Posts for Walgrey

Walgrey
She/Her
Experienced Forum User, Published Author, Player (58)
Joined: 10/27/2022
Posts: 11
Location: Canada
BlackWinnerYoshi wrote:
Is it even possible for this game to generate a maze like in the BenS7 WR? Maybe the A2600Hawk core could do that, but then it could be an emulation error. Also, can you both share the program that you made?
I have a user file that does an even shorter maze. Deppy will upload the program to her GitHub soon. I'll update the description when it's ready.
Walgrey
She/Her
Experienced Forum User, Published Author, Player (58)
Joined: 10/27/2022
Posts: 11
Location: Canada
Hi! I'd like to apologize for the long wait. I wasn't expecting this to happen. I am happy to report that Deppy and I have found an improvement (although this uses the Stella core and still doesn't beat RTA).
Walgrey
She/Her
Experienced Forum User, Published Author, Player (58)
Joined: 10/27/2022
Posts: 11
Location: Canada
I've managed to find one small improvement that saved 28 frames over the submission. Shortly after, BizHawk 2.10 released with the Stella core. I realized that Stella is way more accurate with its loading. If you play the game on an actual Atari2600, resetting will cause the game to flash colours and take a longer time to generate a new maze. In my previous Atari2600Hawk TASes, I took advantage of being able to reset multiple times in succession to get a good seed quickly, which simply isn't possible on actual hardware. So I ended up making a TAS that uses the Stella core. The longer loading times meant that you can't advance the seed a lot before losing time. I'm of the personal opinion that the Stella TAS should be used due to its accuracy, but I don't know if that's my decision to make. I asked a friend to look into the game and so far, she managed to find where the maze is stored in RAM and the RNG algorithm. She's still working on it, and it'll unfortunately take a while (likely a month), and there's a possibility that we might not even find anything better. I don't think I've been very successful in making a run that's nearly as fast as the RTA WR and for that I'd like to apologize.
Walgrey
She/Her
Experienced Forum User, Published Author, Player (58)
Joined: 10/27/2022
Posts: 11
Location: Canada
Hi! Thanks for linking the user file! I'll keep that in mind for next time. There are three speeds that you can switch to by pressing forward or backwards (so if you're going up, it's up and down). I apologize for not adding that in my submission notes. I'll include that when I can.
Walgrey
She/Her
Experienced Forum User, Published Author, Player (58)
Joined: 10/27/2022
Posts: 11
Location: Canada
Hello! I have a friend who is looking into this run and helping me with it. Will update if anything comes up!
Walgrey
She/Her
Experienced Forum User, Published Author, Player (58)
Joined: 10/27/2022
Posts: 11
Location: Canada
Spikestuff wrote:
Kinda disagree a harder to get version which isn't "official" was preferred over an easier to get version, but that's just my two cents that I forgot to mention when I made the previous post. >.>
All I can say is that I'm sorry that I didn't consider the version of the game before submitting. I didn't know that this version was unofficial, and I'd be ok if the Newgrounds version was used instead, but I don't know if that's up to me. Once again, I apologize.
Walgrey
She/Her
Experienced Forum User, Published Author, Player (58)
Joined: 10/27/2022
Posts: 11
Location: Canada
Nominating Merl_.
Walgrey
She/Her
Experienced Forum User, Published Author, Player (58)
Joined: 10/27/2022
Posts: 11
Location: Canada
We've had plenty of Home Alone publications earlier this year. Why not the Home Alone 1 and 2 GB? I'm also interested in Antz Racing for GBC. I don't know if it would make the most interesting TAS, though. It's a fairly straightforward racing game, and the only noteworthy power-ups just increase your speed.
Walgrey
She/Her
Experienced Forum User, Published Author, Player (58)
Joined: 10/27/2022
Posts: 11
Location: Canada
You can wraparound the screen, which was used in RTA runs. https://www.speedrun.com/action52/runs/znk8r03z Could this have been used in the TAS?
Walgrey
She/Her
Experienced Forum User, Published Author, Player (58)
Joined: 10/27/2022
Posts: 11
Location: Canada
Hi everyone. I started working on this TAS for Ratatouille about two months ago. It's been going well, but I found a few places where I could save time (the first cooking game and Kitchen 1), and fixing up those places just desyncs the TAS. Here's a video of my current WIP. I may just start from scratch. The next cooking game is also giving me tons of trouble too, mostly because I don't actually know how to get the minimum required rank without brute-forcing everything. Link to video I don't have much to say about the game right now, but if you have any questions about the game or the TAS, or want to help out, please let me know.
Walgrey
She/Her
Experienced Forum User, Published Author, Player (58)
Joined: 10/27/2022
Posts: 11
Location: Canada
:O I feel honoured. Great job on this TAS! I love it!