Post subject: Item Abuse SMW Hack TAS
Joined: 11/9/2008
Posts: 108
Location: New Orleans, LA U.S.A.
http://www.viddler.com/explore/dainegai/videos/5/ thought this was very interesting and very entertaining, however it certainly isn't up to standard for the movies on this site. Anybody ever considered running this game with full epic optimization. I'm really into this hack, and I know hacks are discouraged, but I feel this is just begging for a legit TAS. Any Thoughts?
__--N0ISE
Joined: 9/18/2006
Posts: 21
Location: Philadelphia, PA, USA
that is quite an amazing hack, but i think this belongs in the snes games section.
To re-imagine every obstacle as just means of honing craft and learn to laugh at failure's funny dream.
sgrunt
He/Him
Emulator Coder, Former player
Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
rogueyoshi wrote:
[...]i think this belongs in the snes games section.
I agree, and I've moved it here. EDIT: Re the hack itself, it's just one of those generic high difficulty hacks. While a run of something like this would be good for showcasing glitches, I'd much prefer to see that done in the context of levels meant for actual normal game play - say, in a 96-exit run or a 120-exit Super Demo World run.
Player (173)
Joined: 12/28/2007
Posts: 235
Location: Japan, Sapporo
There is a tool-assisted movie on this hack and you can watch it on nicovideo: http://www.nicovideo.jp/watch/sm8197849 or http://dic.nicovideo.jp/v/sm8197849 It looks quite optimal.
Retired because of that deletion event. Projects (WIP RIP): VIP3 all-exits "almost capeless yoshiless", VIP2 all-exits, TSRP2 "normal run"
Joined: 1/22/2008
Posts: 319
Location: Brasil
Wow, i never could imagine something like this in mario world. insane hack 0.o
Run..Run...Run.....
Former player
Joined: 6/15/2005
Posts: 1711
Pretty fun watch, although a bit repetitive.
Zoey Ridin' High <Fabian_> I prett much never drunk
Joined: 8/27/2009
Posts: 159
Location: California
I think that this is pretty useful, since it has the annotations to explain all the tricks. A good way for newbies to learn the TAS tricks for SMW. Rather, I'd link it instead of the Viddler one >_>
Amaraticando
It/Its
Editor, Player (162)
Joined: 1/10/2012
Posts: 673
Location: Brazil
Twisted_Eye
He/Him
Active player (410)
Joined: 10/17/2005
Posts: 637
Location: Seattle, WA
Impressive, nice run there.
Expert player (2592)
Joined: 12/23/2007
Posts: 831
That's pretty awesome, Amaraticando. Thank you for your work, which I really enjoyed a lot. :)
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Amaraticando
It/Its
Editor, Player (162)
Joined: 1/10/2012
Posts: 673
Location: Brazil
Thanks guys! The video is from 2012, but I didn't know this topic existed.
Amaraticando
It/Its
Editor, Player (162)
Joined: 1/10/2012
Posts: 673
Location: Brazil
Link to video This game is officially broken. This time, I used the stun glitch to beat the level prematurely. The last room, for some reason, has sprite buoyancy enabled. That means that the fish will swim and activate the stun timer if he gets in the water. However there's no water in the room, but the offscreen area acts as water. The setup is similar to YI4 in the SMW any%. P-Switch -> Horizontal Fish -> Reznor (which ends the level) Movie: http://tasvideos.org/userfiles/info/44187441227331633 Past records Download Difficulty: ★ 5:44.28 by Amaraticando [original glitched video with description] 7:06.10 by Dawn[Regnum0nline] (smv) 7:12 by PangaeaPanga [YouTube strike] 7:15 by TheFinalBoss726 and Dawn[Regnum0nline] (smv) 7:35 by PangaeaPanga [YouTube strike] 7:41 by TheFinalBoss726 8:05 by xKingBulletBillx 8:14 by ISM 8:46 by xKingBulletBillx 10:34 by dainegai PS: in the old records, the timing ends when the credits scene appears.
Challenger
He/Him
Skilled player (1704)
Joined: 2/23/2016
Posts: 1065
The sound mutes roughly half of the encode. EDIT: Thanks Amaraticando. Also, nice work once again!
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Amaraticando
It/Its
Editor, Player (162)
Joined: 1/10/2012
Posts: 673
Location: Brazil
Challenger wrote:
The sound mutes roughly half of the encode. Also, nice work once again!
Video and URL fixed. Thanks.
Lil_Gecko
He/Him
Player (98)
Joined: 4/7/2011
Posts: 520
Amazing as always. I was eagerly waiting on your next video and it didn't disappoint.
Player (123)
Joined: 1/22/2012
Posts: 45
Absolutely incredible.