Rolanmen1 Mega Man Zero 3 in 1:03:53 getting all items or "100%".
For those who are interested, at the end the In-Game time is "27:29"
Aims
  • Aims for fastest 100% time
  • Aims for 100%
  • Takes damage to save time
  • Uses deaths to save time
  • Manipulates luck (not too much)
  • Genre: Platform
  • Genre: Action
About the Goal
This TAS gets all disks, sub-tanks and all Ex-Skills (100%), it also gets a special rank when the final stage ends (Disk Capturer) and unlocks Ultimate Mode afterwards.
Each stage has 10 disks and the Resistance Base has 20 disks, giving a total of 180 disks. In difference between the other Zero Series Games (Z1 and Z2), getting 100% requires going back to the other stage because of some pre-requisites, wich is why i choosed this game instead.
Why I did such TAS? Because I thought this TAS is a realy good challenge to do, it involves some difficulty to get disks and don't loose any frame/time becuase some disks are in a really odd position. And about the weapons, some disks or enemies drops them, but using slashing attacks delays the drop, because the enemy/box does an slashing animation and then drops them, making me loose time. But in other cases, like Charged Saber or Recoil Rod makes them drop the disk instantly.
How To Get Disks? Some are in an specific position, some are in an specific boxes you have to destroy first, and some requires killing one type of enemy an specific number of times and the last drops them (the type of enemy depends on the mission).
About the Disks on the Resistance Base, some disks requires certain bosses to be beaten first, but when certain bosses are beaten, some disks are lost, thus making 100% impossible, this is why i divided the disk collection in 3 separate runs.
About the Ex-Skills, it requires Zero to be Rank A or S in the previous mission, wich is calculated with the performance in the stage. I had to be sure that i get one of these 2 Ranks before ending the mission calculating it myself using a Excel [dead link removed].
There are also 2 Sub-Tanks in 2 stages.
About the run
This run gets all items, with means it collects "disks", this is the route used:
-Omega
-Hellbat Schilt
-Blazing Lizard
-Childre Inarabitta
-Deathtanz Mantisk
-Baby Elves (Part 1)
-Hanumachine R
-Blizzack Staggroff R
-Anubis Necromancess V
-Copy X Mark II
-Glacier Le Cactank
-Cubit Foxtar
-Tetrista Kelverian
-Volteel Biblio
-Baby Elves (Part 2)
-Omega Zero
The main purpourse of this route is:
  • In the First Set of Bosses:
Beat Hellbat ASAP to get his Ex-Skill (SaberSmash), it becomes realy usefull because it does 8 more damage (12 if its effective) after Zero uses his Triple Slash on Bosses/Mid-Bosses. And also get one elemental chip (Electricity Chip) in the second boss.
  • In the Second Set of Bosses:
Beat Hanumachine ASAP to get his Ex-Skill (SplitHeavens), it is another attack that does 7 more damage (10 if effective) after Triple Combo and can be used before SaberSmash.
Bear Blizzack after Hanumachine to get his Ex-Skill (Blizzard Arrow), it becomes usefull on getting some disks and can be used to finish Anubis faster.
  • In the Third Set of Bosses:
Beat Glacier ASAP to get his Ex-Skill (OrbitShield), it does 6 more damage (9 if effective) at the beginning of any combo, becoming realy usefull, and it looks awesome.
Beat Foxtar after Gaclier to get a Double Jump Boots, that is realy usefull afterwards.
Beat Kelverian after Foxtar to get his Ex-Skill (GaleAttack), it is insanely usefull, it connects 3 hits (if Charged Slash is not used, otherwise, it'2) and does 6 damage per hit and it can be used after OrbitShield and before SplitHeavens.
About manipulation
Manipulation in this game is about bullet shooting, each bullet you shoot makes enemy drops and bosses attack pattern to change, they change RNG as soon as they get out of screen or hit something, an alternative is to do a many walljumps as possible, each one changes the RNG.

sgrunt: Submission file replaced with a 34 frame faster version at the request of the author.

Nach: Great run of a game that's real popular with the kids. Very entertaining, good audience response. Accepting.

Aktan: Since I'm already working on an encode of this, processing...


