Post subject: Gradius I (or II?) kill-everything playthrough
Patashu
He/Him
Joined: 10/2/2005
Posts: 4043
I like shooters so I've considered trying one of those for my first TAS. Before I start, though, would you people be more intrested in a run that kills enemies as early or as late as possible?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Personally I prefer to see the enemies and not just their remains. So I'd vote for late kills.
/Walker Boh
Skilled player (1827)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
I agree with Walker Boh. Especially in a game like Gradius where you can get a lot of speed upgrades to fly around really fast, you should use that to your advantage. Fly around the enemies, loop around them, or whatever. Try to do impressive stuff while they're still there. Morimoto's Gradius movie is a perfect example of what you can do when the enemies are around. Of course, it doesn't hurt to kill one or two enemies as soon as they appear, but I think that doing that all of the time is a bad idea. Good luck with that run by the way, and remember, don't miss any shots! :)
Player (81)
Joined: 3/11/2005
Posts: 352
Location: Oregon
Cutting it close is always more entertaining than keeping the enemies far away from you. It's the same reason a damage run is more entertaining than a damage-free run, since it takes effort (and often skill) to figure out how close you can cut it.
ideamagnate| .seen aqfaq <nothing happens> DK64_MASTER| .seen nesvideoagent * DK64_MASTER slaps forehead
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
I agree with previous three posts. The bigger mess you can create and still successfully resolve, the more impressive it is.
Joined: 7/29/2004
Posts: 136
Location: Temple City, CA
I wouldn't mind seeing it, but it isn't fun when every shot kills something right at the border. Let enemies at least get on the screen first so that there is more appreciation of what you're doing.
"How can you prove you exist? Maybe we don't exist..." -Vivi Ornitier (Final Fantasy IX)
Patashu
He/Him
Joined: 10/2/2005
Posts: 4043
Late kills it is. Now I just need a weekend or two to have a go at it...
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Also I'd prefer to see Gradius 2, since I think Morimotos Gradius 1 movie already is very good.
/Walker Boh
Post subject: Re: Gradius I (or II?) kill-everything playthrough
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Patashu wrote:
I like shooters so I've considered trying one of those for my first TAS. Before I start, though, would you people be more intrested in a run that kills enemies as early or as late as possible?
Anything that does not lag, Im fine with it.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Patashu
He/Him
Joined: 10/2/2005
Posts: 4043
I'll keep that in mind too. Gradius II and kill enemies just before lag manifests.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Joined: 9/24/2004
Posts: 75
Walker Boh wrote:
Also I'd prefer to see Gradius 2, since I think Morimotos Gradius 1 movie already is very good.
Agree on that. People have started on Gradius II but never really got any traction. You have to do this almost perfectly because auto-scroll shooters usually do not make for good timeattacks. "Vulcan Venture" is an excellent game and it's too bad it's fairly obscure for a major Konami franchise...the graphics and sound are top-of-the-line for an NES game (especially an '88 one.) They lost a lot less than you'd expect porting it from the arcades (although I wish they had the old Crystal World music.)
"If all you did this year was sit in your cubicle and masturbate...say you're a self-starter who proactively reengineered your personal inventory with Total Quality, conforming to all EEO/OSHA/ISO9000 requirements."-Scott Adams
Experienced player (544)
Joined: 5/12/2005
Posts: 707
i just found my Gradius TAS from my computer.. and i continued it a little.. im almost in the secondboss i think but after the first boss i was able to be 130 frames faster as Diman's new movie Link : http://dehacked.2y.net/microstorage.php/info/879/
Skilled player (1410)
Joined: 5/31/2004
Posts: 1821
To be honest, for an autoscrolling game like Gradius, it doesn't really matter to me if one movie is faster than the other... entertainment value is what matters most I think.
Experienced player (544)
Joined: 5/12/2005
Posts: 707
hmmm.. i think i can agree with you
Skilled player (1410)
Joined: 5/31/2004
Posts: 1821
I also made a Gradius movie ~1 minute long. I'm not planning to continue this movie, but if someone likes to see: Movie
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Well, I've started working on a version of this game: http://dehacked.2y.net/microstorage.php/info/893/Gradius%20WIP%20adelikat%20lv2.fcm let me know what you guys think Note: at the end a suddenly die and the run keeps playing, that is due to some desynch problems I am having while recording this run
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
level 2 boss destroyed: http://dehacked.2y.net/microstorage.php/info/910/Gradius%20adelikat%20level%202%20done.fcm please, give me some feedback. EDIT: please notice particularly around frame 13730 ;) EDIT2: fixed the link
It's hard to look this good. My TAS projects
Joined: 10/3/2005
Posts: 1332
It's not bad, but not new or interesting, either. It seems way too easy so far. Maybe use the '?' to de-upgrade your ship? It's easier to be creative and entertaining when you actually need to use the Options and the different weapons, and plan to be in certain places at certain times in order to kill everything/stay alive.
please notice particularly around frame 13730 ;)
Yes, that was pretty good. :D Ahem... Now, I certainly shouldn't be saying this in a thread specifically about Gradius, but I think you ought to consider running a different game, like Darius Twin for the SNES, or Crying for the Genesis. They're 2-player, the graphics and sound are better, and unlike Gradius, not everyone has seen movies of them already.
Post subject: Gradius TAS
Player (58)
Joined: 6/15/2005
Posts: 312
Location: Sweden
I have done two gradius movies already and I have decided to make a third one. The first movie a did got bad critique and the second one was now rejected ; (. So I would really appreciate if some people or someone could put me in the right direction. First of all: Who think this is a good game choice? short WIP: http://dehacked.2y.net/microstorage.php/info/1244/Diman
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Diman wrote:
So I would really appreciate if some people or someone could put me in the right direction.
Well for starters, read adelikat's message in your previous Gradius submission. After that... maybe there is nothing that needs to be said. Edit: What avatar? Edit 2: Topic merged to the existing topic. Next time, use the Search to see if there is already a topic about the game!
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
wow... your black avatar must mean you are either pissed or annoyed :)
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
AngerFist wrote:
wow... your black avatar must mean you are either pissed or annoyed :)
And yours, must mean that you feel like beating someone up?
Skilled player (1410)
Joined: 5/31/2004
Posts: 1821
Bisqwit wrote:
AngerFist wrote:
wow... your black avatar must mean you are either pissed or annoyed :)
And yours, must mean that you feel like beating someone up?
I think it does mean that :P
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Diman, I watched your wip but I doesn't see much difference between it and your previous submission. My only advice is to watch the wip I have posted earlier in this forum.
It's hard to look this good. My TAS projects
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Bisqwit wrote:
AngerFist wrote:
wow... your black avatar must mean you are either pissed or annoyed :)
And yours, must mean that you feel like beating someone up?
Make love, not war, thats my motto so no I aint a violent person O_o
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P