Samsara
She/They
Senior Judge, Site Admin, Expert player (2108)
Joined: 11/13/2006
Posts: 2821
Location: Northern California
But how am I gonna *microphone pops loudly and scratches for about 10 seconds* Interesting video, but yeah the commentary was pretty annoying in all the moments where it wasn't informative... Which, given the 3 hour runtime, was quite often.
TASvideos Admin and acting Senior Judge 💙 Currently unable to dedicate a lot of time to the site, taking care of family. Now infrequently posting on Bluesky
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Editor, Expert player (2328)
Joined: 5/15/2007
Posts: 3930
Location: Germany
Don't listen to the haters. I enjoyed your video keeta, thumbs up! I was really surprised to see some of the glitches for the first time.
Active player (428)
Joined: 9/7/2007
Posts: 329
This is the sort of TAS, when optimized, would be a good candidate for the proposed "demo" from the Vault Tier Discussion thread. This is impressive and shows a variety of glitches not normally seen otherwise thanks to the limitation, but is not entertaining enough for "moons", unfortunately because of the limitation.
Player (49)
Joined: 9/18/2014
Posts: 79
Location: Hyrule
Actually I loved the commentary, quite cool, this is hard to comment a video of 3h guys. Posting this video on TASvideo will be hard in my opinion because the restriction is kinda pointless, however the glitches are still incredible and the video really cool to watch (with or without sound)
"Lol as far as I'm aware no distinguished TASer gives a f*ck what's accepted. I certainly don't like Bizhawk but I'm glad to hear at least some TASers are picking up the better emulator" a distinguished TASer Working on: -OoT No RBA/WW -Zapper 100% _______________________________________ Follow me on http://www.twitch.tv/amateseru :)
Joined: 4/13/2009
Posts: 431
I was not such a big fan of the commentary, but not because the commentary itself was bad, but because of all the other background noise that the mic picked up. That and the fact that the video wasn't very impressive without a little more optimized movement. Optimized movement is one of the coolest things in TASes.
Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
That run was very impressive, I just love technical accomplishments like this. It's ridiculous how this challenge is just barely possible at some points because the games design works in its favor - just as if it was a puzzle that the developers deliberetaly put in the game. After I got used to the style of the commentary, I actually enjoyed it. I really don't care about the technical issues, I would have probably not even noticed them if people wouldn't have pointed them out.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
Sorry for the double post, but you guys probably want to see this: Link to video
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Mitjitsu
He/Him
Banned User
Joined: 4/24/2006
Posts: 2997
Why the pause buffering before entering Clock Town?
z1mb0bw4y
She/Her
Joined: 11/26/2012
Posts: 70
Mitjitsu wrote:
Why the pause buffering before entering Clock Town?
Unless I'm mistaken about what pause buffering you're referring to, that's done to skip a cutscene.
Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
Mitjitsu wrote:
Why the pause buffering before entering Clock Town?
You have to buffer that, that's what makes the trick work.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced player (682)
Joined: 2/5/2012
Posts: 1792
Location: Brasil
he got out of the tower without being interrupted by the mask salesman
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
Editor, Expert player (2089)
Joined: 8/25/2013
Posts: 1200
Mitjitsu wrote:
Why the pause buffering before entering Clock Town?
It's an old trick that was discovered after the first TAS. It basically skips the HMS from talking to you the first time. Link to video Basically, it takes 2 frames for the HMS to start, but pausing resets that. Therefore you can keep pausing to skip it, as pausing lets you advance the game a frame at a time. Edit: Oh yeah, super hyped for this TAS. Forgot to say that. So...yeah. Keep reading the topic or whatever.
effort on the first draft means less effort on any draft thereafter - some loser
Experienced player (682)
Joined: 2/5/2012
Posts: 1792
Location: Brasil
i hope fox keeps tasing this!
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
Player (49)
Joined: 9/18/2014
Posts: 79
Location: Hyrule
What Grassini said, the begining is already very enjoyful to watch :)
"Lol as far as I'm aware no distinguished TASer gives a f*ck what's accepted. I certainly don't like Bizhawk but I'm glad to hear at least some TASers are picking up the better emulator" a distinguished TASer Working on: -OoT No RBA/WW -Zapper 100% _______________________________________ Follow me on http://www.twitch.tv/amateseru :)
Joined: 12/6/2008
Posts: 1193
Fox uploaded a new WIP. Pretty damn impressive: Link to video
Tompa
Any
Editor, Expert player (2214)
Joined: 8/15/2005
Posts: 1941
Location: Mullsjö, Sweden
Oooh yeah! Sure is nice!
TAG
He/Him
Joined: 2/9/2014
Posts: 407
Location: In Oblivion
Bert Nixe my feiend
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
Joined: 2/9/2014
Posts: 407
Location: In Oblivion
Go home TAG you're drunk
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
Editor, Skilled player (1438)
Joined: 3/31/2010
Posts: 2107
*you're
TAG
He/Him
Joined: 2/9/2014
Posts: 407
Location: In Oblivion
Foxes it ;)
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
Joined: 2/9/2014
Posts: 407
Location: In Oblivion
Fixed it ;)*
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
Skilled player (1737)
Joined: 9/17/2009
Posts: 4979
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Hey, I got a question. Is there a TAS route for 100% including the bomber's notebook?
TAG
He/Him
Joined: 2/9/2014
Posts: 407
Location: In Oblivion
Mein, ja K A P P A B O Y S
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
Joined: 12/6/2008
Posts: 1193
There isn't a 100% route. If there was, the bombers notebook content wouldn't be part of it.
Skilled player (1737)
Joined: 9/17/2009
Posts: 4979
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Slowking wrote:
There isn't a 100% route. If there was, the bombers notebook content wouldn't be part of it.
Aw. Why? That seems to include quite a number of sidequests. Although I must admit it must be a pain to plan, but hey, that doesn't always stop others