Attributes

  • Aims for lowest real time / frame count
  • Takes damage to save time
  • Abuses programming errors
  • Executes arbitrary code
  • Moonwalk
  • Moonwalk
  • Moonwalk
  • MOONWALK!!!!!
MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK MOONWALK

Noxxa: Good improvement. It's fun to see even terminal velocity being broken now in the quest to reach the ending as fast as possible. Accepting as an improvement to the published movie.
Spikestuff: Publishing.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15584
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Aran_Jaeger
He/Him
Banned User
Joined: 10/29/2014
Posts: 176
Location: Bavaria, Germany
RIP every SM TAS up to now ever xD. Moonwalk for the win.
collect, analyse, categorise. "Mathematics - When tool-assisted skills are just not enough" ;) Don't want to be taking up so much space adding to posts, but might be worth mentioning and letting others know for what games 1) already some TAS work has been done (ordered in decreasing amount, relative to a game completion) by me and 2) I am (in decreasing order) planning/considering to TAS them. Those would majorly be SNES games (if not, it will be indicated in the list) I'm focusing on. 1) Spanky's Quest; On the Ball/Cameltry; Musya; Super R-Type; Plok; Sutte Hakkun; The Wizard of Oz; Battletoads Doubledragon; Super Ghouls'n Ghosts; Firepower 2000; Brain Lord; Warios Woods; Super Turrican; The Humans. 2) Secret Command (SEGA); Star Force (NES); Hyperzone; Aladdin; R-Type 3; Power Blade 2 (NES); Super Turrican 2; First Samurai. (last updated: 18.03.2018)
Spikestuff
They/Them
Editor, Publisher, Expert player (2643)
Joined: 10/12/2011
Posts: 6439
Location: The land down under.
To quote irc who is disappointed with the game of Wheel of Fortune we just had.
<Mothrayas> hey, that doesn't end with a K
<Spikestuff> Yeah, screw you.
<fsvgm777> How...lame.
<Warepire> Come on, how surprised are we really, it's sniq...
I'll just claim ready for pubs cause M O O N W A L K
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Challenger
He/Him
Skilled player (1689)
Joined: 2/23/2016
Posts: 1061
Really very impressive that new technique, Sniq! This run deserves a notable improvement flag! Yes vote.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Joined: 11/26/2010
Posts: 454
Location: New York, US
Seem like moonwalk broke the game, awesome!!! Easy Yes Vote!!!
My name is Forensics.
Editor, Skilled player (1439)
Joined: 3/31/2010
Posts: 2108
yo what's that fall speed in the vertical corridors god damn
Active player (261)
Joined: 12/13/2016
Posts: 352
Great job, I hope you destroy any% with the new movement technique as well!
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
What's happening with the author list? This submission only mentions Sniq. Encode mentions Sniq and total. Encode name mentions Aran Jaeger as well.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Skilled player (1004)
Joined: 10/13/2014
Posts: 409
Location: nowhereatthemiddleofnoone
hahahaha!!!easy yes vote
GAW sms... Totally destroyed
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
feos wrote:
What's happening with the author list? This submission only mentions Sniq. Encode mentions Sniq and total. Encode name mentions Aran Jaeger as well.
• Aims for lowest author count
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Former player
Joined: 6/28/2007
Posts: 67
scrimpeh wrote:
yo what's that fall speed in the vertical corridors god damn
The fall speed cap no longer applies if you jump while MOONWALKING!!!!! It's pretty weird, and I refuse to believe it hasn't happened to someone by accident at some point. Also noteworthy is that this is probably the largest single improvement to Ceres since, like, armpumping or something.
Alyosha
He/Him
Editor, Emulator Coder, Expert player (3822)
Joined: 11/30/2014
Posts: 2832
Location: US
That was cool! It looks so smooth too, awesome stuff.
Dwedit
He/Him
Joined: 3/24/2006
Posts: 692
Location: Chicago
You killed the animals!
Former player
Joined: 6/28/2007
Posts: 67
Alyosha wrote:
That was cool! It looks so smooth too, awesome stuff.
I dunno, it really feels like a step backward to me. *ba dum tsssss*
Patashu
He/Him
Joined: 10/2/2005
Posts: 4043
Hahaha. This is such a good find.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Active player (378)
Joined: 9/25/2011
Posts: 652
Didn't save the animals... No vote. :P (Of course I'm kidding)
Hoandjzj
He/Him
Experienced player (613)
Joined: 4/6/2010
Posts: 240
Editor, Skilled player (1202)
Joined: 9/27/2008
Posts: 1085
Dwedit wrote:
You killed the animals!
c-square wrote:
Didn't save the animals...
At least Samus didn't leave them behind. Never saw any visual indication she returned to the ship before the planet exploded. The ship itself is fine, obviously.
Skilled player (1444)
Joined: 7/15/2007
Posts: 1468
Location: Sweden
Pretty incredible find, looking forward to seeing a 100% run with this whenever someone gets around to it!
Agare Bagare Kopparslagare
Post subject: sacrasm is magic.
Spikestuff
They/Them
Editor, Publisher, Expert player (2643)
Joined: 10/12/2011
Posts: 6439
Location: The land down under.
Dwedit wrote:
You killed the animals!
c-square wrote:
Didn't save the animals...
Wait... THERE ARE ANIMALS IS THIS GAME?!
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Joined: 12/7/2005
Posts: 149
Location: Sweden
Taco wrote:
scrimpeh wrote:
yo what's that fall speed in the vertical corridors god damn
It's pretty weird, and I refuse to believe it hasn't happened to someone by accident at some point
I don't know, I feel that the number of people who play SM with moonwalking on is comparable to the number of people who eat Snickers bars with fork and knife or wear mismatched socks deliberately.
Joined: 1/13/2007
Posts: 343
Isn't it possible to get to that save without waking up crateria? (the missile collection is what does it)
Joined: 5/23/2014
Posts: 162
zaphod77 wrote:
Isn't it possible to get to that save without waking up crateria? (the missile collection is what does it)
I believe (according to previous submissions) that awakened planet is required for some of the OOB to be the way it is, though I'm not certain. Your answer is almost certainly in previous submission texts for this category.
Joined: 1/13/2007
Posts: 343
Oh. i remember now. the grey door won't open if crateria is not woken (no enemies to kill to activate it) I still want to see the game beaten with 0 missiles.
Player (89)
Joined: 11/14/2005
Posts: 1058
Location: United States
Great work guys. Love the new technique. Hope you can apply it to some of the other categories.
They're off to find the hero of the day...