Posts for Memory

Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
Memory wrote:
Was struggling to find the game for a little bit in the flashpoint archive because I was searching with the name as provided in latin characters. It's actually listed in their database using actual Japanese characters: がんばれメーリン ~ 御柱!真剣白羽取り ~ Only ended up finding it by searching the dev name. For anyone else who wants to playback the tas. EDIT: Also I'm trying to playback the tas and it's saying the game hash doesn't match. My swf hash matches, but my ruffle hash doesn't. You sure you used ruffle 2025-01-04 nightly?
So it turns out that 2025-01-05 nightly was used AND it was on openGL but not Vulkan. Please make sure your sync information is correct before submitting. EDIT: Syncs on 01-04 once you use openGL apparently.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
Was struggling to find the game for a little bit in the flashpoint archive because I was searching with the name as provided in latin characters. It's actually listed in their database using actual Japanese characters: がんばれメーリン ~ 御柱!真剣白羽取り ~ Only ended up finding it by searching the dev name. For anyone else who wants to playback the tas. EDIT: Also I'm trying to playback the tas and it's saying the game hash doesn't match. My swf hash matches, but my ruffle hash doesn't. You sure you used ruffle 2025-01-04 nightly?
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
In a discussion yesterday I randomly remembered this submission of Fire Emblem Thraccia 776 and I wouldn't be surprised if it was acceptable now. Entertainment was a major factor in the rejection.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
yooooooooooo welcome to senior staff ikuyo!
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
Spikestuff wrote:
Thanks for 13 year ride. Take care of each other, and catch ya on the flip side. - Spikestuff
you too
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
Spikestuff has not met our standards for staff for some time now and was removed from staff indefinitely.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
The entire reason this movie exists is FOR the sandbox escape. Without it, the movie doesn't really do anything
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
That might be the worst thread title I have ever come up with in my life. Anyways, I was thinking about how as the site has grown, our methods of highlighting individual TASes has not really grown along with it. Stars is a rather difficult and selective process and awards are well once a year. What if we had articles, or a podcast or whatever showcasing community members' favorite tases of that week/month or whatever? Why not have other sorts of content too? A twitch show? Interviews? Get some people in the community involved. This thread is for discussion of potential types of content we could host. If you have an idea that you are personally willing to back, I ESPECIALLY want to hear that. If you're reasonably trustworthy, I'm definitely willing to consider giving you a shot. This thread is ALSO for suggestions for a better thread title. [Mod edit - made thread title slightly better -Noxxa]
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
DJ_Incendration wrote:
Hello and welcome to TASVideos! While this is a nice run, there are a couple things I should mention: 1. LSnes, while used for the previous ACE run, is not the best anymore. BizHawk has a SubGBHawk core, which also has subframe input, and allows you to use an official boot rom for console verification. 2. While the Japanese version may be faster, the US version is easier for most viewers to understand, which helps out for runs like this. 3. There's almost certainly a way to skip Oak's hall of fame speech and go straight to the pokemon registration screen. I'll hold off on voting until I know if any of this will be considered.
1. Not really a requirement by any means 2. The submitter is Japanese, it's easier for them to understand Japanese. 3. Does it really matter in a playaround???
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
Congrats, I bet you can do great things here!
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
Samsara just say "Nominating Rxser." like a normal person.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
The header shows up just fine for me on mobile: You might want to experiment with your content blocker.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
Sick stuff!
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
HappyLee wrote:
CasualPokePlayer wrote:
5x submission volume really mainly has it unsustainable. In the long term, the rulesets still might make various TASers not want to submit to the site (although with Alt/PG changes, it's mostly now just down to IL runs not having a definitive spot and that's arguably more technical of an issue if anything).
Normally more submissions is a good thing, if it means more new TASers and quality works. But a lot of the increase comes from low quality submissions / less-known/low quality games. If the number of submissions is too much to handle, the reasonable thing to do is to set the bar for submissions and publications higher instead of lower. We don't necessarily need low quality submissions, or TASes from unofficial games that very few people cares.
