Joined: 5/30/2007
Posts: 28
Location: Southern California. YAY!
Hey, just wondering if anybody else has discovered abuseable glitches or tricks in this game? I dunno if you guys already know of this one. In missions level 5, the boss I think is Big Bombomb, whom I prefer to call King Bombomb. He can be killed really, really, fast thanks to some really cool oversights. One, the boss often doesn't properly execute a proper Bombomb toss when you can't see King Bombomb on the top screen (so I believe that the throwing command is actually executed through the animation on the top screen somehow). For the record, this works best when I boost into him from the start and then turn right to collect an item. The point is I am looking away from him, and he tosses the bomb into himself somehow. When he recovers from the first explosion, I toss the Bomb I've acquired into him. One more hit left. This time, he jumps, and drops three bombs and an item box in the midst of them. I collect the item box and wait where it had originally spawned, since the Bomb explosions can't hit me there anyway. King Bombomb is supposed to land where the item box spawns, so he lands on me, the bomb I have explodes, kills him, and I win with 3 stars without having taken any damage since there wasn't enough time for the game to register my character's damage. Pretty neat huh? Overall I think the game was pretty solidly designed, but could there be anything else you guys have seen?
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MKDS = Massive Kite Destruction Series?
Joined: 5/30/2007
Posts: 28
Location: Southern California. YAY!
Erm, Mario Kart DS?
Joined: 8/3/2008
Posts: 157
Location: The Land Down Under
Mario Kart DS will be a very entertaining game to TAS, thanks to glitches like Prolonged Rocket Boosting (PRB). Basically, if you keep the kart at maximum speed (doing mini turbo's faster than humanly possible) then the kart can go over any terrain. The are a few shortcuts on some levels that have been discovered too. But first things first, we need a reliable DS emulator!
Joined: 2/25/2006
Posts: 407
No$GBA does DS games fairly well (though sound is terrible, but that may be my pc only barely achieving full speed).
Ryzen 3700X, ASUS Crosshair VIII Hero (WiFi) Motherboard, 32GB 3600MHz RAM, MSI Geforce 1070Ti 8GB, Windows 10 Pro x64 http://tasvideos.org/Nach/FranpaAlert.html
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Joined: 2/28/2006
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Location: Milky Way -> Earth -> Brazil
Yeah, but no$gba doesn't do nothing but running the game... doesn't even support savestates for DS games, let alone re-recording. And it's not open source.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Joined: 8/3/2008
Posts: 157
Location: The Land Down Under
Shame, DeSmuME is still looking far from finished too. But it looks like it is open source so hopefully we will be TASing DS games soon. Anyway, i have a different game in mind for doing a run of when we have a working DS emulator.
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Joined: 9/11/2004
Posts: 2630
pirate_sephiroth wrote:
And it's not open source.
Not to mention that the author of no$gba hates the idea of open source because RMS punched him in the face and ate his children or something. I don't know.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
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Joined: 1/30/2007
Posts: 82
I decieded to give this game a spin to determine the suitability of this game for TASing. As it turned out, this game is much harder to TAS than I initially suspected and beating any of the WR's remains quite a difficult task. Nonetheless, I managed to come about 0.1 seconds ahead of the best polt f8c first lap but as you can see, it's not going to go much lower than this. Incidently, polt was used because unlocking BLS would take too long. Video of the aforementioned run.
Joined: 8/3/2008
Posts: 157
Location: The Land Down Under
Well, you certainly did a better job than me, doing a MT in frame advance is a skill that still eludes me. But i would imagine that this would be a good game for TASing once you get the hang of it. Which you did.
Joined: 1/26/2009
Posts: 558
Location: Canada - Québec
does luigi is trully faster on snaking than skeleton+egg kart??
Joined: 8/3/2008
Posts: 157
Location: The Land Down Under
BadPotato wrote:
does luigi is trully faster on snaking than skeleton+egg kart??
Luigi's PG3000 kart is better in general then yoshi's egg kart. Even better would be the ROB-BLS, but that begins locked. Some other karts are still more preferable for certain courses. Character choice doesn't actually matter in TAS's, because when TASing you can make use of the PRB (prolonged rocket boost) glitch, which renders your kart effectively weightless. Hope that helped
Joined: 8/9/2009
Posts: 2
And did you use No$GBA? If not, what?
Joined: 8/9/2009
Posts: 2
Sorry, I didn't mean to comment on this forum. It was for another game. Sorry again, federeriscol.
Post subject: Mario Kart DS Ram Watching request?
