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Post subject: Lucky TAS of 2010 - Winner announced!
sgrunt
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The lucky TAS of 2010 is [1628] GBA Castlevania: Aria of Sorrow "all souls" by Kriole in 25:47.05. Congratulations to the winner and to all nominees! --- Polling is now open for the Lucky TAS of 2010. Polling is done by approval voting, meaning you choose all of the movies you believe are deserving of the award; the movie approved of by the greatest number of voters will win the award. Polling will close at midnight UTC on 15 January 2011. Current nominees: --- This thread tracks nominations and, later, voting for the lucky TAS of 2010. The lucky TAS of 2010 is intended to be awarded to the TAS published during 2010 that demonstrates the most impressive luck manipulation. When nominating a movie, please use the movie BBcode tag with the movie's ID number, e.g. [movie]1423[/movie], which yields [1423] GG Sonic the Hedgehog by sgrunt in 19:18.70; this will make it easier for us to both look at the movie and question and add the movie properly to polling once it opens. Let the nominations begin!
Warepire
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Noxxa
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http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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BoursinBurger
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Noxxa
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BoursinBurger wrote:
[1565] NES Lunar Pool by Bisqwit in 23:47.52
Honestly, is this a joke?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
adelikat
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BoursinBurger
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Mothrayas wrote:
BoursinBurger wrote:
[1565] NES Lunar Pool by Bisqwit in 23:47.52
Honestly, is this a joke?
Though the game is entirely deterministic, the bruteforce trial-and-error creation of the input sequence over the course of several YEARS deserves some merit. If you disagree, don't vote for it.
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BoursinBurger wrote:
Mothrayas wrote:
BoursinBurger wrote:
[1565] NES Lunar Pool by Bisqwit in 23:47.52
Honestly, is this a joke?
Though the game is entirely deterministic, the bruteforce trial-and-error creation of the input sequence over the course of several YEARS deserves some merit. If you disagree, don't vote for it.
How can you abuse luck when there is no RNG to be abused? OTOH, we don't (yet) have a "physics engine abuse" award, so we may as well collate that with this one. (Which actually gives a good idea for a new award next year...)
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Perhaps it's not entirely self-nomination, since I'm not the only author, but I still think this run is awesome: [1637] GBC Pokémon: Trading Card Game by p4wn3r & FractalFusion in 21:40.67
Warepire
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adelikat wrote:
Warepire wrote:
[1628] GBA Castlevania: Aria of Sorrow "all souls" by Kriole in 25:47.05
De Ja Vu
I knew that, it's however much luckier this year so I thought it deserved to be nominated again.
Rolanmen1
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Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
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[1628] GBA Castlevania: Aria of Sorrow "all souls" by Kriole in 25:47.05 [1686] NES Mega Man by Shinryuu & finalfighter in 12:23.34
The epitomy of "WTF?! That's impossible!" is embodied in both of these quite succinctly. [Kind if like how I saw a live Texas Hold'em game on TV with a Royal Flush being laid out and both players being totally boned by it]
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BoursinBurger wrote:
Though the game is entirely deterministic, the bruteforce trial-and-error creation of the input sequence over the course of several YEARS deserves some merit. If you disagree, don't vote for it.
I think that is the same situation with Movie #1686M if we only discuss the new "lucky glitches" in it, although Mega Man is indeed a game with "traditional" (pseudo-)random factors that have been familiar to us.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
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[1488] Genesis Phantasy Star IV by janus in 1:28:43.40 [1527] Genesis Shining Force II by DarkKobold in 3:11:04.65 these two runs have an extremely large and easily noticable amount of luck in them. just think how lucky you'd have to be to stop for one frame several hundred times when you would have other wise had a random encounter!
ALAKTORN
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I want to nominate [1624] SNES The 7th Saga by Kirkq & Nitrodon in 1:50:17.43 This movie is ~10 hours faster then the realtime speedrun due to it's extreme luck manipulation. An awesome movie. Also want to nominate [1637] GBC Pokémon: Trading Card Game by p4wn3r & FractalFusion in 21:40.67 and [1545] SNES Sid Meier's Civilization by Acmlm in 05:07.78 because I used to play those games years ago and seeing how it got beaten so fast definitely impressed me.
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[1686] NES Mega Man (JPN) in 12:24.56 by Shinryuu & FinalFighter has the rarest glitch ever performed in a tas...
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Tough call between Azure and Aria, but I'll have to go with the latter. And I think it would be in poor taste to vote for Snood :P
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(

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