Here's my gameplan (sorry will be quite long and a little confusing, but it's tiny notes for me)
*Fox Fastest TAS completion level by level analysis:*
(most levels that normally shine-push the enemy I'll test to see if shield breaking can be faster, but I doubt it)
Link: Shine, or shield break, if shine try to get Link to die faster on down with maybe aerial Z canceling?
Yoshi Team: up+B seems to work perfectly, try to manipulate yoshis or hit them faster
Fox: Shine or shield break, same as Link
Bonus 1 BtT: Skip by jumping over ledge
Mario/Luigi: Shine or shield break
Pikachu: edge grab for fastest, shine may be faster?
DK: edge grab, try to manipulate him to fall faster
Bonus 2 BtP: Skip by falling through floor to save 17 frames
Kirby Team: Shine works, maybe a little more manipulation
Samus: definetly try shield break, test if up+A infinite is faster to make Samus fall off top screen (unlikely) or just improve the comboing; if these don't work, try to optimize making Samus go off screen right
Metal Mario: MUST make faster, test all methods of attacking/luck manipulation
Shield Breaking, Shining, jump cancel attacking- make Metal Mario’s not moving work to attack extremely fast, test if high%damage + smash attack can make Metal Mario go off platform fast to set up an edgeguard
Polygon Team: Shine works, maybe try to manipulate them more, and use luck manipulation for better items? Pokeball, gun?
Master Hand: fight was near perfect, try to squeeze in a few more lasers, maybe more aerial assaults, find the fastest/best damage attack and use it consistently
Skip Ness fight? In hard mode seems necessary, plus credits go by super fast, unless credits count as end of game
*Kirby High Score TAS level by level analysis:*
Link: pacifist strat, test if swallow suicide maneuver works
Yoshi Team: very tough/long, edge grab or swallow, possible Yoshi Rainbow award instead of Pacifist? Combine with comet mystic?
Fox: pacifist strat, Arwing clear?
Bonus 1 BtT: try to beat WR (I have a vid, I see areas of improvement so it's possible) will apply antd's BtT methods to make faster
Mario/Luigi: pacifist strat, kill Luigi first for Brother’s Calamity
Pikachu: easy Pacifist with edge grab
DK: Swallow suicide maneuver, if not pacifist strat
Bonus 2 BtP: try to beat WR (I have a vid, I see areas of improvement so it's possible) will apply antd's BtP methods to make faster
Kirby Team: pacifist strat, attempt for Kirby ranks, luck manipulation a must to make Kirbies die in order, possible speedster/no pacifist? Lose out on 25,000 if so at gain of time
Samus: Pacifist possible? Make Samus kill herself via Acid? Maybe not viable, speedster with star finish/kill off left edge? Comet mystic with star finish via cutter?
Metal Mario: Pacifist with swallow
Polygon Team: Harder than Yoshi fight, however no bonus for getting them in order and no chance of speedster so probably Pacifist a must, use items to boost score i.e. pokeball (mew) tomatoes/heart pieces
Master Hand: use aerial attacks for hawk, probably down+A air for best damage, up+B for hitting Hand out of range?
Skip Ness fight? In hard mode seems necessary, plus credits go by super fast, unless credits count as end of game
Thoughts? The fast completion has a run that I'm trying to obsolete so planning will be less, but more care will be taken to ensure it's faster and better... High Score I don't have the run, so I made educated guesses (most of them right I think) on how each level should be fought, if anyone thinks/knows of a better strategy feel free to make addendums and/or suggestions
antd I'd especially like any/all help that you can give, for how to perfect TASing this game, beating the WR's of the bonus stages, and mastering the moves you demonstrate on youtube.
I actually have a question: I know enemy behavior is affected by movement (how so?), are the items luck manipulatable and if so how? like can the exact item be made to fall (can't affect item drop times because that's ingrained I believe) or variables within the item be selected?
Normal Mystic is bad because you lose a life, but comet mystic is still possible since it requires that you don't die but are in falliing animation in background. So Taunts will be used, I'm guessing that a comet mystic is going to be very difficult to pull off, especially since A) there are few levels where you can float up, up+B and fall off and B) if you are edge guarding, good luck getting off the top of the screen before the CPU hits the bottom and dies
Maybe... Fox level if Arwing comes fast enough (for it to bring me up the screen, I can't remember how fast the arwing comes or if I'd have time to fall off the ceiling), Samus level, since Samus is off killing herself from acid maybe it's possible to get both pacifist and comet mystic, since I believe the ceiling is low enough to jump from the highest platform; polygon/Yoshi team maybe, and I do not know about any others.