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sack_bot
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Player (112)
Joined: 11/27/2011
Posts: 394
Location: Massachusetts
Patashu wrote:
This might be a misunderstanding of the mechanics, but at 0:44 instead of jumping from the high point, could you have dropped down, jumped such that you enter the wall at 0:46 at the peak of the jump (or as high as you can get without having to slow down - could jump earlier than 0:44 so you clear the high point with downward momentum for example, so you can jump again earlier) so that you enter the wall at the same time (because you never slowed down horizontally) but higher, so you save time?
I know that being in the air is faster than walking along the ground. I also know that there are problems with wall climbs when you hit the ceiling. Also, that wall is really annoying, due to it's shape. I think it could be faster, but I'm not sure. Here's why I'm not sure that could save time. If I clip not high enough into a wall, I'll be ejected with no momentum, which is not helpful. Also, if I am moving downwards too much, I can't enter the wall properly either. So, point is, I'm not sure if I can enter the wall sooner.
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Post subject: Level 1-2 complete?
sack_bot
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Posts: 394
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Well, I completed 1-2. Except that since this game lets you do the levels in a world in any order (Except for the very first level, the end of each world, and 8-5 and 8-6) So I ended up doing a different level second. Should I just wait to complete the world before I post another video?
Message me here for my discord. Current Project: Psycho Waluigi Project on wait list: None?
Zarmakuizz
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Joined: 10/12/2013
Posts: 279
Location: France
Publish early, publish often. :)
sack_bot
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Posts: 394
Location: Massachusetts
Zarmakuizz wrote:
Publish early, publish often. :)
I can't publish a not complete run! Plus, the WIPs are over on this sight
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Zarmakuizz
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Posts: 279
Location: France
Oops, the original quote was "release" instead of "publish", my bad. ヽ༼ຈل͜ຈ༽ノ VIDEO OR RIOT ヽ༼ຈل͜ຈ༽ノ
sack_bot
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Player (112)
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Posts: 394
Location: Massachusetts
Zarmakuizz wrote:
ヽ༼ຈل͜ຈ༽ノ VIDEO OR RIOT ヽ༼ຈل͜ຈ༽ノ
SHIIIIIIT.
Message me here for my discord. Current Project: Psycho Waluigi Project on wait list: None?
Post subject: Wait. What?
sack_bot
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Player (112)
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Posts: 394
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So, somehow, I complete the level, I make the video, then I notice something. The game thinks I didn't play the level. I open up the game. Once again, the game doesn't think I beat the level, and the score for that level is zero. Any idea why?
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Joined: 7/2/2007
Posts: 3960
No write permissions to where it's trying to save to, maybe? Or it doesn't handle spaces in the save path? Total shots in the dark here.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
sack_bot
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Derakon wrote:
No write permissions to where it's trying to save to, maybe? Or it doesn't handle spaces in the save path? Total shots in the dark here.
It saved me completing the first level.
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Post subject: An odd question
sack_bot
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Player (112)
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Is it possible that hourglass r81 on XP has some setting that caused it to skip saving properly? Did I possibly not collect enough coin in that level for the game to count it?
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Patashu
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Where do you have the Psycho Waluigi directory? Maybe when it's running it doesn't have permission to write to the directory.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Player (146)
Joined: 7/16/2009
Posts: 686
Hourglass does not interfere with the reading or writing of files. If the game fails to save, it's more likely to be related to the game than to Hourglass.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Maybe an improved wallclip you used caused you to skip a trigger that would normally tell the game to save? Does this happen on other levels?
Post subject: Possible reasons for save bug
sack_bot
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CoolKirby wrote:
Maybe an improved wallclip you used caused you to skip a trigger that would normally tell the game to save? Does this happen on other levels?
I only have played that level. The only things I can think of are as follows:
  • I had too little score for the game to save.
  • That level has King Skip not work like any other level.
  • The game has a defect on XP
  • I failed King Skip in a way I've never done before
The reason why this is weird is that the game saves after the level is completed. It might work if I entered the store, then left?
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Zarmakuizz
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Location: France
What went differently compared to the submitted run?
sack_bot
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Zarmakuizz wrote:
What went differently compared to the submitted run?
Well, I entered it before my other run did (published has it be the third level played, this run has it as the second) This run is on winXPx86, while published is on win7x64. (on win7, the game takes several more milliseconds to start, desyncing a winXP run if it's played back on win7) This run uses the King Skip glitch, which causes the game to bypass counting down health and time, by dying, but late enough that the game doesn't pull up a game over screen. I don't get as many coins. --- My current hypothesis is that I did the king skip in a weird way such that the game thought I died, but didn't? The other prospect is that it's purely a graphical glitch
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Editor, Experienced player (570)
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You could test different things, like not doing the King Skip glitch, or delaying the glitch by some frames, or doing the glitch in the original way for a different level, and seeing which ones save and which don't.
sack_bot
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Player (112)
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CoolKirby wrote:
You could test different things, like not doing the King Skip glitch, or delaying the glitch by some frames, or doing the glitch in the original way for a different level, and seeing which ones save and which don't.
Yup. I have to experiment.
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Post subject: Sorry for the delay
sack_bot
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I haven't felt up to messing with it again, so it'll be some time
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Editor, Experienced player (570)
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Don't worry about the run. You should rest and get better first.
sack_bot
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CoolKirby wrote:
Don't worry about the run. You should rest and get better first.
Not sick, but I've got a lot else on my plate
Message me here for my discord. Current Project: Psycho Waluigi Project on wait list: None?
Post subject: So, found the issue.
sack_bot
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So, I got the game to save level 2. It seems like you need to get some coin in the level, because the game seems to treat "MaxScore=0" to the level not being played. Movie file coming after I fix a tiny optimization error at the very end of the movie. And double check sync. EDIT: http://tasvideos.org/userfiles/info/20494305413840479
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Post subject: Beginning streaming
sack_bot
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Going to work on 1-3 here
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sack_bot
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Movie file is up on the wip directory. YT video forthcoming, since the game only syncs on XP EDIT: Link to video EDIT2: Saying the game only syncs on XP is a little misleading. This run only syncs on XP, because XP and 7 have different numbers of lag frames when starting up. Win 7 has more lag starting the game up, so there's a few frames saved due to playing on XP
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Fortranm
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Congratulation for finishing the first world. Keep up the great work!
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