A lot has happened. Recap: me and Sonikkustar updated the TAS with some new tech mostly found by real-time speedrunners of this game. But since then, even more new tricks have been found.
Beating Apocalypse with Magneto of all characters, since his A-attack can hit Apocalypse while he is in the background layer. Found by Green Shinobi. There are two patterns, it needs to be tested which one is faster.
Link to video
Going above the top of Jungle 1, which saves one or two trips of going down and up the trees. Found by A-Frame. Skipping two trips is slower currently, but it might not be under TAS conditions.
Link to video
Faster way to activate cyglitch (inverted character, fall through floor) inside the Pyramid, found by Orkan:
Link to video
Shortcut via temporary cyglitch in Sentinel, by Orkan/Luigi:
Link to video
More to come, probably.
Phalanx 1 (yellow base) boss skip, found by Orkan. Two versions.
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Phalanx 3 (blue base) cyglitch shortcuts, by Orkan/A-Frame
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Siberia cyglitch skip, found by Orkan:
Link to video
Early hit on Apocalypse while he's doing his intro lap. It is important to note that all characters can hit him during this time, but it only results in a grunt from him and he doesn't actually take damage. But when he recoils like he does here, he takes damage, which can be verified in RAM.
Link to video
Joined: 4/17/2010
Posts: 11486
Location: Lake Chargoggagoggmanchauggagoggchaubunagungamaugg
Oh god, this game is officially broken!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
A faster way to trigger the Cyglitch in Phalanx 4, by Orkan:
Link to video
And a way to zip through the ceiling when inside a closing door, also by Orkan:
Link to video