Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
You could to do a TAS just for entertainment, with all glitches discovered, and another with "Aims for Fastest Time". Or just one but with speed/entertainment tradeoffs.
Zucca
He/Him
Joined: 8/22/2008
Posts: 118
Location: KUUSANKOSKI, Finland
FODA, any news? I'd really want to see a TAS made of this game.
trazz wrote:
Killing the skeletons sooner or letting the skeletons live (unlive?) won't affect that at all.
nesrocks
He/Him
Player (246)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I've been working 12 hours / day so haven't had time... I hope to have more time in a few months, but anyone is free to work on this. Just post here that you're interested and I'll send all my movie files which show variations of the glitch. If nobody is interested it may take a while : /
Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
I'd like to see these movies.
Zucca
He/Him
Joined: 8/22/2008
Posts: 118
Location: KUUSANKOSKI, Finland
FODA, any progress?
trazz wrote:
Killing the skeletons sooner or letting the skeletons live (unlive?) won't affect that at all.
nesrocks
He/Him
Player (246)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I have for the moment given up on making this a full TAS because I can't manipulate the final level glitch to finish the game, so I was expecting to generate some AVIs of the glitches and put them on youtube, but I can't make AVIs of sms games using dega (I'm on windows). Should I make a TAS that finishes the game normally?
Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
FODA wrote:
Should I make a TAS that finishes the game normally?
Would be nice, why not? :)
Post subject: Glitchless run
Zucca
He/Him
Joined: 8/22/2008
Posts: 118
Location: KUUSANKOSKI, Finland
Yeah. Glitchless run sounds really nice. Can you give some urls to your YouTube videos related to this?
trazz wrote:
Killing the skeletons sooner or letting the skeletons live (unlive?) won't affect that at all.
Post subject: Re: Glitchless run
nesrocks
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Player (246)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Ok I'll work on a run then!
Zucca wrote:
Can you give some urls to your YouTube videos related to this?
Like I said, I can't make avis from dega (I think it only makes avis in linux)... If anyone can rip them and send back to me would be nice.
Post subject: Desktop video capture?
Zucca
He/Him
Joined: 8/22/2008
Posts: 118
Location: KUUSANKOSKI, Finland
You could try to use some desktop video capturing program... I don't know any for Windows, but I'm sure there is. I bet Google can answer to this. ;)
trazz wrote:
Killing the skeletons sooner or letting the skeletons live (unlive?) won't affect that at all.
Post subject: Alex Kidd im Miracle World
Banned User
Joined: 7/14/2010
Posts: 1
Location: Rio de Janeiro
I'll be developing this in tas Alex Kidd in Miracle World
Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Go Hanzo, go!
Editor, Skilled player (1439)
Joined: 3/31/2010
Posts: 2108
Hello and welcome to TASvideos. Good luck with your Alex Kidd run, We do, however, already have a thread for this game. You should post there instead.
sgrunt
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Emulator Coder, Former player
Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
Merged threads on this game together. Please remember to check if a thread exists for a game before posting a new thread.