Introduction
I like Arkanoid.
Category Rules
- Heavy luck manipulation
- Uses fastest speed
- Uses hardest difficulty
- Beats all 99 rounds
- No warp powerups used
Software + Hardware
- Name: Arkanoid - Doh It Again (Japan)
- ROM: Arkanoid - Doh It Again (J) [!].smc
- SHA1: 03F839819A253EED9A928D8D7CC80FCC245AB23D
- MD5: 2CDBA2EA2369BFE29E9B5C59A04C8F8E
Emulator
- EmuHawk 2.9.1 (Core: Snes9x)
Routing Bot
- Bot: JaffarPlus
- Routing Core: QuickerSnes9x
- Platform:
- 2 x AMD Epyc 7742 (128 cores, 256 threads) + 384Gb RAM
- Exploration Rate: 0.25 Mstates/s
Strategy
Generally I tried to use all the lessons learned in my NES Arkanoid movies. However, this game is a bit
more complicated since it contains more types of bricks, powerups, and bosses.
As per strategy, I always looked to get the Laser, 8-ball, M, and super powerups. Since the powerup type are not RNG but pre-determined (levels are paired to powerups pretty nicely), I had to devise a specific strategy for each level.
The game also contains several bosses types that require different approaches. The bosses repeat thrice and the game finally ends after you defeat the last boss in the 3rd iteration.
This movie took several months and severely inflated electricity bills to make, so I hope you enjoy!
nymx: Claiming for judging.
nymx: Again, like your
NES TAS, this is amazing work. I love the fact that you destroy the
WR by over less than half of the time a human can do it. I've always said that a time that's 50% or less of human effort, is ROCK SOLID and probably can never be beaten. In this TAS, there are a few extra crazy things going on...IE multiple balls, which also made for a good showing. So, there is no reason to hold on to this any longer, since it is waaaay beyond human limits and doesn't need much critiquing. Just a sync verification and WR comparison.
Now, to Doh It Again, I'm accepting this SNES version!