Posts for Deign

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Post subject: Minesweeper
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I've had this sitting on my hard drive for about 2 years now. Someone finish it... http://dehacked.2y.net/microstorage.php/info/735617795/Minesweeper%20%28J%29.vbm It's 10 frames faster than the published run at the end of level 8. Just finish the last 2 levels and you're done.
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Any update?
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Sorry to take so long to get back to you GoddessMaria, http://dehacked.2y.net/microstorage.php/info/1528200679/SPP%20%283%29.dsm I have only looked at the first section of the level in any depth, but here is what I improved on it for 51 frames. 1. When and where to switch to flame (use it to stop forward momentum when falling) 2. Better maneuvering around the bat at the end of the level. Edit: After looking at what I did I think what I did for the first part was probably sub optimal as well. This can likely be improved further.
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I can't download the file. It keeps coming up as 29kb and is empty
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Derakon wrote:
Isn't Dark Knight Cecil is a different character from Paladin Cecil?
Yes. If I remember right, Cecil regains the ability to crit after becoming a Paladin due to this.
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I'll do this for 5 cents on the dollar. Anyone wanna donate?
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DarkKobold wrote:
This is not the problem with this ridiculous idea, in actuality. Charities are allowed to take part of their income in donations to cover program, administrative, and fundraising expenses. However, that said, TheNewTeddy does not seem capable of filing for 503c status, which would be required to legitimately accept money for charity. Additionally, I highly doubt he would pay income tax on this venture. In short, he'd have to pray he never got audited.
The laws are the same in canada?
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Sounds like panhandling to me.
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What the laser!? I'm super happy with this one, I hope you'll enjoy! P.S. I made a demonstration map to show how I forced a sequence of events (with the lasers) so that there weren't 5 lasers running at the same time as this causes major frame issues. http://steamcommunity.com/sharedfiles/filedetails/?id=71850663
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John11 wrote:
Ah very tricky. I figured it out. I wish more people made fling maps. EDIT: Decided to make a solution video since I enjoyed it so much: http://www.youtube.com/watch?v=LLuMPJKcVvg
The funny thing is, I didn't know you could do it that way =P This was the intended solution: http://youtu.be/548valyq06I
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John11 wrote:
xPi wrote:
Lateral Movement my first map. cross the line of fire somehow
You can run past it if you know what you're doing =)
Deign wrote:
Got a new one. This one is almost entirely reflexed based. I would bet it'll take at least 3 deaths before finishing this one. Enjoy =D Portal reflexes
I'm having a lot of trouble figuring out how to do this. I can easily hit below the exit door, but I can't seem to get the height to get through it. I'm having a blast playing it anyway. I'll keep trying. EDIT: Actually after trying some stuff with noclip, are you sure the final fling is possible? I think the angle on the last panel is too steep.
I'm 100% certain it's possible, you may be trying the wrong thing ;)
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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Got a new one. This one is almost entirely reflexed based. I would bet it'll take at least 3 deaths before finishing this one. Enjoy =D Portal reflexes
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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CtrlAltDestroy wrote:
Deign wrote:
I solved it, but I have no idea if I solved it correctly or not ><
The correct solution: Put the reflector box down in the pit on top of the laser emitter to create an angle
Alright sweet, I did it correctly then =D
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CtrlAltDestroy wrote:
My first map, made in about 15 minutes. http://steamcommunity.com/sharedfiles/filedetails/?id=68689719 My goal was to make a puzzle that is simple but appears unwinnable at first. I will surely make more puzzles as I get more ideas.
I solved it, but I have no idea if I solved it correctly or not ><
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Got a new one I just finished. It has 2 solutions, an easy way, and a hard way! Speed Funnel
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I was expecting more people from our community to have played around with this a bit more =P Don't be shy and post some, I want some fun maps to play!
