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Theme Park is a classic building game from Bullfrog. It was initially released for DOS, but has since been ported to the DS.
This run reaches the credits in the fastest possible time.

Game objectives

  • Emulator used: DeSmuME 0.9.8
  • Scarifies input time in favor of realtime
  • Skips the Dinosaur ride
  • Never opens the park
  • Never starts the park

Comments

I am quite sure that this is unbeatable.

Noxxa: Claiming for judgment.
Noxxa: Rejecting because it fails to beat the game. No matter what Warp might think.


Post subject: Re: #3911: henke37's DS Theme Park "0%" in 00:09.41
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Warp wrote:
TASVideoAgent wrote:
Mothrayas: Rejecting because it fails to beat the game. No matter what Warp might think.
I fully expect the same argument to be used for the pokemon yellow submission.
You mean this submission? Nah, it was cancelled. ;)
Post subject: Re: #3911: henke37's DS Theme Park "0%" in 00:09.41
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Joined: 11/8/2010
Posts: 4038
Warp wrote:
TASVideoAgent wrote:
Mothrayas: Rejecting because it fails to beat the game. No matter what Warp might think.
I fully expect the same argument to be used for the pokemon yellow submission.
Mothrayas isn't judging that one. We'll have to see what feos decides to do with it.
Noxxa
They/Them
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Warp, I still don't see how this has anything to do with the Pokémon Yellow run. This run does barely anything and reaches the credits at a game scene that most definitely has nothing to do with the game's ending. The Yellow run does intensive memory corruption and skips right past the credits all the way to a scene that's a part of the game's ending routine. How are these two instances even related? I can't see any relation.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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Mothrayas wrote:
Warp, I still don't see how this has anything to do with the Pokémon Yellow run.
I was writing mostly tongue-in-cheek, given how this is an april fool's submission and all...
Noxxa
They/Them
Moderator, Expert player (4128)
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Posts: 4090
Location: The Netherlands
Warp wrote:
Mothrayas wrote:
Warp, I still don't see how this has anything to do with the Pokémon Yellow run.
I was writing mostly tongue-in-cheek, given how this is an april fool's submission and all...
I see. With you, it was a little hard to tell. (Though I did call suspicion on IRC when it started at April 1st.) [2013-04-01 11:38:54] <Mothrayas> Is Warp's April Fools joke that he is pretending to throw out really ridiculous arguments, or is he just being ridiculous in general?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.