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TheKDX7
He/Him
Player (118)
Joined: 7/9/2011
Posts: 392
Location: Switzerland
120 shines (WIP) from zelpikukirby : Link to video
Tompa
Any
Editor, Expert player (2213)
Joined: 8/15/2005
Posts: 1941
Location: Mullsjö, Sweden
And WIP 2 is up for 120 Shines: Link to video
rvdog815
He/Him
Joined: 5/10/2017
Posts: 30
120 Shines WIP3: Link to video
Skilled player (1737)
Joined: 9/17/2009
Posts: 4979
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
This is probably answered somewhere, but since I can't find it: 1. Is it possible to trigger the secret stages in Bianca Village early, or does the trigger not exist until after the chapter it is unlocked? Same applies for Rico Harbour and Pianta Village (especially this one, given yoshi skip is done in the TAS) 2. Outside Gelato Beach fruit clip, Early Petey, and Pinna Park early secret world, there's no other significant timesavers possible? 3. Has anyone ever made TASes of 100 coins in this game? Edit: Yes https://twitter.com/zmdkrr/status/1177067967814586369 4. Is there any stage outside Delphino Plaza and Pinna Park that allows you to obtain 999 coins? Not TAS related, but curious. 5. Is there some place with most glitches of this game? I saw this on twitter for instance: https://twitter.com/zmdkrr/status/1177749548946509824, and can't find info on it. Do I just follow SMS TASer twitter accounts for glitches?
rvdog815
He/Him
Joined: 5/10/2017
Posts: 30
120 Shines WIP 4: Link to video nicovideo link with more info in the video than the youtube link: https://www.nicovideo.jp/watch/sm36245026 Edit: i just looked at the nicovideo version for all 4 wips and they all have notes and a timer but in wip 4 ricco 7 is different from the youtube version here are parts 1, 2, and 3 on nicovideo they could have differences like in part 4 but i don't know: https://www.nicovideo.jp/watch/sm35191041 https://www.nicovideo.jp/watch/sm35192232 https://www.nicovideo.jp/watch/sm35437409
rvdog815
He/Him
Joined: 5/10/2017
Posts: 30
120 Shines WIP 5: Link to video
Post subject: ¯\_(ツ)_/¯
Spikestuff
They/Them
Editor, Publisher, Expert player (2630)
Joined: 10/12/2011
Posts: 6435
Location: The land down under.
Link to video
To do this without hacks, you’d need one of the water drops from the barrel to end up at a float-perfect Z coordinate. For the value we need, float-perfect means accurate to a millionth of a unit, that is 10 in-game nanometers. I’ll be surprised if this is even made into a fully legit TAS, especially given how the water particle manager likes to shift things around over time.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
rvdog815
He/Him
Joined: 5/10/2017
Posts: 30
120 Shines WIP6: Link to video
Joined: 5/9/2005
Posts: 752
I keep meaning to reply every single time a wip is posted in here, that I'm grateful for the update, but I always get lazy and never do. But not this time! So thank you rvdog, TheKDX7, Tompa and Spikestuff. All the videos have been a blast to watch. I don't know the TAS tech for Sunshine, but they are very entertaining to watch.
rvdog815
He/Him
Joined: 5/10/2017
Posts: 30
120 Shines WIP7: Link to video
Experienced player (674)
Joined: 2/5/2012
Posts: 1781
Location: Brasil
WOW ROCKET GLITCH IN SECRET IS SOMETHING I DIDNT KNOW I WANTED OMG!!!
TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
Tompa
Any
Editor, Expert player (2213)
Joined: 8/15/2005
Posts: 1941
Location: Mullsjö, Sweden
Well, this is neat: Link to video
Editor, Expert player (2328)
Joined: 5/15/2007
Posts: 3929
Location: Germany
Joined: 8/7/2011
Posts: 166
Is this speed buildup enough to enter parallel universes? Even if TAS only, it's interesting to see a useful major glitch found in SMS. Wonder what else it can do.
Tompa
Any
Editor, Expert player (2213)
Joined: 8/15/2005
Posts: 1941
Location: Mullsjö, Sweden
Patashu
He/Him
Joined: 10/2/2005
Posts: 4042
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Skilled player (1737)
Joined: 9/17/2009
Posts: 4979
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Editor, Expert player (2328)
Joined: 5/15/2007
Posts: 3929
Location: Germany
I have no words. As a glitch enthusiast who worked on this game before, I'm really impressed. Hats off to that Noki Doki player! Today's era of TASing seems full of surprises. First that. Now this...
Emil_Borg
He/Him
Player (49)
Joined: 1/6/2022
Posts: 9
rvdog815
He/Him
Joined: 5/10/2017
Posts: 30
120 Shines WIP9: Link to video
Joined: 1/14/2016
Posts: 100
Impressive as always, but any reason why the cycle skip isn't used for the boo roulette? https://www.youtube.com/watch?v=DIcjtHJf4AI
Tompa
Any
Editor, Expert player (2213)
Joined: 8/15/2005
Posts: 1941
Location: Mullsjö, Sweden
The 10th and final part has been uploaded: Link to video
JorWat25
He/Him
Player (18)
Joined: 1/15/2015
Posts: 79
Location: United Kingdom
Or if you want to see the whole thing: Link to video
rvdog815
He/Him
Joined: 5/10/2017
Posts: 30
Super Mario Sunshine Arbitrary Code Execution Any% in 9:50.49 by zelpikukirby: Link to video
rvdog815
He/Him
Joined: 5/10/2017
Posts: 30
Any% No ACE TAS in 1:05:47.71 by zelpikukirby: Link to video
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