Noxxa
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A recent update from a bootleg ROM dumping site included a few new bootleg ROM dumps by bootleg game publisher Li Cheng. Among the latest batch of dumped games was Zook Hero Z, the predecessor game to Rockman DX3/Zook Hero 2, and one of the earlier games developed by Vast Fame. (Note that Li Cheng released it as "洛克人DX6, or "Rockman DX6" in Chinese, but the game is still widely known as either "Zook Hero Z" or "Zook Z"). Zook Hero 2 has had a few dumps, but Zook Hero Z had no released and working ROM dump until recently. As with other Vast Fame games, it is a legitimately decent game and has a pretty good soundtrack. (More information about the game itself here). From what I've gathered from a brief testing session with the game, gameplay is functionally practically identical to Zook Hero 2, down to having the exact same movement tricks that made the "all stages" run of the latter game so much fun. I'll be doing some more testing with this game later. EDIT: After a day of testing, this is the route I devised. As with Rockman DX3, the bosses don't have any actual names, so in my notes they're just named after their basic element or defining feature. From left to right/top to bottom, the bosses in order are, as I call them, Cannon, Earth, Ice, Grass, Water and Fire. EDIT2: Fixed route as per this post
  1. Cannon ~ Foot Upgrade
  2. Earth ~ Boss
  3. Water ~ Hand Upgrade
  4. Grass ~ Boss
  5. Water ~ Boss
  6. Fortress 1
  7. Fortress 2
  8. Fortress 3
  9. Cannon ~ Boss
  10. Earth ~ Head Upgrade
  11. Fire ~ Body Upgrade
  12. Ice ~ Boss
  13. Fire ~ Boss
  14. Fortress 4
  15. Fortress 5
  16. Fortress 6
  17. Fortress 7
  18. Fortress 8
  19. Fortress 9
Yes, the game has a total of 9 fortress stages. You automatically enter the first three after defeating three bosses. Then, after defeating six bosses and collecting all four upgrades, you automatically enter the final six fortress stages. Some routing notes:
  • The Foot Upgrade is supposed to be obtained in Cannon's stage by using the Grass weapon, but it is possible to abuse movement to go past the camera and out of bounds exactly as in the Rockman DX3 run. I get the Foot Upgrade first because it has no other prerequisites and it can save some frames in movement.
  • The most important thing in the route is the Hand upgrade, which allows charging Zook's weapons for extra damage. Using a charged shot of a weapon a boss is weak to allows one to do 4 damage per hit and defeat them in 4 hits as a result, which is a major timesaver. (To compare: regular weapon shots do 1 damage, charged regular weapon shots do 2, or 3 with the Arm upgrade; most boss weapons do 2 damage, 3 when charged, and do one point extra if it's the boss' weakness.)
  • Speaking of which - this game has actual weaknesses for bosses, unlike Rockman DX3. However, of the 9 bosses that count as main bosses that have weaknesses (the six main Robot Masters, and the Fortress bosses in Fortress 4, 5 and 6), 6 of them are weak to Water, 2 to Grass and one to Fire. The other weapons have no bosses that are weak to them, and sub-bosses (any in-stage minibosses, and all Fortress bosses except the aforementioned ones) have no weakness weapons.
  • The Earth weapon is needed to destroy a block to access the Hand upgrade, and due to how the stage is laid out, this cannot be bypassed. Thus, Earth is fought first to the Hand upgrade can be obtained thereafter.
  • Next up, we need a weapon that bosses are actually weak to, and a weapon to effectively defeat sub-bosses for the Fortress stage. The best weapon against sub-bosses is charged Ice (actually charged Grass, but it consumes just a bit too much ammo to defeat a 50-HP miniboss without running out). Ice is, for some reason, weak to Water, so Water is done first and Ice next. (Annoyingly, this means the Water stage is done twice in succession, which might come across as boring or repetitive. Oh well, can't really help it here.)
  • After the three Fortress stages, we have 3 bosses left to defeat: Fire, Grass and Cannon. Cannon is weak to Grass and Grass is weak to Fire, so there's only one optimal order to use boss weapons on them. The two remaining upgrades, which do not really have much benefit in the stages, are pretty much interspersed between the boss-fighting stage runs. The only rule is to end with a boss last, as with all bosses defeated but not having collected all upgrades, a small cutscene appears with Dr. Steve telling Zook to get all the upgrades, which costs a small bit of time. Aside of that, of note is that the Head Upgrade should require the Cannon, but which can be bypassed, and the Body upgrade requires Ice which cannot be bypassed - however, I already have Ice by that point anyway.
  • The remaining Fortress stages follow. Note that the three Fortress bosses in 4, 5 and 6 are all weak to Water. Apparently water bubbles are very deadly weapons.
  • Fortress 8 is of note as it contains the traditional boss rush. (A cutscene with Dr. Steve actually explains this, stating that Dr. Mitt "repaired his robots").
