This a post a made at ZSR.com, it's intended for RTS but most of it is very relevant for TAS as well, so bear that in mind.
"I'm guessing this will be met with some violent opposition as was the case when I suggested: try harder for DoT skip, hover into spirit temple and skip bean, and skip sword in child section; I'm not sure why so many members of this community are violently against intelligently timing and testing plausible routes, and insist intuition alone is all that is necessary even though they're wrong many times. I think WASD or some other mod banned me from ZFG twitch channel last for talking along these lines I post below, which further reinforces my assessment above.
The Current Route uses Lon Lon and gets bomb bag in DC, tries 2-3 trees for nuts. It can't only be improved by missing no SSs, HISS, or pressures jumps which is a feat never seen before; or doing unbuffered valley skip, which is also very hard.
There's some other possible routes such as RBA bomb bag with Cojiro and Lastly Tektite which likely have higher probability of being to save time:
-Saves the 3:07 it takes from start DC to light eyes with getting bomb bag and one death (which I think is needed for some BA stuff) is the main benefit, but there's some others as well...
-Having bombs before DC allows you to do DC w/e, it could be right after odd mushroom which is only 1-2s off route. Normally you'd be doing to DC after getting Cojiro and going to Lost Woods to trade for Odd Mushroom afterwards which forces you to watch both the Death Mountain Trail (11s) and Goron City Intro (7s) cutscenes. This way you would enter these areas from different entrances and thus allow you to skip them. The current way, DMT, takes 89s from shop to odd M, and going through forest takes about 70s and using a 2 extra bombs, 1 for HISS and 1 for pressure jump. This would save an additional 19s. I checked the Odd M timer:
There is 1:43 extra time left on timer to use. It takes a RTS takes 46s of timer countdown from lighting eyes to exit of DC, so 1:43-(46+1)=56s that you'd have of odd mushroom timer from start of DC to opening eyes. For the hovering, it's 5s first 3 hovers, 4s each after that, so 17-29s depending on number of hovers (which really needs more testing) You might be able to glitch through the jaw line like DoT skip without lighting eyes. Then 4s to light eyes in which timer counts. So a maximum of 33s. 56-33=23s of timer from start of DC to starting hovers, worst case, 9 hovers, or 35s best case, 6 hovers. It takes about 12s of timer from start DC to middle beamos, so that seems like you'd have around 11s for 9 hovers, or 23s for 6 hovers of time to spare. So you'd have to be able to get with 11 hovers maximum if doing while going against Odd M timer to save those extra 19s, This would only allow for 1 beamos drop unless you can do it in 6-8 hovers since it takes about 15s to get an 2nd drop from a 2nd beamos.
-Doing DC right before magic I don't think would save any time because I believe it's about 19s off route, so you'd waste the 19s you save by going through forest afters shop.
-You can buy bombs from the shop for 35r which means 27r extra I believe, you can get 5 from jumping platforms after KF shop and 1-2 in bush after that, then get the 20r in the river and maybe 1-2r extra (not sure) which should let you get 27r extra at about 8s extra, which is faster and more consistent than RBAing gaunlets to try for bush drop.
-After buying bombs, you can try 1 bomb on the 5 bushes in KV, and 1 bomb on the bushes in LW (2 more optional bushes to check), if you get 1 drop from these, you'd have 5+5-4(KV bushes, HISS, pressure jump, LW bushes)= 6 bombs, use one on middle beamos and you'd have 10, 8 to hover and 2 for eyes. Or, check no bushes, get to DC with 3 bombs, and double beamos for 12 bombs (use bomb flower on one), I'm not sure, do you need one for GV blockade? There's other options of course by these seem most likely and the best chances for luck, again we really need to test how many hovers it tends to take and if you can skip lighting eyes.
So in summary, this route should save 19s from alternate KV shop to DC route, and start DC to light eyes would take about 12s to middle beamos, about 24s for hovering (8 hovers), 17s to light eyes; so 12+24+17= 53s, compared to 3:07 the current route so another 2:14, so 2:33 of raw savings
Granted you'll only have 2-5 bombs after DC instead 17; however, only 5 are needed, the rest are are for SSs and pressure jump, and there's more places to try for bombs drops as well. Even if you have to get an extra drop and/or and skip the extra SSs they save less than 1:00 altogether. I'm not sure if you could sell bugs twice and buy 2 sets of bombs either...
And Lastly to tektite: I'm not sure the exact completion rate Pokey gets it but I've heard around 10%, which is certainly much much higher than missing no SSs, HISS, or pressure jumps. The time this would save needs to be calculated and tested, but pretty soon one of these routes will be necessary to save time over the current one."
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."