Adventures of Lolo 2 is a puzzle game for the NES starring Lolo who is on another quest to save Lala. The game consists of 50 puzzles which are solved mainly through pushing objects around while dodging enemies. There are numerous glitches which allow for some creative shortcuts.

Improvements

Below are the times for each stage and the improvements where applicable. The start time is the first frame after fade in (which is also where input should start) and the last frame is right before fade out or the first frame that Lolo does his victory dance in the x-5 stages. The author of each improvement is listed. Other levels are from Hanzou's original run.
LevelTimeSavedAuthor
1-110220
1-211660
1-315330
1-46140
1-510218Ans
2-17490
2-2246132Alyosha
2-312140
2-415540
2-512820
3-117020
3-213900
3-38520
3-41514145Zugzwang
3-5192816AnS
4-1137449Nitrodon
4-26220
4-319160
4-410370
4-513640
5-110300
5-218251AnS
5-315990
5-413061AnS
5-55120
6-116730
6-218480
6-3107032BOMF
6-4196022AnS
6-56221AnS
7-19530
7-221880
7-319980
7-417401Alyosha
7-517580
8-12831127Alyosha
8-29130
8-315680
8-42420284Alyosha
8-516680
9-115830
9-211405Alyosha
9-3140695BOMF
9-415030
9-516520
C-114190
C-221330
C-313600
C-432200
C-520590
BOSS3420

9-2

The 5 frame improvement here needs a little explanation. The original run intentionally paused here which has the effect of manipulating the Rockies in 9-4. This makes the levels irritatingly not independent. Fortunately I was able to find an equally fast manipulation in 9-4 to save the stop in 9-2.

Other comments

I'm glad I was able to find some additional improvements here. It is interesting to me how different people see things differently when looking at these puzzles. The improvement in 8-1 for example is something I would consider pretty obvious, but for many of the other levels it was only through repeated trial and error that I realized how clever and optimal some of hanzou/Nitrodon's original solutions already were. Also I don't like leaving things half finished, so I'm glad all the improvements are now in one place.

feos: Judging...
feos: Nice job finishing this, accepting to obsolete [940] NES Adventures of Lolo 2 by hanzou in 23:31.52. But it shows some daunting levels of repetitiveness, so it obviously inherits the tier that that movie.
fsvgm777: Processing.


TASVideoAgent
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Posts: 15629
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Editor, Skilled player (1348)
Joined: 12/28/2013
Posts: 396
Location: Rio de Janeiro, Brasil
I like TASes of this kind of puzzle games. Pretty clever ideas here, easy Yes vote.
My YouTube channel: https://www.youtube.com/channel/UCVoUfT49xN9TU-gDMHv57sw Projects: SMW 96 exit. SDW any%, with Amaraticando. SMA2 SMW small only Kaizo Mario World 3
Challenger
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Skilled player (1702)
Joined: 2/23/2016
Posts: 1065
The music of this game is boring after a bunch of levels, but nice work everybody with brute knownledge mechanics to find even bigger timesavers for these rooms. Yes vote!
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Post subject: Movie published
TASVideoAgent
They/Them
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Joined: 8/3/2004
Posts: 15629
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [3747] NES Adventures of Lolo 2 by hanzou, Zugzwang, Nitrodon, Bag_of_Magic_Food, AnS & Alyosha in 23:15.47