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Nameburnssmithironbeans
x speed1.2191.1881.1251.246
y speed3.7503.5002.2503.625
y speed decrease 0.5 by every 4 frames.

Level-by-level Notes

  • stage 1: 7035 frames saved.
Over than 1 second faster before I called the CPU. But cost a long time to do that. And that helps me to skip stage 2 and saves much more time.
  • stage 3: 3 frames saved.
16 frames lost before boss fight. Due to worse lag avoided.
But saves 19 frames due to better boss fight.
  • stage 4: 34 frames lost.
Though I saved about 30 frames a the first plane. But lost them later. Maybe, it's hard for me to reduce lag in this type level.
  • stage 5: 38 frames lost.
More lags. Though I got a faster boss fight.

Notes

I have to admit that Glitchman is good at reducing lags. I have admiration for him. I saved many lags in stage 1. But lost many more them in stage 4 and stage 5...

ThunderAxe31: Judging.
ThunderAxe31: Due to the existence of a movie that beats level 1 faster, this submission has to be rejected.

ThunderAxe31: Some people brought to my attention the fact that the judgment note I wrote above doesn't explain well the reason of my decision, and I have to admit that it caused some misunderstandings. Mostly was already clarified by Spikestuff and Mothrayas, in the thread for this submission, however I think it should be summarized here.
As HappyLee correctly noted, it's not in the site policy to reject a submission in favor of improvements presented after that the submission has already been made. However, in this case we had an improvement that worked as a proof that pointed out the mistakes made in this submission. Additionally, the author of said improvements, Xipo, also explained some mistakes in a post.
I originally wanted to avoid to directly denote this submission as a faulty improvement attempt, in order avoid being harsh towards the author, as a form of courtesy. But it seems that this only made the situation worse. Now I understand that it was my mistake to purposely write such a short and unclear judgment note, as it was unrespectful towards the hard work of the author. I deeply apologize for the inconvenience.


Post subject: Re: #6514: Soig's NES Contra Force in 10:27.72
Editor, Reviewer, Skilled player (1361)
Joined: 9/12/2016
Posts: 1646
Location: Italy
HappyLee wrote:
ThunderAxe31 wrote:
I agree that the text of the rule could be misleading. Yet, we have at least one precedent of a submission being rejected just for being slower than RTA during a single boss fight alone: #5619: Mitjitsu's Saturn Astal in 20:29.92
The precedent is slower than existing RTA runs during a boss fight. That to me just sounds like a pretty big mistake, because TASers should at least consider and compare RTA strategies when making the TAS. But Soig's TAS is slower than a not-previously-shared WIP, and I don't think the two examples can compare.
You're right. Then what about this? #5635: Bluely's GBC Toki Tori in 46:37.69
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"