Post subject: Tips on Submission Notes?
Editor, Active player (380)
Joined: 7/13/2013
Posts: 138
Hello, for the past several months I've been working on a TAS'd ring attack of S3K with Knuckles, and as I'm nearing completion, I'm wondering if I could please get some tips on writing my submission notes. I've actually been taking notes as I go so far. I keep everything in a simple text document and any time there's something I feel is worth mentioning, I make a note of approximately what frame it occurs on and write about it. I try to be fairly comprehensive in terms of what I include in the notes and my explanations for them, however... I have a tendency to be really long winded about stuff at times and I'm afraid the whole thing will be just TL;DR for even the most hard core Sonic TASers. Should I go by frame # or in-game time? What kinds of things should I include and exclude? How detailed should the explanations of those things be? Also, I would like to include a table or something to show the ring data for each act in the game, how would I go about preparing this for submission? Right now all my ring data is arranged using a tab-based system in the same text file. Thanks TASVideos.
Knuckles does, what Sonican't.
Post subject: Re: Tips on Submission Notes?
Patashu
He/Him
Joined: 10/2/2005
Posts: 4045
If it would be easier for you, don't forget that you can produce captions, which can be baked into a youtube encode as annotations and all the downloadable annotations as soft subtitles - so if it feels like you're 'infodumping' too hard by just copying all your notes, you can indicate neat things as it happens, and the fact that you can only have one subtitle at once, it can't fill the screen with information and can't change too quickly will naturally mean that you can't go overboard. As for the submission notes themselves, the most important things to include (for me) are: -All glitches and techniques used. -Common forms of going the fastest, their input and where they apply. -Things you DIDN'T do (in terms of techniques or routes that barely didn't work) that could potentially be included in future submissions. https://support.google.com/youtube/answer/2734698?hl=en
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Post subject: Re: Tips on Submission Notes?
Editor, Active player (380)
Joined: 7/13/2013
Posts: 138
Thanks Patashu, yes, I understand it's possible to add captions to movies and do the notes that way. But I wonder if Sonic games don't go so fast something like that might be distracting for more casual viewers, like there wouldn't be time for them to read it without missing the gameplay? Or pausing it anyway, which sort of defeats the purpose of having captions in the first place, doesn't it? I really not sure. If I did decide to do that, I would have to look into it more to learn how it's done. Is there perhaps a good guide for that I could read somewhere? Also isn't it true that some TASers will just record themselves talking about the notes right over the movie file? That might be something I would consider as well, if possible. Couple more questions: Is it acceptable to sometimes include my own personal thoughts and opinions about anything note-worthy enough to make it into the notes, such as a given trick or a glitch, or is it best to always be as matter-of-fact as possible?
Knuckles does, what Sonican't.
Post subject: Re: Tips on Submission Notes?
Player (146)
Joined: 7/16/2009
Posts: 686
TheYogWog wrote:
Couple more questions: Is it acceptable to sometimes include my own personal thoughts and opinions about anything note-worthy enough to make it into the notes, such as a given trick or a glitch, or is it best to always be as matter-of-fact as possible?
It's definitely okay to include your own opinion. In fact, there have been plenty of (popular) submissions for which the notes were bordering on a rant. Obviously, it's a good thing to include clear, factual and concise explanations of the tricks you use in the TAS, but feel free to add your own touch to it.