please what? nothing in this game looks "neat". From the ugly blue outline and the trails behind your guy (and bats) over the new enemys they included to the second worst area of the game called Room of Illusion... The backgrounds are so crammed with colors that it's sometimes difficult to distinguish them from the touch- or killable things. Even the toned-down castle B rarely has a colour that wasn't used in a Lego article. The designers were either colour-blind, on LSD, or both.
Given the so-called "music" which is even surpassed by some NES-games, they might have been deaf as well. At least they're now.
about the
furniture Room .. if you intend to live there, don't open your eyes. If the colours don't kill you, the composition will. If it still doesn't, the incredible amount of tasteless object should. The bottle with the face.. the bunny.. the moose-head on the wall.. the cat (that's offscreen, thankfully).. who would want to spend time there? it's ugly, just like the rest of dracula's freakin castle.
</rant>
That being said, the physics engine is exploitable enough, and I look forward to the run.