Post subject: Using GameCube rebuilder to edit ISOs
Active player (465)
Joined: 3/30/2012
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So there is a program called GameCube rebuilder that lets you extract, edit, and re-pack GameCube ISOs. So looking at the files for 007: Nightfire, almost everything is inside hundreds of different .elf files that I can't open. What programs can I use to open these types of files within a GameCube ISO? Being able to look at maps or properties of the game could lead to many new time saves being found.
ALAKTORN
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I’d like to know how to open similar files myself. For DS games there’s DS Lazy, but all the unpacked stuff is in nonsensical formats.
Active player (465)
Joined: 3/30/2012
Posts: 405
So it turns out that some files such as .sni can be opened using NotePad++. As far as I'm aware these are mostly config files, but they can tell you a lot such as how much damage enemies can do and how much health you have. Stuff like that. .gsf files can also be opened with audacity by using "import raw data". I've been talking with aleckermit and he's been looking through 007: Agent Under Fire. he found out pretty quickly that there was an unused level that was cut from the final game. But we still don't know how to open .elf files.
Active player (465)
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So Alec also found some .ngc files that are associated with the maps in the game. Does anybody know of any program that can open and/or edit .ngc files?
Warepire
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ALAKTORN wrote:
I’d like to know how to open similar files myself. For DS games there’s DS Lazy, but all the unpacked stuff is in nonsensical formats.
For DS, prehaps Tinke? It's intended for rom hacking and doesn't have perfectly compatibility, but it may work.