Goals

  • Obtains 10 MaxHP with a glitched password.
  • Does not obtain Leg Part (Dash) and does not use ride armor.
  • Uses speed/entertainment tradeoffs.
  • Aims for fastest time.
  • Abuses programming errors in the game.
  • Manipulates luck.
  • Uses a Lua script.
  • Is able to auto-fire left and right without dashing.
  • Paints the screen black.
  • Turns down the music volume slider.
  • Prevents Bee Bladers from falling into pits.
  • Splits Electric Spark diagonally.
  • Reverses Vile.
  • Gets 9 12 extra lives.
  • Gets 7 of the 12 extra lives in a span of 11 seconds.
  • Is chased by a ride armor.
  • Sends a boomerang into orbit.
  • Colors a dialog palette.
  • Enters a wall.
  • Rides a block of ice.
  • Makes a Maverick boss fail to appear.
  • Bounces on springs.
  • Pokes an eye using half the screen space.
  • Only the first six goals count.

About the run

I discovered the glitched password and its effects from a couple of Youtube videos:
There are three known effects:
  • Start with no health. The game is stuck and X cannot move. Occurs if you use the password without going into the demo.
  • Start with 10 health. Occurs if you press start just before it goes into demo (1-5 frames before), and enter the password.
  • Start with 32 health, all weapons and subtanks (no capsule parts), and 0 lives. Occurs if you reach the demo at least once, and then enter the password.
I decided to use a fourth effect, which combines the 10-health effect with the all-weapons effect (reach the demo at least once, then press start just before going into another demo). The downside is having to watch the intro twice, but I decided it was worth it.
None of these effects give X any capsule parts. In fact, using this password, it is possible for X to beat the game without the dash part. I decided to make it a walkathon. Interestingly, being restricted to walking speed increases the opportunity to do entertaining stuff.

More info

  • I used this script [dead link removed]. It definitely helps with positioning, timing, and item drops.
  • The blackout glitch (after defeating a boss) is caused by pressing Start at the right time, after the boss explosion but just before X tries to walk to the center of the screen. It causes the music to become soft (as if the player is in the subscreen menu) and lasts until the next subscreen menu access.
  • The Armadillo skip glitch occurs by skipping the camera scroll. Using the ice platform to push X into the door, this bypasses the trigger that scrolls the camera up. As a result, Armadillo does not appear and you can advance without any problem. You can get Armadillo to appear by jumping in the boss room.
  • The ice platform glitch allows X to enter a wall from an upper right or left corner. He can only go downward, however, so this restricts its use. Furthermore, usage in some parts doesn't work well because the glitch bypasses the horizontal scroll trigger, and so prevents X from advancing. However, it works nicely in the corridor between Chameleon and Mandrill in Sigma 3.
  • Dropping 7 extra lives in 11 seconds was sheer luck. It just so happens that a set of random values responsible for dropping extra lives was close together, and occurred in a location with many enemies that have normal drop ability. It did not take me 1000000 years to TAS this. I used the script above, as well as a text file containing the indices of the random values which drop extra lives. There are only 341 such random values out of 43534. See below for more information about RNG.
  • I end the movie not at the last dialog clear, but when I press start to force fadeout after warping out at the end.

About the RNG

This RNG is used in Mega Man X-X6, Mega Man 7, and Rockman & Forte.
The RNG uses the following formula to generate the next 16-bit number:
val <- (val*3)&0xFF00 + (((val*3)>>8)+val)&0x00FF
or in C code:
a=val*3
hi=(a/256)%256
lo=(hi+val)%256
val=256*hi+lo
The starting value for the RNG, which is taken to be index 0, is 0xD37. With this starting value, there are 43534 numbers in the sequence until the RNG reaches 0x0D37 again.
IndexValue (Hex)
00D37
1275E
276D4
36438
42C64
......
435303F83
43531BE41
435323A7B
43533AF2A
00D37
The Lua script above uses a 128KB binary file (generated in C++) to look up the index corresponding to a given random value.
Information regarding how the game uses the RNG to determine things like random drops can be found at this post.

Closing remarks

Not much else to say. Enjoy the run!

Nach: Judging.
FractalFusion: Changed branch from "glitched" to "glitched password, walkathon". Don't know if you guys agree.

