Tompa
Any
Editor, Expert player (2224)
Joined: 8/15/2005
Posts: 1943
Location: Mullsjö, Sweden
Dez: Indeed I did. I hit it as early as possible all times. So I kinda doubt that it can be improved, that would be if I was able to reduce some of the lag when he blows up... Thanks Flag.
Banned User
Joined: 12/5/2007
Posts: 742
Location: Gone
I came across a couple of YouTube videos showing glitches where Link is able to obtain a few items (including ones from the outside world) around the beginning of the game. This includes a hook-shot, a magic hammer, even a Titan's mitt. Some are done using the Magic Mirror and ramming techniques at a certain point of an area.
Twisted_Eye
He/Him
Active player (410)
Joined: 10/17/2005
Posts: 636
Location: Seattle, WA
Link them then? (Pun unintentional)
Player (210)
Joined: 7/7/2006
Posts: 798
Location: US
2 minutes of research leads me to believe that those are specifically for the GBx remake.
Joined: 10/20/2006
Posts: 1248
1000th reply (in this thread) spam post :D
Banned User
Joined: 12/5/2007
Posts: 742
Location: Gone
Tompa
Any
Editor, Expert player (2224)
Joined: 8/15/2005
Posts: 1943
Location: Mullsjö, Sweden
Yeah, that's nothing special really. I'm not using glitches like that in my run, as that would be a different category.
Banned User
Joined: 12/5/2007
Posts: 742
Location: Gone
If the hookshot can help speed up Link's movement, that is my only input here. I can't think of anything else and the bases are already covered.
Former player
Joined: 3/10/2006
Posts: 347
Location: Maryland, United States
So how is your run coming along, Tompa? Are you nearing the end?
Tompa
Any
Editor, Expert player (2224)
Joined: 8/15/2005
Posts: 1943
Location: Mullsjö, Sweden
I'm currently at the Armos Knight fight, awful to optimize... I'm taking a few breaks from it because of that. Have other games to play as well :).
Tompa
Any
Editor, Expert player (2224)
Joined: 8/15/2005
Posts: 1943
Location: Mullsjö, Sweden
As some of you may know, I've been planning a 100% run. I just finished my route, it will most likely be changed but this is the best I've come up with so far. http://www.savefile.com/files/2169096
Player (80)
Joined: 7/7/2008
Posts: 873
Location: Utah
What's the hundred percentage based on? Is it to make your inventory full?
Tompa
Any
Editor, Expert player (2224)
Joined: 8/15/2005
Posts: 1943
Location: Mullsjö, Sweden
20 hearts Fully upgraded items Magic upgrade Complete inventory Does not include to upgrade the amount of bombs and arrows. This will add up to at least 10 minutes of extra time and doesn't add anything neccesarsy.
Joined: 12/28/2004
Posts: 210
Works for me. Glad you're so decisive, "what counts as 100%?" debates can last for an eternity. Best of luck.
Joined: 5/9/2005
Posts: 752
Tompa wrote:
Does not include to upgrade the amount of bombs and arrows. This will add up to at least 10 minutes of extra time and doesn't add anything neccesarsy.
Just out of curiosity what would the collection of the Rupees for those upgrades consist of? Just killing extra enemies as you go, or abusing some rupee source respawn (Such as smashing that pillar in Wind Waker.)? Looking forward to following this.
Tompa
Any
Editor, Expert player (2224)
Joined: 8/15/2005
Posts: 1943
Location: Mullsjö, Sweden
Max bombs is 50 and arrows 70. You can upgrade 5 at the time which requires 100 rupees, you start with 10 bombs and 20 arrows. So you'll need 800 for the bombs and 800 for the arrows, a total of 1600. As max rupees is 999, I'll have to visit it twice. There are about five places where you can get 300 rupees, some 100 rupees and 50 rupees. So it isn't really that hard to collect the rupees needed, it's the upgrading that takes a long time, like 10 minutes. And I don't think I can save any time by having more arrows/bombs, so it doesn't add up to anything.
Joined: 8/23/2008
Posts: 417
Let me just thank you for not forcing us to endure 10 minutes of tossing money in a pond to talk to some miserly fairy.
I will not use self-reference in my signature.
Former player
Joined: 3/10/2006
Posts: 347
Location: Maryland, United States
Are you skipping the boomerang in the castle? I can't download your route yet since I'm posting from my PSP. I had a whole route planned out with the help of Erokky but I think I deleted it. Yours is likely better anyways.
Joined: 5/2/2009
Posts: 656
Generally, I wouldn't like skipping maxing ammo in a 100%, but...
Acheron86 wrote:
Let me just thank you for not forcing us to endure 10 minutes of tossing money in a pond to talk to some miserly fairy.
But will the others viewers like it?
My first language is not English, so please excuse myself if I write something wrong. I'll do my best do write as cleary as I can, so cope with me here =) (ノಥ益ಥ)ノ
marzojr
He/Him
Experienced player (762)
Joined: 9/29/2008
Posts: 964
Location: 🇫🇷 France
OmegaWatcher wrote:
Generally, I wouldn't like skipping maxing ammo in a 100%, but...
Acheron86 wrote:
Let me just thank you for not forcing us to endure 10 minutes of tossing money in a pond to talk to some miserly fairy.
But will the others viewers like it?
To give my two cents: I'd say that, if he upgrades the amount of arrows and bombs at all, he should do it once each just to show it can be done; any more than that would be a waste of time.
Marzo Junior
Joined: 7/2/2007
Posts: 3960
Bah. No ammo upgrades. They're just pure tedium and add nothing to the movie.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Tompa
Any
Editor, Expert player (2224)
Joined: 8/15/2005
Posts: 1943
Location: Mullsjö, Sweden
Dez: Yeah, I'm skipping the blue boomerang and taking the red at once. I also read through your route and the corrections etc. that Erokky made afterwards (Can be found on page 35). I used that route as my start and then did a couple of changes. There are some things I don't like with the route but I haven't come up with ways of fixing it. I believe most are in favor of skipping the bomb/arrow upgrades, so I'll continue to stick with that.
Joined: 12/28/2004
Posts: 210
Yeah skip em, as long as you got a lil bomb and (silver) arrow icon on top of your screen next to the rupees I consider that item done.
Joined: 5/9/2005
Posts: 752
Tompa wrote:
So it isn't really that hard to collect the rupees needed, it's the upgrading that takes a long time, like 10 minutes.
Heh, thats an intresting twist on grinding. Yeah as someone who is apparently pretty fanatical about 100% deffinitions, I think I can manage to live with seeing them skiped. I had assumed the tedium would have been on the runners part, by optimizing the monsters killed/rupee drop route when I asked the question. edit;spelling
Tompa
Any
Editor, Expert player (2224)
Joined: 8/15/2005
Posts: 1943
Location: Mullsjö, Sweden
Sorry to make you disappointed then, Paused ;). I recorded a run after Thieves' Town to show how the route is going to look currently. Some changes are probably going to be made. http://dehacked.2y.net/microstorage.php/info/1203502605/ALttP100%25Route.smv