I did a test of how the beginning of a Clefable run would look like.
File: http://dehacked.2y.net/microstorage.php/info/354787031/clefabletest.vbm
Initial seed: D4D4
Squirtle IV's: HP: 8 Atk: 13 Def: 18 SpAtk: 31 SpDef: 26 Speed: 10 (+sp.atk/-sp.def)
Clefable IV's: HP: 31 Atk: 31 Def: 19 SpAtk: 29 SpDef: 17 Speed: 31 (+atk/-def)
Most of that rerecord count was just to find a proper seed. Still, I couldn't find the seeds that theoretically would be better than this one (which are 3E30 and 72AF).
Lua savestates being messed up do not really help the search though.
About the run:
- If a Clefable run is done, Squirtle needs a + special attack nature, making route 3 a lot faster. Also everything higher than 4 IV on attack works perfectly.
- Perfect Squirtle for this run would need a 31 IV speed (speed ties Route 3 Rattata), however after running some simulation search programs I found that I can't get a 31 sp.atk / 31 speed squirtle, and then finding a good Clefairy, so a good speed would be anything higher or equal than 14. This run has 10 IV speed, making me slower than weedle on Route 3. However the time lost is not really that high since this way I can get a hit from Weedle, and save a Critical Hit that I'd need from Onix to be in torrent.
- Clefable's 29 IV special attack should be enough and work as good as a 31, but it would need to be tested. Attack, HP and speed are perfect.
A few comparisons between my published TAS:
- After Misty, this run is 695 frames slower than the published run.
- Clefable saves 21 frames each battle because it has a faster cry compared to Wartortle. Its cry is faster than Blastoise as well but haven't checked how many frames.
Like FractalFusion, I also think a Clefable run may be faster than using the Squirtle
line, but it needs to be tested.