This is my first Started solo TAS, but not my first submitted. This project has taken me quite sometime now. Rockman 3 is the original Japinese version of our Megaman 3. This ROM change makes the video start 214 frames faster, so i am really 2750 frames(45.83 seconds) ahead. This wasn't easy. This took alot of thinking, and alot of help.
People I will like to thank:
Finalfighter: For his Zipping techniques.
Bisqwit: For watching over my WIP and his comments to help me ALOT!!
Angerfist: For keeping on for me to finish, and also alot his help.
Shinryuu: For finding some neat techniques!
Adelikat: For the amazing Last wily boss technique. THANKS GUY!
Other people watching and commenting:
Makou, Bagofmagicfood, Randil, JXQ, Thereisnospoon, TNSe, Theaxeman, A runnelid, Highness, 4matsy.
And a VERY special thanks, to DeHackEd. I used his storage space online so many times, i can not thank him enough.
Quote: "Practise makes Frame Perfection"

Bisqwit: Submission file updated for Vatchern's request. Also, marking as accepted.


Player (86)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
That is indeed good Shinryuu, but it is quicker to kill with shadow, rather then change weapon screens i think.
Former player
Joined: 7/6/2004
Posts: 155
How do you get Rush to disappear like that? I don't see it listed on the Megaman tricks page.
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
scubed wrote:
How do you get Rush to disappear like that? I don't see it listed on the Megaman tricks page.
By attempting to switch weapons while sliding.
Joined: 5/7/2005
Posts: 15
Absolutely amazing. I especially laughed at the parts where you get so close to spikes that it makes the death sound.
Experienced player (544)
Joined: 5/12/2005
Posts: 707
Vatchern : I thought it can be used in First Shadowbattle (shadowman's stage) :p
Player (150)
Joined: 11/27/2004
Posts: 688
Location: WA State, USA
The first time he got so close to spikes it made the death sound, I was like, "WTF?!?! He should be dead?!?! ... WTF?!?! Why would anybody stop the awesome music?!?! WTF?!?!" Obvious yes vote.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Joined: 1/1/2022
Posts: 1716
ummm..... im having a little trouble watching the video, like when i try opeing the avi file in any player (i primarily use bsplayer) it automatically closes. any help would be nice? ty
Post subject: Re: problem?
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
iceberg_156 wrote:
[codec problems]
If you have a question, please read the FAQ first to see if your question has already been answered. (I am pointing towards the top of this page.)
Skilled player (1826)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
Bumping this thread just to tell that I've uploaded this movie on archive.org: http://www.archive.org/download/rockman3-tas-nickvatc/rockman3-tas-nickvatcher.avi So if any moderator or admin reads this, feel free to add this mirror to the movie-description...
Joined: 1/1/2022
Posts: 1716
Is there some reason you didn't use the infamous super jump/undead mode glitch (besides it being overly abusive)? Otherwise a great run
Player (86)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Brainjuggler: The super jump is classified as a cheat, which is not alowed here.