  • Fortress 9 contains a two-phase final boss, and defeating it triggers a cutscene that signifies the game as completed.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
They/Them
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WIP 1: Link to video User movie #17740013252806793 This stage is pretty short but quite annoying in stage design and enemy layout, which both get in the way a lot while I'm trying to move around in both conventional and unconventional ways. Note that I intentionally take damage near the end, as this for some reason skips a part of the capsule entry animation. Saves about 100 frames.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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Can you clip through more walls?
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Noxxa
They/Them
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Joined: 8/14/2009
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Kurabupengin wrote:
Can you clip through more walls?
The ability to clip through walls depends on being close enough to the right edge of the screen, which is only possible in horizontally scrolling rooms, and even then takes some time before I reach the edge of the screen. So I can't clip through things like the grey floor/walls at the start of the room at 0:20 in the encode, as there's no way to reach the right edge of the screen there. I could've clipped through the green wall there, but then the enemy there would hit me, and I'd have to add extra time to go high enough as well as move Zook back to the left in order to let the screen scroll as far to the right as possible before taking the ladder. If the camera isn't aligned properly when climbing an upwards ladder, the game crashes and resets. (See also the Rockman DX3 submission's Tricks section; most of that info applies to this game as well). It's also possible to clip through the wall at 0:47 in the encode, but that would've left me standing on the ceiling in the next room, and if far enough to the right, get stuck inside the ceiling. Basically, I've done as much clipping as possible in this stage except where it would cost time. Yes, it can be pretty complicated :)
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
They/Them
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Second WIP: Link to video User movie #17955028590509641 Long stage, many long horizontal parts with lots of out-of-bounds offscreen movement. Good music, too. There's a bit of a route change compared to the first route I drafted: upon testing, it turns out charged Ice wasn't so practical after all on minibosses, so instead of ensuring I have Ice before the initial fortress stages, I have Grass instead. The new route for the first five stages is now Cannon~Foot, Earth~Boss, Water~Hand, Grass~Boss, Water~Boss. I'm not sure about the order for the remaining 5 stages, other than that Fire~Body requires Ice~Boss to be done before it, and the head upgrade is faster to get with Cannon so Earth~Head requires Cannon~Boss to be done before it as well. And I still need to end with a boss.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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Looks great! Now, I was bored, so I got this. I don't know what they do, I just found them. Oh yea I also found this: Link to video Dunno if you found it first or does it have any use, but I just wanted to help at least a little bit.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Noxxa
They/Them
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Joined: 8/14/2009
Posts: 4090
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I knew of it back when I ran Rockman DX3. It happens when you catch a ladder so high up that the y position overflows. There isn't any real use for it though. I'll look at the ram watch file later -- I've found and used some RAM addresses myself, but it might be useful if you happened to find more. Thanks in advance :)
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
They/Them
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Third WIP: Getting the "Hand Arm" in the Water stage. This is the first time in either Zook Hero Z or Rockman DX3 that I can't skip a miniboss fight. So I deathwarp past it instead :) Besides that, more of the usual defiance of gravity and walls. Link to video User movie #18224510822092786
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
They/Them
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Joined: 8/14/2009
Posts: 4090
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WIP 4: Plant Man Grass boss stage Link to video User movie #18378789535131659 The death in the middle of the stage looks completely nonsensical, but it's actually skipping the miniboss like the previous stage. It turns out it's possible to avoid loading the boss by being far enough down to the bottom of the screen. (I knew it's possible to skip loading the boss by being horizontally out of bounds, which is done in most stages in Zook Z as well as Zook 2, but this method can't be used in this stage nor the previous one due to how the stage layout works).
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
They/Them
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Joined: 8/14/2009
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WIP 5 is done, clearing the same stage as WIP 3, except with a bossfight this time. Hexing from that WIP didn't work because of lag, so some parts are slightly different. At least this time the encode is in 60fps, so there's that I guess? Link to video User movie #18806937519664250 Up next are the three intermission fortress stages.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
They/Them
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Progress has been going quite slowly lately, although I finished the three intermission fortress stages a while back. Link to video User movie #21982650217538671
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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??? wut. Wait, it isn't finished? uh... now I'm confused. @_@
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Noxxa
They/Them
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Nope! In fact, it's only halfway through now.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
They/Them
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After a hiatus of close to 8 months, I finally got back to running this again. WIP 7, with Cannon's stage and bossfight this time around. It's a very short stage. Link to video User movie #27950773390987327
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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yay new wip! =D
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Noxxa
They/Them
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Another new one: Link to video User movie #28110975145369230 This revisits the Earth stage, for the Head Arm powerup this time. It's largely similar to the first visit, except for the end part.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
They/Them
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Joined: 8/14/2009
Posts: 4090
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WIP 9: This ice stage was really long. Well over two minutes just to reach the boss door. Link to video User movie #28281863338337459
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
They/Them
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Joined: 8/14/2009
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WIP 10: Fire Stage - Body Arm collection and Fire Boss are both in this WIP. Yes, I'm doing the same stage twice in succession in this route. Link to video User movie #28487922472747685 These were the last two "robot master" stages, so now just the six stages of Dr. Mitt's Fortress are left. I'm currently not sure if I'll post another WIP before I finish it. Maybe I'll do one after the third Fortress stage, maybe not.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.