but if it means that the run I was looking forward to never will be made, I wish it was never discovered.
Joined: 3/29/2006
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Remember that a 100% run wont really show everything in the dungeons, you'd basically just sequence break to get the things you need and then go straight to the boss, with as little fuss as possible in between. An example is the Deku Tree, you'd use the wall clipping glitch to skip almost half of it, while still managing to get all the skulltulas. Another prime example is the Dodongo's Cavern, where you basically skip all of the dungeon as a kid, then you'd come back as an adult and simply grab those skulltulas, then exit.
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petrie911 wrote:
chaosv1 wrote:
True but think how taxing that would be on the runner... Im sure expert runners could create a 100% run if they tried, but its doubtful that any1 would be willing to make a near 6 hour tas
Well, someone already did try to make a 100% run of OoT. And succeeded, I might add. http://speeddemosarchive.com/demo.pl?ZeldaOoT_100p_635 Still, though, I'm sure someone will take up a 100% TAS of this game eventually, just as someone eventually did the 100% speedrun.
Ive watched Yautja's run and loved it, but rlly that in itself would take a great amount of effort. Now to do that with inhuman precision would be a nightmare. Plus the constant lookout for desyncs. Im sure someday someone may come and step up to the challenge of this monster run, but until then this is a TAS many people will most likely avoid
Comicalflop wrote:
I don't recommend HISSing at parties though, people will think you're a snake.
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http://youtube.com/watch?v=d2JFdQm_2cc Is this new? Does this help at all?
Sage advice from a friend of Jim: So put your tinfoil hat back in the closet, open your eyes to the truth, and realize that the government is in fact causing austismal cancer with it's 9/11 fluoride vaccinations of your water supply.
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I dont know if that method was known, but the skip involving a chicken has been known for a while now.
Has never colored a dinosaur.
Joined: 3/29/2006
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That's a new trick found by Acryte of SDA a few days ago, it allows you to get across the broken bridge with just the hookshot, if that wasn't clear enough.
Mitjitsu
He/Him
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Interesting glitch I found the other day when TASing Master Quest. http://uk.youtube.com/watch?v=Jgxe_Z_pJGY
Joined: 4/1/2008
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Twelvepack wrote:
I dont know if that method was known, but the skip involving a chicken has been known for a while now.
You can only do that as an adult
DarkKobold wrote:
http://youtube.com/watch?v=d2JFdQm_2cc Is this new? Does this help at all?
yes that method lets us skip epona
Comicalflop wrote:
I don't recommend HISSing at parties though, people will think you're a snake.
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Joined: 4/7/2008
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Well since the topic has been recently been brought up, I've been working on an all stones/medals TAS regardless of it being on the site or not, although I am not very well known in the OoT community... Just one thing, should it be a "no major skips", which includes all Ganon trials, or an "all stones/medals, which would leave out the trials?
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WIP's please, that's the easiest way to get your face known. And I think the all stones/medals isnt a good enough category; I thought it was gonna be any% or 100%. The run still wouldnt be fullfilling enough I think, since the amount of exploits available allow you to skip half of each dungeon anyway, which a 100% run would be forced to stop as you need to go hunting for the skultulas.
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I've been working on an all stones/medals TAS regardless of it being on the site or not, although I am not very well known in the OoT community... Just one thing, should it be a "no major skips", which includes all Ganon trials, or an "all stones/medals, which would leave out the trials?
I think you should avoid skips. If you were going for 100%, you'd skip anything that would take you out of the way of item-collection. But if you're going for completion, then you should complete everything as the designers intended. Then again, if you're just making this for the sake of making a cool OoT movie, then there's nothing to stop you from doing whatever you subjectively decide is the coolest thing to do in any situation. You could, for instance, skip the Kokiri sword and still do the water temple. "Because you can."
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Bloobiebla wrote:
Well since the topic has been recently been brought up, I've been working on an all stones/medals TAS regardless of it being on the site or not, although I am not very well known in the OoT community... Just one thing, should it be a "no major skips", which includes all Ganon trials, or an "all stones/medals, which would leave out the trials?
please finish this. if you do a good job on this, it will be my favorite TAS ever. you shouldn't skip the trials.
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I hate the trials, but not doing them would be too arbitrary for my liking (though you said you weren't too bothered if it was submitted to the site or not) Then again, I always have the tab button to skip over that bit, which is a far better scenario than disappointing those that want to watch the trials but you haven't done them.
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I've been working on an all stones/medals TAS regardless of it being on the site or not m64 or gtfo
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Swordless Link wrote:
m64 or gtfo
AKA once mentioned this thread as an example of a civilized discussion. Nice to see he was right.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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moozooh wrote:
AKA once mentioned this thread as an example of a civilized discussion. Nice to see he was right.
Whoosh!
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AKA once mentioned this thread as an example of a civilized discussion. Nice to see he was right. Yeah.
Mitjitsu
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As much as moozooh remembered me saying it, he forgot everything else related to that discussion.
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Bloobiebla, I'd like to see a WIP, regardless of how far you are. I am totally in favor of you producing a run just for fun, but I want to see what level of precision you have so that I can teach you some basics so that you can make the run look as good as it can. Flip: submission wise, I think it should be any% or 100%. He said this run is just for fun, so it's cool. My opinion is if you're not going to be skipping the temples, don't skip the trials either. Either skip both, like the any%, or don't skip any, there really shouldn't be anything in between.
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