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I'll start the map festivities off with my first three maps. Jump before you leap This first map is a short easy, but interesting map. First one I made and uses well known concepts. Quad Chamber This map is a very large map with several chambers that all require solving. This one does have some problem solving required, although somewhat minimal. Will take a bit of time to complete though. You Gelly? This map is entirely gel based. Very simple, but you get to have some fun with physics and practicing aiming your gels and such. Where's the Switch? Just made this one up over the last couple hours. Has some fun with gels and a bit of problem solving. Blue Angel And this one forces you to think about the angle that your portals are oriented in order to get the correct trajectory. I think this one is a nice one. Four Score I took a lot of time to develop a password system to enter each room. I had to dumb down one of the puzzles significantly because of the item limit per map. Having a password system meant I couldn't have as many items laying around the map. In all there's 4 rooms, nothing as bad as Quad Chambers. Overall I'd say this should take 10 to 15 minutes on first try and be pretty fun.
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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Surprised we didn't already have a thread for this (and perhaps we do and I just don't know where to find it). In any case, I think we should start our own map sharing thread. Trade maps and share ideas. We can all improve by learning from each other. I will attempt to keep this first post updated on a daily or every other day basis with the newest posted maps and the top 10 rated maps created by our community (only the ones that have been linked to from these here forums, and from steam accounts that are in the TASvideos steam group, to prevent abuse). I've now created a collection containing all of our maps in a single location. Now you can't simply click here and select "Subscribe to all" to add all the maps to your queue. http://steamcommunity.com/sharedfiles/filedetails/?id=71704935 Top 10: 1. Intentionally Left Blank 2. Intentionally Left Blank 3. Intentionally Left Blank 4. Intentionally Left Blank 5. Intentionally Left Blank 6. Intentionally Left Blank 7. Intentionally Left Blank 8. Intentionally Left Blank 9. Intentionally Left Blank 10. Intentionally Left Blank Newest maps: Deign - Jump before you leap Expires - May 17 Deign - Quad Chamber Expires - May 17 Deign - You Gelly? Expires - May 17 Deign - Where's the Switch? Expires - May 18 Deign - Blue Angel Expires - May 18 Deign - Four Score Expires - May 18 Baxter - Cubic Jump Expires - May 18 CtrlAltDestroy - Guardian Angle Expires - May 19 Deign - Speed Funnel Expires - May 19 Raiscan - Decision Time Expires - May 19 xPi - Lateral Movement Expires - May 20 Some random person - go fetch! Expires - May 20 Some random person - Balancing Act Expires - May 20 Deign - Portal reflexes Expires - May 20 Bisqwit - Trivial pursuit Expires - May 20 Baxter - Funnel up Expires - May 21 Deign - What the laser!? Expires - May 21 note: Expiring maps means that they will no longer be eligible as "New Maps" and will then be eligible for Top 10
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Who: Male main character. What: I don't remember if it was an RPG or an adventure game When: Early 90s for the SNES Where: U S of A Why: Don't remember at all How: I recall the main character running around and jumping into little models that became the levels. Similar to mario jumping into paintings in SM64 but with like...architecture models on tables.
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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Cardboard wrote:
rog, I cannot rate this TAS from a technical perspective. I have no idea how well played this is and posts in this topic claiming that the next TAS with these rules most likely will use a different route makes me want to rate this low on tech as it most likely is using a suboptimal route. However, I am not sure of this and therefore I abstain from voting. And yes I have clearly disapproved every TAS of this game ever. This is no exception. I don't see why this wouldn't allow me to watch new TASes of the same game. As for me just hating OoT, that's not the point. I don't like Majora's Mask, the game, but I like to watch TASes of that game. I am known for suddenly changing opinion from hating a TAS to loving a later one of the same game if the TAS is awesome enough. The game at hand here is Super Mario Bros. 0 in entertainment is not unreasonable. 10 would be more unreasonable than 0, considering even the author admits that the cutscenes are boring and unskipable (see latest any%-submission topic) and most viewers seem to agree on this as it's a desperate witch hunt going on to make them as short as possible. You cannot really say "ignoring those parts, this run was a 10/10", because one can use the same argument for giving paint drying 10/10.
Hi Cardboard!
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I vote yes with my fist! In anger!! hmmm, I should change my name to something like that. FistOfAnger! or AngerFist! What do you guys think?
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Oh yea, a necro.
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Post subject: adelikat name flash!
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I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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thank you for video
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FractalFusion wrote:
Haha, you won with ace high against queen high. Seriously, though, this game sucks.
Any game with boobies cannot suck.
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