TASVideoAgent
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This topic is for the purpose of discussing #3018: Rolanmen1's GBA Mega Man Zero 3 "100%" in 1:03:53.15
Noxxa
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Very pleasing run to look at. Yes vote, no doubt about that.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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Requesting encode.
Rolanmen1
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I improved the Neo Omega boss fight (Second Fight). Someone please change the movie file: http://www.gamefront.com/files/20042138/Z3_TAS_zip
sgrunt
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Done!
Post subject: SD encode is up, sorry about the wait
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Archive.org Linky Direct Linky Dailymotion Linky Anybody got a suggestion for the screenshot?
mklip2001
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I wouldn't have guessed that this was a good game for a 100% run, since an any% run still needs to go through all the stages anyway. As a result, the 100% doesn't show off much more of the game. However, this was pretty good. It feels sort of like a longer any% run, though, except you also get to fight Phantom. Out of question, what was the Cyber Elf you used, and what does it do? I'll vote a little later, once I decide whether this run was interesting enough to be published alongside the current run. It won't be a No vote, though.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
hellagels
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Just a question:Why you don't climb walls in the same way as that in Mega Man Zero 4 run by klmz?
Current projects: Castlevania - Order of Ecclesia (NDS)
Rolanmen1
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After watching your run, i noticed this new way of climbing walls, wich i was never aware off (i don't realy like Z4 so i haven't watched it and klmz never told me about that). Also saw all your improvements, and this ru,n aswell the Z1 runs can be improved even more. So i guess i would have to re-do them again. It is sad though, that i get to know all of this so late. EDIT: Ok, i think i will re-do this TAS from the beginning, but first, i need to be sure that it will be published, because i don't plan to do another 1 hour TAS without being sure, if someone can upload an encode so most people debate if this category can be published.
hellagels
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Oh,the new way to climb walls is only able to used in MMZ3 and MMZ4,though I have found another new way to climb walls that can be used in MMZ and MMZ2.
Current projects: Castlevania - Order of Ecclesia (NDS)
Rolanmen1
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hellagels wrote:
Oh,the new way to climb walls is only able to used in MMZ3 and MMZ4,though I have found another new way to climb walls that can be used in MMZ and MMZ2.
Oh?, in that case, please, tell me.
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Ugh, trying to watch this on Dailymotion is so annoying! I'm sick of being interrupted by a damn Ad every five minutes! >.<
mklip2001
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In the end, I decided that the route planning for getting disks was impressive enough to vote Yes. Great job, and I hope improvements go smoothly.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
hellagels
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Rolanmen1 wrote:
hellagels wrote:
Oh,the new way to climb walls is only able to used in MMZ3 and MMZ4,though I have found another new way to climb walls that can be used in MMZ and MMZ2.
Oh?, in that case, please, tell me.
Sorry,I would rather show that in my next run than tell you,though I really want to show that as soon as possible.
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Rolanmen1 wrote:
After watching your run, i noticed this new way of climbing walls, wich i was never aware off (i don't realy like Z4 so i haven't watched it and klmz never told me about that).
Oh, sorry. I've only tested wall-climbing thoroughly in Z4 and roughly in Z1 and Z2. I've never tested wall-climbing in Z3 at all until just now. Just as that hellagels stated in the post above, this faster wall-climbing trick doesn't work in Z1 or Z2, which made me think that it was merely something enabled with the new modifications in Z4. However, I do believe that I once talked about possible improvements on wall climbing during private IRC chats with you (and I also suggested you to watch my Z4 movie).
Rolanmen1 wrote:
Also saw all your improvements, and this ru,n aswell the Z1 runs can be improved even more. So i guess i would have to re-do them again. It is sad though, that i get to know all of this so late. EDIT: Ok, i think i will re-do this TAS from the beginning, but first, i need to be sure that it will be published, because i don't plan to do another 1 hour TAS without being sure, if someone can upload an encode so most people debate if this category can be published.
Such minor slightly-faster-tricks won't make a big difference in the final result. I would estimate a few seconds (10 at maximum provided you might have better luck with RNG) with them. I suggest you not to cancel this submission if you are thinking of that.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1757] GBA Mega Man Zero 3 "100%" by Rolanmen1 in 1:03:53.15