Post subject: Finally, some super mario bros speedrun made by nintendo
nesrocks
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http://www.youtube.com/watch?v=wPJ5Ip2y8Nk&feature=player_embedded Or at least, I believe it is. This seems to be some challenge mode in the 25th anniversary edition game of Mario or perhaps it's just a commercial, since the wii game is a rerelease of the super mario all stars game, but still, nintendo is looking at speedruns.
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Didn't even take the shortcut via pipe in 1-1? Voting no...
Current Projects: TAS: Wizards & Warriors III.
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Voting no due to lack of optimization and apparently using a hack.
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Meh. Various Japanese publishers, from major to independent, have released superplay videos for different games, even self-developed (though mostly arcade ones), for about two decades by this point. Nintendo is looking at speedruns, like, 7 years after the phenomenon became prominent worldwide? Nice timing.
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Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I would have laughed if they plagiarized andrewg.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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nobody remembers the demo e-reader cards from Super Mario Advance 4
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Drama, too long, didn't read, lol.
Dwedit
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That is some horrible sound emulation.
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You mean the too-long jump noise? Sounds like Famtasia!
put yourself in my rocketpack if that poochie is one outrageous dude
Dwedit
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The too long jump noise happens when you fail to emulate the sweep, length counter, and/or envelopes accurately. When I was rewriting the sound to PocketNES, I heard some of those long jump noises.