My goal for tasvideos is for people to be able to find the TASes they want to find. It doesn't matter how niche the game is, I want people to be able to find it. I'd prefer to find solutions that don't take us back to when people were rightfully calling tasvideos elitist.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
Hi, I haven't been around enough lately, sorta been burned out. Anyways, I had some ideas on what we can do to change things to make things potentially easier. I'm not going to bother quoting people cause tired and lazy. First of all, what do we really want out of tasvideos? I assume a big thing is that we want a place where people can reasonably find the tases they're looking for. Whether that be the fastest way to beat Mario 1 or some funny tases that they haven't seen before. So at the very least we need people to ensure things are some sort of organized. Also presumably we want things to promote collaboration and transparency. I doubt any of us want to start seeing "TAS cheating scandal!!!!!!!!!!" in our youtube recommendations. Sync verification is a major issue and leads to a lot of frustration. Save file verification has some similar complaints. Instead of it being pass/fail, we could just mark tas entries as "verified emulator sync" or "unconfirmed emulator sync" or "confirmed no sync" and not reject over it. People can decide for themselves whether or not they want to trust that. Instead of requiring a tasvideos staff created encode before an entry for a tas is created, we could simply create an entry with the temp encode linked and then update later with an "official" encode later if so desired. Or maybe the community doesn't see the need for such encodes anymore. I don't know! I am open to listening however.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
Hi I've tased a racing game. To be honest I'd love to see us be able to include slower characters or cars/ships in some fashion at some point if we can figure out a good design for it (and had like a million more judges). I know the F-Zero GX speedrunners for example have a spreadsheet of all the fastest times for each noncustom machines with the goal of beating the staff ghosts on as many tracks with them as possible. So honestly, I don't see the point in restricting something I'd ideally broaden to begin with. If nobody takes from power on seriously, nobody is likely to TAS it in the first place. Therefore, the only scenario where it'd come up is if an sram character was discovered to be faster after the fact.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
ThunderAxe31 wrote:
Another solution would me to use as label the name of the biggest glitch used. "X glitch"
That would be memory/save corruption.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
It's not really a warp, given that it just essentially edits the save data.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
People also generally only do what they're interested in and don't really take requests very often. EDIT: Also I'm going to be real, it just sounds like you want somebody to beat your game without saves and don't even care about the TAS that much. Additionally your incentive is free publicity and a steam key. TASing is work... a work of love when it's for the games we love but work nonetheless. Offering to pay in exposure honestly gives me worse vibes than not having any incentives at all. Given that you only have one user review on steam, we'd probably be giving you more exposure than the other way around.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
OceanBagel wrote:
There's also the matter of the new Deltarune chapter 1 TAS possibly not being acceptable on TASVideos. The movie rules currently say that the movie must beat the game, which for the version used in the newer Deltarune chapter 1 TAS would mean completing the game through chapter 2. That's as opposed to tendog's Deltarune chapter 1 TAS, which was done on the old demo that only had chapter 1 in it, thus following this rule. This is a rule that I hope will be changed eventually, but it's still there as of now. It would be a cruel twist of irony for the original chapter 1 TAS to be rejected because of the existence of a newer chapter 1 TAS that was also rejected...
Honestly the biggest thing I have questions about: Are the chapters entirely isolated from each other? Or does any sort of progress carry over from chapter 1 to chapter 2? Can you freely select chapter 1 or 2?
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Post subject: 2023 Awards - Nominations are now open!
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
2023 Award nominations are now open! Any registered user can post their nominations in the threads linked here. Please keep in mind that multiple nominations are both allowed and encouraged, and that a movie or TASer must receive at least two nominations in order to qualify. Self nominations are not allowed. ...hopefully I did all this right
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
Personally willing to consider some alternate methods of displaying runs that might not be able to run in one coherent segment. Honestly found that being extremely virtuous about certain things like has to sync in one go is just going to annoy people from outside communities. The big issues we have atm are largely technical and/or related to manpower. So such features might be a ways off.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1571)
Joined: 3/20/2014
Posts: 1784
Location: Dumpster
CasualPokePlayer wrote:
Your goal choice should be clearly defined and sensible, especially to those who do not know your chosen game. Assume that the audience is seeing the game for the first time.
not sure I entirely like the last sentence of this guideline. Like the first part is decent advice but sometimes goals just won't really mean as much to somebody who hasn't played the game and I think that's ok.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero