Post subject: Attack of the Killer Tomatoes
Active player (328)
Joined: 2/23/2005
Posts: 786
This was a very weird, short platformer I remember playing as a kid. Does anyone have any knowledge of this game? I know that a good speed run of this game would probably only be about 5 minutes long, and I'd like to see someone do one. If not, I'll go ahead and make it myself.
Post subject: Re: Attack of the Killer Tomatoes
Joined: 5/29/2004
Posts: 757
CtrlAltDestroy wrote:
This was a very weird, short platformer I remember playing as a kid. Does anyone have any knowledge of this game? I know that a good speed run of this game would probably only be about 5 minutes long, and I'd like to see someone do one. If not, I'll go ahead and make it myself.
Yes... it's shite... pure and absolute... ^^;; Makes me wanna play Cheetahmen II more then anything really... there's also a weird quirk in the game where you have to let the credits go through all the way to get to the final level! [Wtf!?] Otherwise... ugh... the movie was bad enough... Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.
Post subject: Re: Attack of the Killer Tomatoes
Active player (328)
Joined: 2/23/2005
Posts: 786
Mr. Kelly R. Flewin wrote:
there's also a weird quirk in the game where you have to let the credits go through all the way to get to the final level!
If I can remember correctly, you can skip that. If you run out of lives on the second to final level, the game will drop you into the final level with 0 lives after the "world blows up" movie. (even more WTF?! But that's why you could beat this game in 5 minutes :P)
Post subject: Re: Attack of the Killer Tomatoes
Joined: 5/29/2004
Posts: 757
CtrlAltDestroy wrote:
Mr. Kelly R. Flewin wrote:
there's also a weird quirk in the game where you have to let the credits go through all the way to get to the final level!
If I can remember correctly, you can skip that. If you run out of lives on the second to final level, the game will drop you into the final level with 0 lives after the "world blows up" movie. (even more WTF?! But that's why you could beat this game in 5 minutes :P)
O.O!!! No way...! That's... oh boy... time to try and figure out if it's true... because if so.. that's going to be something to fix on my end of things ^^;; But cool on this end of things. Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.
Active player (328)
Joined: 2/23/2005
Posts: 786
Eh, I just tried using the warping to last level trick, but I have bad news. My final completion time was about 6:30, but sadly, when I pulled the purple stalagtite out of the final level, instead of giving me the "you win" screen, it played the "world blows up" cutscene AGAIN and sent me back to the title screen. So I guess that doesn't work. Dang, and I thought that was going to be an easy game to speedrun. There were some tricky parts in there too- like jumping on the first tomato boss 5 times without hitting the ground, or throwing rocks in all of the organ pipes quickly. So if someone were to do a "proper" speed run of this game, the viewer would need to sit through all of the credits. Not fun. :( Edit: You can watch my attempt if you want. It's 7 minutes long, because I accidently overwrote the playing of the final level on my last attempt, and I didn't feel like playing through it carefully again so I just played it normally. http://www.samus.co.uk/cad/tomato.fcm
Post subject: Attack of the killer tomatoes
Joined: 7/3/2005
Posts: 14
My first shot at a movie. It's a short game which I used to be able to bust in about 20 minutes on my old nes even without slowing down, so I'm going to try and do an much faster run using FCEU. All I have to go on at the moment is that jumping is faster than walking and, if you don't press a direction on the descent of the jump to "stomp" the bosses, you don't bounce miles off in a direction. I'm going to need to study it a bit more but haven't yet found any glitches which allow faster times (running along the ceiling in level 2 hasn't produced many results.) Any comments/advice welcome :)
Player (206)
Joined: 5/29/2004
Posts: 5712
There was one topic about this already: http://tasvideos.org/forum/viewtopic.php?p=29278 [Edit by Bisqwit. Topics merged]
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 7/15/2010
Posts: 11
This is a WIP. The rom is the USA version (Attack of the Killer Tomatoes (U).nes). I didn't find any glitches or any chance for luck manipulation. Jumping is faster than walking. This is just Level one and two. If anyone can see a faster route, I'll be glad to know.
Active player (328)
Joined: 2/23/2005
Posts: 786
sgrunt
He/Him
Emulator Coder, Former player
Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
Merged topics on this game together.
Post subject: Attack of the killer tomatoes
Player (127)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
I think nobody tas this thing yet . Its like mario
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Active player (328)
Joined: 2/23/2005
Posts: 786
I TASed this game once, but it's such a short and boring game that it's not worth submitting. I should just upload it to youtube... Also, http://tasvideos.org/forum/viewtopic.php?t=1999
Player (127)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
CtrlAltDestroy wrote:
I TASed this game once, but it's such a short and boring game that it's not worth submitting. I should just upload it to youtube... Also, http://tasvideos.org/forum/viewtopic.php?t=1999
i see that run in that topic was slower than my WIP
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Player (127)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
i found some speed up tricks on first stage you can jump and hold b to move faster instead of just jumping on later stage you can hold b without jumping to move fast
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Post subject: Attack of the killer tomatoes
Banned User
Joined: 8/21/2013
Posts: 48
hi all ! First, sorry for my bad english, i'm a french student :) For my first Tas, I decided to Tas this funny game, with a weird name, adapted from two movies, and one of these is performed by George Clooney :) I discovered this game two years ago, and I finished it several times. I know it almost perfectly, and i think that it's a good game learn TAS ! So, things i've discovered are: -it's faster to jump than running. -push the jump button three frame before the hero touch the floor to jump again immediatly -for the first boss, shot the two extremities of the organ, and after that, finish it with the center. i need to study the ram watch, to discover important information, but i'm a poor newbie, so it takes so much time haah ! i tried to tas the two first level : Link to video Thanks to read my creapy english, and if you have different information about this game, i take it willingly! :)
Patashu
He/Him
Joined: 10/2/2005
Posts: 4042
Hi, here is the real time world record for Attack of the Killer Tomatos: Link to video Make sure to steal its strats and beat it by at least 3 seconds :)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Banned User
Joined: 8/21/2013
Posts: 48
ok man thank you for the video ! he finish the game at the first end, but, if you don't push start button during credits, an other level start, and you can continue the game. I upload a wip video on youtube :)
MESHUGGAH
Other
Skilled player (1916)
Joined: 11/14/2009
Posts: 1353
Location: 𝔐𝔞𝔤𝑦𝔞𝔯
I've made a little test run up to stage 3 early part, I've merely translated that youtube video to a TAS. I'm not sure I will continue it and I didn't even checked your submission. But feel free to use my movie.
PhD in TASing 🎓 speedrun enthusiast ❤🚷🔥 white hat hacker ▓ black box tester ░ censorships and rules...
Banned User
Joined: 8/21/2013
Posts: 48
i finish a first Tas, i'll post it here in few minutes when it will be uploaded )
Editor, Skilled player (1534)
Joined: 7/9/2010
Posts: 1319
Here you have some memory addresses.
    0541: X Position 052C: X Subpixel 052A: X Speed 052B: X Speed Pixels 0543: Y Position 04E6: Y Subpixel 04F2: Y Speed 04E0: Y Speed Pixels
Favorite animal: STOCK Gt(ROSA)26Sortm1.1(rtTA,EGFP)Nagy Grm7Tg(SMN2)89Ahmb Smn1tm1Msd Tg(SMN2*delta7)4299Ahmb Tg(tetO-SMN2,-luc)#aAhmb/J YouTube Twitch
Experienced player (588)
Joined: 2/5/2011
Posts: 1417
Location: France
You should really change game...
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand