Those who are massive Amiga fans as well as TAS enthusiasts may get one of their dreams in the coming days/weeks/months/however long the feature takes to solidify.
WinUAE 2.3.1 public beta thread:
I posted that quote about the thread, as I wouldn't want anyone going over there and posting in the normal beta thread just now, yet everyone here would be the best team to beta-test rerecording features for WinUAE, as this is pretty much the home of modern TAS development. I've also notified the EAB forum that I've informed you guys about the rerecorder, so that interested parties can assist with the beta process.
Note: I have not looked at this build of the emulator, so I know absolutely nothing about the rerecording features, other than what I quoted above.
Edit: Of course, since the new version of WinUAE is in beta testing, I would suggest holding off on using it to make actual, published runs - the input recorder and savestate functionality seem to have been recoded from the ground up. Feel free to use it for POC runs or in developing a route for an Amiga game, however. A500 cycle-exact emulation is fairly rock-solid nowadays - Toni fixes a few bugs here and there but I think the focus nowadays is more on A1200 compatibility (at least in terms of the cycle-exact emulation). Needless to say, for reasons obvious to anyone who has any knowledge about the TAS process besides than "load emulator, load ROM, load movie file" or "click YouTube video link", the rerecorder will require cycle-exact mode. Suffice it to say, trying to TAS games running under JIT mode with Picasso96 and immediate blitter enabled will probably not work yet, if ever =P
Edit: Quick statement from Toni (you have to understand, there have been lots of bad, useless bug reports in the past with the emulator as a whole, and so Toni likes to keep things a bit more organized):
So, basically, this is just a heads up that it's coming, DO NOT use the current version of the emulator to do any non-BS rerecording.
Hey there, I've been waiting for some kind of re-recording on WinUAE for a while and now it's here! I've spent some hours trying it and now I'm getting quite used of it.
So far i didn't experience any problem with it and I used many features that were all really useful.
You start re-record on WinUAE 2.3.1 from system start or from savestate. Then you can do the following while Tasing :
- Adjust most graphical host settings (that include choosing the FPS rate from 1 to 99)
- save your final recording anytime any number of times
- quicksave your position or use autosave every n seconds, so you can quickly reload it
- rewind back to the last quicksave that was created before the last one you did
You can also play the result of a recording after saving it and switch to re-record before it has finished playing!
Here's a little TAS of lotus turbo challenge, it has a few mistakes but it still should be interesting
http://www.youtube.com/watch?v=sUZYOc_XC1U
Looking forward Amiga TAS from real experts :D
Joined: 4/17/2010
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So a couple old threads were merged, and to bump it properly, encouraging people to brainstorm and/or test TAS features of WinUAE for real, here are 2 quotes from Tub that are very important if we want to get to Amiga TASing some day:
Is there anyone inventive who knows how to solve this? Writes to disks can probably be trapped in a sensible way, but what to do about copy protection?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Joined: 11/27/2017
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The use of cracked games is an obviously murky one. Not being a TASer I don't really have an opinion on this.
Now, IPF files.
The format source is available under a rather unusual “SPS Freeware License Agreement”. Reading through this agreement is quite confusing though. I was planning on supporting this format for ZXHawk eventually, although by writing my own IPF image parser rather than using their binaries. If I can make it work that would mitigate any weird licensing issues.
I don't believe it this matters if we are writing our own IPF parsing tools. On a real disk, the data is written in such a way that errors are returned on successive reads, corrupting certain return bytes in certain sectors. I imagine IPF will just be storing multiple copies of sectors with CRC errors (much like the EDSK format), then the emulator (or library) will return a random 'mutiple copy sector; on each read.
On ZXHawk, I overcame this by making the 'random' choice of duplicate sector deterministic. It just has an internal counter that increments and that is used to select the duplicate sector data. Because copy protection is generally performing successive reads of a sector looking for specific differences, this method works quite well. If you only have 3 copies within the image and are choosing truly at random there is a good chance that the protection check will fail every so often.
This point is moot.
This is the tool:
https://kryoflux.com/?page=download
The hardware floppy controller is purchasable and the software is freely downloadable for non-commercial use.
Actually, the rules are pretty clear on the use of cracked games:
I think a good argument could be made that many Amiga games fall under this exception.
I followed the instructions on this page, but when I want to replay a movie I get dozens of these error messages with different numbers and the movie either stops playing or desynces nicely.
Did someone manage to reread a movie without any problem, and if so, with which configuration?
Joined: 4/17/2010
Posts: 11495
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Okay so here's the workflow that should work:
http://tasvideos.org/forum/viewtopic.php?t=20837
It's using FS-UAE and libTAS, so no need to worry about internal support for rerecording, since we can just force it from the outside!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.