Posts for SpectralPlatypus

Experienced Forum User, Published Author, Player (46)
Joined: 8/3/2023
Posts: 6
In the arcade (M2) version of this game, both the replay and score screens can be skipped by pressing the P1 button. Is there an equivalent functionality on this port of the game?
Experienced Forum User, Published Author, Player (46)
Joined: 8/3/2023
Posts: 6
ikuyo wrote:
Hi! I'm having issues finding the game. I got to the official website, http://nigoro.jp/en/games/rose/, but it appears the domain that was hosting the swf is not up anymore and it redirects to a domain name provider.
Sorry for the delayed response, I used the file versions from Flashpoint as I encountered similar problems with the webpage. The MD5sum for the files should be: 256loader.swf: 84566359b326ab6146fc2c576dbcc0b4 rosecamelliaEng.swf: 4029161c0fecaf094aa867cab3ad139f I can provide the files if necessary, I have also searched the Web Archive previously but the cached 256loader.swf doesn't match the version hosted on flashpoint.
Experienced Forum User, Published Author, Player (46)
Joined: 8/3/2023
Posts: 6
Randomno wrote:
Did you use the --no-gui option?
Yep, command line parameters are mentioned in the movie annotations (--no-gui only, in this case)
Experienced Forum User, Published Author, Player (46)
Joined: 8/3/2023
Posts: 6
Info Teddy wrote:
SpectralPlatypus wrote:
I am not sure if there is a way for me to update the platform info directly.
There isn't. But you can upload a user file, link to it in a post in this thread, and ask a judge to replace the file.
Thanks for the info, here is the file with correct annotations: https://tasvideos.org/UserFiles/Info/638271230306753591 Can you please replace the file with this one?
Experienced Forum User, Published Author, Player (46)
Joined: 8/3/2023
Posts: 6
KusogeMan wrote:
i dont get it, is there a more complete version of the flash game?
I am afraid I somehow managed to concatenate the platform line and the following one while editing the annotations. I am not sure if there is a way for me to update the platform info directly. But no, this is just the Flash version. Sorry about the confusion!
Experienced Forum User, Published Author, Player (46)
Joined: 8/3/2023
Posts: 6
After submitting this run, MuffinsiEA98 mentioned that additional time saves might be possible by entirely skipping the QTE in Level 1 (which is also activated via a small trigger like the checkpoints). This allowed us to preserve some momentum and shave off 4 frames in Level 1. Additionally, I have noticed that it's barely possible to avoid grabbing a ledge at the start of Level 2, saving another 18 frames. Here is the updated file: https://tasvideos.org/UserFiles/Info/638267784663492029 EDIT: Sorry for the last minute change, realized 8 more frames could be saved by chaining barrel boosts in Level 2 + 1 frame in the title screen: https://tasvideos.org/UserFiles/Info/638268619253227751 This brings the total down to 1993.