Nach: After reading everyone's comments and mulling over this for a bit, I realize there is no clear cut decision to be rendered for this run.
This run is faster than the existing any% run, and can technically be used to obsolete it. On the other hand, it abuses the password system, and while not actually using a password, the use is questionable. That alone pushes this into the same kind of "glitched" realm we have for games with SRAM, and makes it a separate category. Many viewers disapproved of this run for violating password rules, but I find this case to be acceptable.
The way the glitch works, all 8 stages are considered beaten, and X has their weapons. FractalFusion manipulated things so he'd have the minimal health and upgrades one can get using this glitch, to skip as little as possible. This leads to an interesting scenario where the intro level is played with all items and stands out from other runs, but the final levels would end up looking pretty much the same as an any% run, except that X has less than usual once he gets there.
The next thing about this run that stands out is the walkathon quality. The idea of a walkathon has mostly been shot down throughout the site when attempted for most games. The one exception has been Super Mario Bros, where the game is pretty short, and believed to not be possible as a walkathon, hence the movie there stands out as doing the impossible. Such a feat is really not much of a feat in other games, and in terms of this game, not the least bit surprising, thanks to wall jumping being part of normal game mechanics required to be used. On terms of a full walkathon alone, I think most people would want such a run rejected.
The next thing about this run is the speed vs. entertainment trade off. I don't know for sure if going to get the boots would make it faster, but I imagine so. There's plenty of other places where thanks to the slow speed, plenty of tricks were shown off and lent to entertainment. I don't think those tricks would work across a long non glitched run, and certainly not when doing the initial stages, where X doesn't even have the weapons available yet to show them off. So this run to an extent is a playaround, showing off the weapons, and only across a few stages to keep entertainment high.
Based on the above, neither quality alone would really be publishworthy. A glitched run to skip 8 levels then grab the boots would be too repetitive with the any% run. A full walkathon would be boring and not show much off that this run doesn't, nor have the entertainment the intro level here did. Adding a third branch to a popular game is acceptable, and it seems the combination specific to this run is one of the few that can work.
Feedback for this movie wasn't great, but it seems most of the negative feedback was about prejudging the run's allowance based on entering a failed password, or fighting over whether some other kind of movie would be more acceptable or not.
Since a slim majority of the users prefer to see this published, and many of the negative comments either misunderstood this run's glitch, or preferred an alternate run which would be rejected by my above criteria, I'm going to err on the side of acceptance.

Guga: Processing...


