Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Would a time attack of this game be interesting? I found it on Arcs page I think, in the idea list there. Trying it right now and it seems pretty cool. And hard. If there is any interest in this I could give it a try. edit. The character is some sort of knight running forwards and killing monsters. I don´t know much about the game yet but it looks cool. Atleast the first boss was cool ;)
/Walker Boh
Former player
Joined: 5/9/2004
Posts: 114
I used to love this game, if you do a run I'd certainly watch it, and maybe take a shot at it myself. any obvious cheats/glitches etc? I haven't investigated this one at all, but I remember it being a cool game.
Joined: 1/1/2022
Posts: 1716
i can try but how can we find a way to be fast!!im good but not still enough
Joined: 4/11/2004
Posts: 52
Location: New Zealand
slow emulator speed + re-recording = fast time.
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Hmm, this game is.. differente. First of all it looks like the Axe armor from Castlevania SotN has escaped and decided to be in an own game (or the other way around since this is older then Sotn). It´s quite hard actually since Astyanax, his axe and all the enemies are like 20 pixels bigger then they look like. I can hit the air and kill them, or be close to them and get hit for no reason. The coolest thing I've discovered is the bosses. They are cool and unusual in NES games. Atleast out of my experience. So. would it still be interesting?
/Walker Boh
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
This game was.. not that funny, and longer than I ever expected. I ended it with a time of 21:16. The coolest in this game is the bosses, which really looks evil ;) But I dunno.. I don´t know how big this game is, I had never heard of it before but since it was on Arcs potential idea list I guess it´s bigger in other countries then here in Sweden. It´s probably possible to beat it in around 20:00-20:30 if you use magic better. However I doubt I will ever play this game again.
/Walker Boh
Joined: 3/25/2004
Posts: 459
There was a thread a while back where we posted ideas. That's probably where Arc got the idea from. I was the one who suggested Astyanax. Is that spelling correct? I have the actual game, but I don't remember it too well, and haven't played it in a long time. I just thought it would be a good idea, because the game is seemingly non-linear (because of balacing resources and switching weapons) and action-packed, because of lots of baddies. Killing the guys takes time, but getting an item from them may save time later. I haven't planned for this game at all. It'd be cool to watch, I think.
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Yeah, cool to watch maybe but it´s awfully boring to play ;) And my .fmv broke for some reason at leve 4. So im not doing this again, atleast not for awhile.
/Walker Boh
Arc
Editor, Experienced player (826)
Joined: 3/8/2004
Posts: 534
Location: Arizona
There was a thread a while back where we posted ideas. That's probably where Arc got the idea from. I was the one who suggested Astyanax.
Actually I saw it in Nintendo Power - the one with SMB3 on the cover - Volume 11 I think. It looked like a cool game that would take 15-20 minutes. I played a little of level 1 and it was pretty fun and somewhat challenging. I would like to see it completed.
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Arghh ;) Ah well. Gimme a couple of days and I can have it ready then.
/Walker Boh
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
This is a stupid game really. Worst randomness I've seen. And that´s because my fmv got desynced like 30 times. However im done with it now. It ended with a time of 20:12 and that´s the best I'll do at this game.
/Walker Boh
Post subject: New Astyanax run
Player (127)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
It seems that current astyanax TAS is too slow so i started making a new run. Anybody in WIP of this game
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Player (127)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Anybody improving
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Guga
He/Him
Joined: 1/17/2012
Posts: 838
Location: Chile
Please, search in the forums before creating new topics. http://tasvideos.org/forum/viewtopic.php?t=309&highlight=
Noxxa
They/Them
Moderator, Expert player (4126)
Joined: 8/14/2009
Posts: 4090
Location: The Netherlands
Merged threads. As Guga said, please search before creating new topics.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.