Joined: 8/2/2010
Posts: 9
hello, next after super mario world I suddenly had this burning desire to do a mario kart Tas, but I dont know how to find any good ram values ( due to not knowing how to look for one in the first place) could anyone tell me any ram values i should be keeping tabs on? like the kart speed value or something <_< if not i need a tutorial on how to find these values D:
Tompa
Any
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Joined: 8/15/2005
Posts: 1941
Location: Mullsjö, Sweden
Adelikat streamed a tutorial to find memory addresses. It was also recorded and can be seen here. I hope that will help you, if not I'm sure that people could help you out to find useful addresses for the game.
ALAKTORN
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Posts: 2527
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why didn't this topic get attention? Time Trials: Figure-8 Circuit Total (PRB) 1'10"990 http://www.youtube.com/watch?v=ztHCXtjTzqA by Huffle Koopa Beach 2 Total (PRB) 39"492 http://www.youtube.com/watch?v=LsYbZRmDOJo by Huffle Koopa Beach 2 Lap (no PRB) 12"888 http://www.youtube.com/watch?v=oRC438YqvYo by ALAKTORN (me) Rainbow Road Total (SC) 1'43"840 http://www.youtube.com/watch?v=UtaxEjc9CmQ by Huffle Sky Garden Total (PRB+SC) 55"530 http://www.youtube.com/watch?v=G05iZ4ZJ3wc by Huffle Sky Garden Lap (PRB+SC) 17"871 http://www.youtube.com/watch?v=ZgZyJvHUFMA by Huffle Choco Island 2 Total (PRB) 44"486 http://www.youtube.com/watch?v=tWRdgoYOsnQ by Huffle Tick-Tock Clock Total 1'28"282 http://www.youtube.com/watch?v=-MCE_FeHmOk by Huffle Airship Fortress Total 1'42"538 http://www.youtube.com/watch?v=lAeF0W6fzjk by Huffle Airship Fortress Lap 33"731 http://www.youtube.com/watch?v=MEp93Z6m1mE by Huffle Mario Circuit Total (PRB) 1'25"740 http://www.youtube.com/watch?v=g7AU8Uc0MOI by Huffle GBA Luigi Circuit Total (PRB) 1'10"999 http://www.youtube.com/watch?v=ndamNYV8tVM by Huffle Peach Circuit Total (PRB) 50"519 http://www.youtube.com/watch?v=gLSJ_WSCdDE by Huffle Peach Gardens Total (PRB) 1'22"076 http://www.youtube.com/watch?v=ucn4jiB3ZIY by Huffle Donut Plains 1 Total (PRB) 50"796 http://www.youtube.com/watch?v=FvLLmwB0fMU by Huffle Yoshi Circuit Lap (uses PRB, but the MK community considers it no PRB) 27"334 http://www.youtube.com/watch?v=fsk1VFkLeKg by Huffle Shroom Ridge Total (PRB) 1'32"750 http://www.youtube.com/watch?v=YFwI2_OX36o by Huffle Mario Circuit Lap (PRB) 28"435 http://www.youtube.com/watch?v=wI1dNP0QLq0 by Huffle Mario Circuit 1 Total (PRB) 37"318 http://www.youtube.com/watch?v=C0MdYewzOU0 by Huffle Baby Park Lap 7"999 http://www.youtube.com/watch?v=mtJ3uvgoO2Y by Huffle Test Circle Lap 3"114 http://www.youtube.com/watch?v=zVZ6tTxO6cc by Huffle Desert Hills Lap 21"174 http://www.youtube.com/watch?v=JL6I5IUSwAg by Xenos/katsukawasojuro (don't know what name he goes by) Missions: Mission 2-Boss Eyerok 4'40"766 http://www.youtube.com/watch?v=R0s3vXFq7X8 by ALAKTORN (me)
ALAKTORN
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updated previous post with KB2 noPRB Lap 12"908 ("090 gain from Huffle's TAS) by me: http://www.youtube.com/watch?v=bfg-pcTsa8o
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^improved to 12"888 http://www.youtube.com/watch?v=oRC438YqvYo reTAS'd from 9" into the vid
Twisted_Eye
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These videos are awesome, very nice work!
ALAKTORN
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F8C Total (PRB) 1'10"990 http://www.youtube.com/watch?v=ztHCXtjTzqA by Huffle "493 improvement he discovered a new way to MT, notice how little Dry Bones is moving during some of the MTs, that would improve all TASes by a lot edit: I've been trying it non TAS, and it doesn't seem to work… edit2: it does actually, just impossibly hard to do
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new video by Huffle http://www.youtube.com/watch?v=qVlpy7soMn4 MC1 no PRB Lap, BP Lap and MC Total PRB
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ALAKTORN
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sonicpacker wrote:
I would love to see a TAS of the mission mode from this game.
you mean a complete TAS from Mission 1-1 to Mission 7-Boss? I've tried making standalone TASes of some Missions, but succeded only once (or twice if you consider beating the human record by 1 frame succeding), that TAS is in the first page nobody in the MK community cares about Missions (except me) so I doubt Huffle will ever try them

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