TASVideoAgent
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Why do you take so long to start? Also, I notice you didn't use the glitch that lets you skip the Vile dialogue. Is that because it's impossible without dashing?
Twisted_Eye
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According to the submission text, it was required to wait for the start of a demo and then again until just BEFORE the start of a demo to get the glitched password to function as desired. Megaman X walkathon, hmm? This sounds interesting, I'll watch it later for sure
Sir_VG
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Heisanevilgenius wrote:
Why do you take so long to start? Also, I notice you didn't use the glitch that lets you skip the Vile dialogue. Is that because it's impossible without dashing?
I decided to use a fourth effect, which combines the 10-health effect with the all-weapons effect (reach the demo at least once, then press start just before going into another demo). The downside is having to watch the intro twice, but I decided it was worth it.
That's why he ran the intro twice. And the Vile dialogue skip is impossible without the boots since as soon as you touch the floor, the dialogue activates. Since he has no boots to jump across or charged buster to see if charged ice works, there's no choice but to play that section normally.
Taking over the world, one game at a time. Currently TASing: Nothing
Synahel
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Interesting and weird, in a good way. And opening the door for a lot more improvements due to being only able to walk (yet it looks already amazingly improved). Yes for me, let's open the door to this new road!
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I must say, I didn't think it was really that interesting. It's like the primary run of MMX, but with half of it skipped. It was interesting to see you optimize the game without the dash, and it was a lot of fun to see X blow himself to pieces at the end of the ending, but I'm inclined to vote meh on this one.
Noxxa
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I don't really like the category (concerning publishability), because it essentially uses a password to skip over half of the game, then does the rest of the game as a walkathon. It being a glitched password (with some other side effects) doesn't really make it any more legitimate, in my opinion. I think it's pretty much doable to do a true walkathon SMB1-style just by playing through the entire game without pressing the dash button, so if one were to do a walkathon, it would be better to just play the full game, without passwords. I vote no for this. It showcases an interesting glitch (the password glitch), and there's some merit in seeing it done without the dash part (though that is something I did myself in real time once, just with an otherwise unobtainable password to get everything except the boots, rather than the glitch password), but I don't think it's publishable because it essentially just uses a password to skip over half of the game.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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It is an interesting run with quite a bunch of nice tricks and a lot of showing off. I particularily enjoyed how you made a Boomerang Cutter circle around yourself for several seconds. The hordes of extra lives were pretty nice, and completing the game completely without the Dash was very interesting too. However, using a glitched password feels fairly arbitrary, as, to me, it still counts as password usage. However, the movie is technically really well done and very entertaining despite not obtaining the Dash. It shows something different from the regular runs, and I'm really glad to see MMX get some lifeblood again. As of this, I'm inclined to treat it as a playaround and vote Yes.
Rolanmen1
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I liked how you appeared with boots after you killed Sigma. It was fun to watch.
ALAKTORN
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you’re an incredible TASer very enjoyable run, I’m not really sure how publishable it is, but I want to vote yes
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Great, another confusing run. Passwords normally aren't acceptable. On the other hand, you glitched out the password system itself, and you also did the intro level with all the items at your disposal which is something one doesn't normally see in a run, and is thanks to this password usage. Because of this, I'm considering letting the password issue slide, and considering the run on its other merits. Once the above premise is accepted, it's only natural that the game moves right onto the Sigma levels. Having very little HP, a lack of upgrades, and certainly no Hadoken changes the game a bit, and makes this TAS stand out a bit from the others. I'm not sure if this is a playaround or a concept demo, or just some alternate method of play. I think a better name than "10HP glitched password, no dash" is needed, something more generic. The run itself had some nice entertaining moments. I'd vote yes for that, but I'm still not sure if I'd accept this.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
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call it glitched low %,this looks awesome!it's a low % for skipping the boots even though he doesn't play the whole game.
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
Joined: 8/11/2010
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This was a fun run to watch. I wonder what else can be done due to this glitch, and gets a Yes vote from me. I think if this gets published, it should be named a "Glitched Playaround". I haven't really been following the WIPs for any attempts at beating the current speedruns, so seeing the wall zip was a pleasant surprise, and I can't wait to see them in future runs.
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I think this looks really good! I didn't know you could go through the wall in that one spot, so it was a nice surprise. Yes vote.
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Low% seems interesting.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Brandon
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Mothrayas wrote:
I think it's pretty much doable to do a true walkathon SMB1-style just by playing through the entire game without pressing the dash button, so if one were to do a walkathon, it would be better to just play the full game, without passwords.
This. If a MMX walkathon deserved publication, the entire game minus the dash button would make for an interesting run. I can't imagine it would. Dashing is what made this series. But hey, you could try that. Until then, I vote no.
All the best, Brandon Evans
Joined: 5/27/2012
Posts: 70
Location: Wisconsin
i loved this playthrough definate YES vote from me here, would love to see if you now can use some of those glitches to make the normal tases even faster and also i like the idea of making it a low% tas run. i know its a password run to skip the boots i myself have done that using par codes to get the weapons its too funny that the game creators made the final sprites of X having the boots by default great run.
Joined: 7/2/2007
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I wouldn't really consider this to be low% by the traditional meaning of the word. If nothing else, a low% run should generally be no faster than the any% run. Maybe "glitched low%". I do feel strongly that the category needs to indicate that it's glitched. As for the run itself, seeing the weapons in the first stage was interesting, and the slower pace through the fortress levels left more room for playing around (which you made good use of), so it was decently entertaining. I'll go ahead and vote yes for it.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
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Glitched Low % makes sense, I'll go use that more generic name. Does anyone feel that the later levels have too much in common with existing runs?
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Noxxa
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Nach wrote:
Low% seems interesting.
As noted in IRC, this run actually isn't low%, as the password gets all subtanks, while they're otherwise avoidable and aren't obtained in the any% run. Therefore, this run actually collects more items than the any%.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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Okay, we need some other generic name then.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Noxxa
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Nach wrote:
Okay, we need some other generic name then.
"glitched password"?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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I don't think the idea of "password" necessarily captures the essence in a generic enough way.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
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How bout Glitched any% run also IMHO i think that this run should Obsolete the Current run. Also i still think that the run is awesome still a yes vote from me.
Noxxa
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Nach wrote:
I don't think the idea of "password" necessarily captures the essence in a generic enough way.
I think it does, and I think it's a fairly important fact that the glitch involves entering a password. There's a lot more controversy in glitched passwords than in other cases of glitching. Are there any precedent cases of glitched passwords? I'm wondering if there has been something else like this.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.